
A chill falling-sand pixel physics sandbox. Paint with hundreds of interactive materials — water, lava, acid, crystals, plants and more — discover recipes, build your own elements in the Workshop, and watch it all react in real time. No goals. No pressure. Just pixels.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Pixel Rain is a relaxing falling-sand physics sandbox where every cell on a giant grid obeys its own rules. Pour water, drop sand, ignite lava, grow crystals — then sit back and watch it all interact.
There's no campaign, no fail state, no pressure. Just you, a canvas full of physics-driven pixels, and a lot of satisfying emergent behaviour.
Sand — piles and settles naturally
Water — flows, pools, and reacts with almost everything
Lava — turns water into steam, melts ice, ignites everything nearby
Acid — slowly corrodes stone, metal, and crystal
Oil — floats on water, highly flammable
Crystal — grows from water and ice into spreading formations
Plant — feeds on water and spreads organically
Plasma — decays into sparks over time
Void — silently erases everything it touches
Magnet — pulls nearby metal cells toward it
Plus: Paint, Slime, Foam, Snow, Ice, Smoke, Spark, Stone, Metal
…and 400+ more — from concrete, salt and sawdust to charged crystal, living wood and brimstone. Combine any two materials and you might discover a brand-new one.
60 FPS physics simulation on a dynamic grid up to ~620×480 cells
400+ paintable materials and brush presets with scatter, sparkle, and jitter tuning
6 customizable quick-slot brushes
Adjustable gravity, flow speed, brush size, and zoom
3 procedurally synthesized music modes: Rain, Magma, and Aurora
Procedural sound effects keyed to each material — no audio files, all generated in real time
One-button MP4 clip export (R to record, R to save)
Showcase cinematic mode (T) — the camera finds the most active region of your canvas and records it automatically
Save and load your canvas, synced across devices with Steam Cloud
100+ Steam achievements with progress bars and in-game toasts
50+ discoverable recipes — combine two materials to alchemize a third
Steam Workshop — design your own materials, brushes and animations with built-in editors (plus a DevMode code editor), then share them and subscribe to community creations
Built-in tutorial to get you started
Custom color palette and lobby theming
Pixel Rain is in Early Access. The core simulation is fully playable and stable. Expect new materials, brush tools, and quality-of-life improvements as development continues. Feedback welcome.
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Stats
Languages: English
Reviews
Is Very Fun Get Achivements
I'ts a fun game actaully, but needs lots of improvements especially optimisation and UI fixes. But It's actually inviting to see how different objects react with each other. Nice for time killing.
I'm the first person who finished all the achievements .And it was a lot of fun in my opinion I loved the design all respect for the developer I received the game from a week ago on reddit and recently I saw him make a giveaway to who will beat the game first and write a review so basically in my opinion this genre of sandbox games the people need to give it some time to get used to it .After all in the end I give 10/10. Congratulations for releasing your game wish u best luck in future. I will tell u on reddit to check my profile to take look for the achievements , review and time of play. The game cons and pros I saw after all this time of playing. Pros: Well it has a dynamic gameplay also quick reactions and precise control another point to be considered is the variety of levels each one with its own unique challenges. Cons: There is some kinda of repetitive tasks & the mechanics don't change throughout the game On the other hand the control is difficult & requires precision.
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First of all, it doesn't look like I've played much, but I have on other accounts. Definitely would reccomend. Very fun, but unfortunately many optimization issues which are currently being addressed by the Dev. Check my PC Specs if you want, it runs well until you place something large like a nuke or cluster bomb. Definitely download.
免费 有成就 没中文 像素之雨 挥洒像素,静观万物混沌相生。 《像素之雨》是一款治愈解压的落沙物理沙盘游戏,巨型网格里的每一格像素都遵循专属物理规则。倾泻流水、洒落细沙、引燃岩浆、培育晶簇,静静观赏各类物质相互反应、自然演化。 本作没有主线剧情,不存在失败判定,全程零压力。只有你与这片遵循物理法则的像素画布,以及层出不穷、充满治愈感的自发奇妙反应。 数百种可绘制物质 沙子:自然堆叠沉降 水:流动汇聚,能与绝大多数物质产生反应 岩浆:遇水化为蒸汽,融化冰块,引燃周边所有可燃物 强酸:缓慢腐蚀岩石、金属与晶体 原油:浮于水面,极易燃烧 水晶:依靠水与冰块持续生长,蔓延成片 植被:吸收水分,自然蔓延生长 等离子体:随时间消散,化作点点星火 虚空:无声消融所有接触到的物质 磁体:吸附附近的金属像素 其余可选物质:颜料、黏液、泡沫、积雪、冰块、烟雾、火花、岩石、金属 另有四百余种素材,涵盖混凝土、食盐、木屑、充能水晶、活性树木、硫磺等。任意两种物质相互融合,还有概率生成全新物质。 游戏特色 动态网格最高支持约 620×480 像素,物理模拟稳定 60 帧运行 四百余种可绘制素材与画笔预设,支持调整散布、闪光、抖动参数 六组可自定义快捷画笔栏 重力、流体流速、画笔尺寸、画面缩放均可自由调节 三种程序生成纯原创配乐:细雨、熔浆、极光 各类物质专属程序化音效,无预制音频文件,全部实时演算生成 一键导出 MP4 视频片段(按 R 键录制,再次按 R 保存) 影视展示模式(快捷键 T):镜头自动捕捉画布内反应最剧烈的区域并录制画面 画布存档读取,Steam 云存档跨设备同步 一百余项 Steam 成就,附带进度条与游戏内弹窗提示 五十余种可探索合成配方,两种物质相融即可炼金生成新素材 Steam 创意工坊:内置编辑器(附带开发者模式代码编辑器),自制素材、画笔与动画,上传分享或订阅社区作品 内置新手教程快速上手 自定义调色盘与大厅主题外观 抢先体验说明 《像素之雨》目前处于抢先体验阶段。核心物理模拟系统完整可玩、运行稳定。开发过程中将持续新增物质、画笔工具与各类便捷优化,欢迎玩家提交反馈建议。
Ретро-аркада с пиксель-арт графикой, где игроки управляют зонтиком, собирая капли дождя в динамичном 8-битном мире. Плюсы: Атмосферная графика — погружение в ностальгический 8-битный мир; Динамичный геймплей — быстрая реакция и точное управление; Разнообразие уровней — каждый со своими уникальными испытаниями. Минусы: Однотипные задачи — механика не меняется на протяжении игры; Сложность управления — требует точности в сложных моментах; Краткость кампании — игра может быть пройдена за короткое время. Итог: понравится любителям ретро-игр и быстрых аркадных развлечений. Пиксель-арт стиль и динамичный геймплей создают приятное ощущение ностальгии, несмотря на возможную однотипность задач и краткость.
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LOve this game soo fun
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.