
Rebuild hope in a world that was lost in the fog. Lead your Pioneers across the isles of Pagonia, unite scattered tribes, raise thriving communities and discover the history of your people as you reclaim your world in the new story campaign.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 3 → 0.14/day in the week after.
About
As a brave Pioneer you lead your people through a world that was devoured by fog—a world made up of countless islands, in which hope, craftsmanship and community must rise again. Establish settlements, discover lost tribes, unfold new technologies and face the dangers that lie in wait within the fog. Experience the story campaign: You are a navigator in search of the Tower of Visions—the heart of a fragmented world.
A people, cloaked in fog. One mission: Restore hope.
The catastrophe saw Pagonia fractured into countless isles. As the navigator, you are chosen to dispel the fog and reunite the world. Journey from island to island, meet unique factions, face dangerous enemies and find out what really happened.
Play the complete campaign with unique missions and meet a wide range of story characters
Discover new factions, artifacts and legends
Confront the Hollowed—boss enemies that seem to be born from the fog itself
Find the Tower of Visions, symbol of Pagonia’s unity
Construct a thriving economy with more than 60 building types and more than 100 commodities. Every production step is visible—from Forester to Weaponsmith. Watch as thousands of Pagonians simultaneously work, trade and live, bringing your world to life.
Visualized production chains and flow of goods
Dynamic logistics with roads, transport routes and bottlenecks
Comprehensive simulation of the economy—no simplification, no abstraction
Explore procedurally generated islands with different landscapes, tribes and challenges. Befriend other factions and unite them through actions and trade.
Scattered tribes with individual needs
Trade and fulfill quests to form alliances
Mysterious locations that are hidden in the fog
Not every encounter is peaceful: Bandits, ruthless Scavs und mythical beings threaten your settlement.
Fight tactically with your troops
Strengthen your economy to secure your defenses
Decrypt artifacts that influence the powers of the fog
Experience Pioneers of Pagonia in shared co-op for up to 4 players. Build, plan and raise a settlement together. Everyone can trade, construct buildings or manage resources at the same time—you create your world together.
Shared faction, joint responsibility
Multiplayer save games, seamless switching between single player and multiplayer
Perfect for creative teamwork
Use the integrated Pagonia Editor to shape your own islands, adventures and challenges. Create maps, share them with the community and explore how an idea turns into a world: Pagonia grows through you—island by island.
STORY CAMPAIGN — Experience the story of a brave navigator and rebuild the hope in a broken world.
FLOURISHING ECONOMY — Up to 3000 Pagonians, more than 60 building types, more than 100 commodities—everything simulated, everything visible.
PROCEDURAL ISLANDS — Endless possibilities with fully generated landscapes and distinct villages, factions and objectives.
CHALLENGES — Face enemies, discover treasures, resources and hidden artifacts that alter the world’s equilibrium.
SHARED CO-OP — Build a settlement together with up to 4 friends.
MAP EDITOR & COMMUNITY — Create and share your own worlds—become one of the Builders of Pagonia.
Join our growing community on Discord and become part of the movement that builds, expands and changes Pagonia.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 5.5Kreviews | 81% | — | $7.6M |
| $34.99 | 38ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hab mehr erwartet vom Macher des "Alten" Siedler
Knuffiges Design trifft auf komplexe Warenketten: ein super Spielspaß, insbesondere dann, wenn man Lust am Optimieren hat!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 14.4K | 90% | $19.99 | |
| $7.6M | 23.6K | 86% | $24.99 | |
| $7.6M | 6.2K | 97% | $29.99 | |
| $7.6M | 11.6K | 91% | $19.99 | |
| $7.6M | 15.6K | 85% | $19.99 | |
| $7.6M | 14.9K | 94% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 38 | 74% | $34.99 | |
| $5.7M | 9.7K | 90% | $19.99 | |
| $516 | 1 | 100% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 175.5/day in the week to Jul 15 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Spanish - Spain, Portuguese - Brazil, Polish, Italian, Traditional Chinese, Simplified Chinese, Japanese, Korean, Dutch +6 more
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It;s a good game so far and plays well especially if you are a fan of old settlers games. We will see where it will go with the future updates.
A very fun, relaxed game. The combat is ok - I don't like when city builders become RTSs, and this one manages to balance this out nicely.
Merhabalar, Oyun klasik şehir kurma strateji oyunlarından, seetlers ekibi yapmış açıkcası büyük umutlarla eski seetlers oyunları tadı bekledim ancak bazı izler olsa da o tadı vermedi. Savaş stratejisi yerine yayılma, bina yapımı, lojistik öğeleri daha fazlaca olan bir oyun. Açıkcası ben binalarda kayboldum her bina birbirine benziyor ve yaptığım bir binayı bulma kısmında oldukça zorlandım. Kötü değil sadece benim sabır dikkat unsurlarım yavaşlamış. Türkçe dil desteği ve emeği geçenlere ayrıca teşekkür ederim. Kusursuz ve son derece anlaşılır bir çeviri yapılmış.
I actually liked this game quite a bit, despite it feeling a bit short and rushed on story mode. I never played Settlers so cannot judge what many are categorizing a disappointment, but do love City Builders. I think this game is IMO a nice change of pace from some other games where survival mechanisms are harsh and unforgiving. I play this game when I need a break from harsh logistics and just want to enjoy building a settlement with forgiving combat. As someone who doesn't care for scare tactic combat or high stakes situations, this sat well with me. I can enjoy battling various enemy types without feeling overwhelmed or startled. As for the gameplay mechanics and economy, it would be nice to see more features added instead of a DLC sink, but I can say that the distribution mechanics outweigh some of my other category favorites in many ways. Would like to see more polished UI for stats other than a huge bar at the top to be able to visualize the settlements better, but overall 7/10.
No to many things to do settlers is much better and more fun to play and less of placing buildings and to do things please make more games like settlers
Dieses Spiel ist das absolut beste Spiel das ich jemals gespielt habe. Da ist alles enthalten. Logik, Charme, Kampf, Zeit, Fantasie... Ich habe alles weitgehend selbst in der Hand. Man wird nicht unter Druck gesetzt und kann, wenn man möchte, gemütlich aufbauen. Ein echtes Siedler Spiel neu rausgebracht. Ich liebe es und kann mich kaum davon losreissen. Ich hoffe da kommt noch einiges nach, obwohl ich mir gar nicht vorstellen kann was man besser machen könnte.
Gesamtwertung: Sehr Positiv Pioneers of Pagonia, ist ein atmosphärischer Städtebau-Titel, der den Geist klassischer Logistik-Simulationen (wie Die Siedler) perfekt einfängt. In einer Welt, die im mysteriösen Nebel verloren ging, liegt es an dir, als Visionär die verstreuten Stämme zu vereinen und florierende Gemeinschaften zu errichten. Die neue Story-Kampagne bietet dabei einen motivierenden Rahmen, um die Geschichte eines Volkes zu entdecken, das sich Stück für Stück seine Heimat zurückerobert. Die Stärken – Das macht Pagonia so besonders (Pro): Das echte „Siedler“-Gefühl: Wer die alten Klassiker geliebt hat, wird sich hier sofort zu Hause fühlen. Die Warenketten sind logisch, das Zusehen beim Bauen ist extrem befriedigend und der „Wuselfaktor“ ist auf einem absoluten Spitzenlevel. Hervorragender Game-Flow: Das Spiel schafft es meisterhaft, einen in den Bann zu ziehen. Man kommt unglaublich gut voran, die Steuerung ist intuitiv und eh man sich versieht, sind Stunden vergangen. Man merkt die Zeit, die im Spiel verstreicht, schlichtweg nicht – ein Zeichen für exzellentes Game Design. Packende Story-Kampagne: Die Idee, Hoffnung in einer nebelverhangenen Welt aufzubauen, ist atmosphärisch dicht. Die Missionen, verstreute Stämme zu finden und zu integrieren, geben dem Aufbau einen tieferen Sinn als nur reines Ressourcen-Management. Technik und Physik: Man merkt dem Spiel an, wie viel Liebe in der Mechanik steckt. Die Physik und die Art, wie die Pioniere mit der Welt interagieren, wirken hochwertig und durchdacht. Freiheit beim Aufbau (Der meditative Flow): Ungebremster Umsetzungswille: Es macht unglaublich viel Spaß, seine Vision einer perfekten Stadt in die Tat umzusetzen. Wenn die Logistik erst einmal rollt und die Pioniere effizient von A nach B laufen, entwickelt das Spiel eine fast meditative Entspannung. Es ist der perfekte Titel, um nach einem stressigen Tag abzuschalten und etwas Bleibendes zu erschaffen. Der (gewichtige) Kritikpunkt: Die Welt ist zu klein: Das ist leider der größte Wermutstropfen. So sehr man sich auch in den Aufbau reinsteigert – man stößt viel zu schnell an die Grenzen der Karte. Gerade wenn der eigene Umsetzungswille so richtig Fahrt aufnimmt, bremst einen die begrenzte Kartengröße aus. Hier wünscht man sich gigantische, fast endlose Welten (ähnlich wie in Minecraft), in denen man sich wirklich verlieren kann. Wunsch für die Zukunft: Ein Multiplayer-Modus auf wirklich riesigen Karten wäre ein Traum. Man merkt zwar, dass die Kartengröße vermutlich ein Kompromiss zugunsten der komplexen Physik und des Budgets ist, aber für echte Aufbau-Enthusiasten dürfte die Welt gerne „echte Weltmaße“ annehmen. Fazit: Pioneers of Pagonia ist eine Liebeserklärung an das Genre. Es ist das Spiel, auf das Siedler-Fans jahrelang gewartet haben. Die Mechaniken sind solide, die Grafik ist charmant und der Suchtfaktor ist enorm hoch. Wer gerne plant und wuseln sieht, kommt hier voll auf seine Kosten. Mein Rat: Lasst euch vom Nebel nicht aufhalten, vereint die Stämme und genießt den Flow – auch wenn man sich am Ende wünscht, die Inseln wären dreimal so groß!
Wer Siedler 2 liebt, Siedler 3 mag und bei "Die Siedler: Neue Allianzen" nur den Kopf schütteln kann, ist hier an der richtigen Adresse! Wegebau, Ressourcenmanagement, Wuselei - alles wieder da in einem optisch attraktiven, leicht zugänglichen Package. Ich mag's!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.