Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Take flight using only your voice! PitchPilot is a hands-free, pitch-driven arcade adventure that turns your vocal cords into the controller. Whether you love voice controlled games, want to improve your singing accuracy, or need a fun new way to practice ear training, PitchPilot challenges you to navigate obstacles simply by humming, whistling, or singing. How to Play - Sing high notes to ascend into the sky. - Sing low notes to dive toward the ground. - Hold a steady pitch to glide through narrow caverns and avoid hazards. - Collect musical notes, hit target gates, and unlock new levels. - No hands, no controllers, and no touch inputs required. Just you, your microphone, and your voice. Voice Controlled Gaming Meets Vocal Practice PitchPilot proves that voice controlled games can be both thrilling arcade entertainment and practical vocal training tools: - Gamified Ear Training: Develop relative pitch and instant note recognition in an engaging, interactive format. - Precise Pitch Detection: Powered by low-latency audio processing that maps your actual vocal frequency in real time. - Vocal Range Customization: Calibrate the game to match your personal vocal comfort zone, whether you are a bass, tenor, alto, or soprano. Progressive Difficulty: Start with simple glides and advance to sharp intervals, dynamic melodies, and complex rhythm puzzles. Built for Gamers and Musicians Alike - Casual Players: Experience a fresh, fun mechanic unlike standard touch or gamepad titles. - Singers & Vocalists: Use it as a fun daily warm-up tool to practice pitch stability and interval jumps without boring scales. - Music Students: Reinforce solfege, sight-singing, and ear training skills with immediate visual feedback. Test your vocal precision, dodge every obstacle, and master the skies. Download PitchPilot today and experience the ultimate voice controlled game!
PitchPilot: Voice Control Game price history
PitchPilot: Voice Control Game has grossed an estimated approximately $448 on Google Play.
About approximately $448 gross, estimated range approximately $112 to approximately $1.8K — roughly approximately $329 net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Estimated range $112 – $1.8K. Not checked against reported figures. How we estimate →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $572 | 69 | 100% | Free | |
| approximately $625 | 67 | 99% | Free | |
| approximately $1K | 55 | 95% | Free | |
| approximately $1.3K | 99 | 87% | Free | |
| approximately $1.5K | 126 | 89% | Free | |
| approximately $1.5K | 55 | 100% | $3.99 |