
PingBall is an easy to grasp, physically accurate and intuitive crossover between racquetball and breakout.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This game is a lot of fun. I like the fact that there is some gravity for once in a ball/racquet game with predictable trajectory. Pros: -nice graphic and ambience, sound effects -level variety (but not enough?) -love when I hit multi ball, way to clean a level fast -slow motion is a nice touch, you have to really think twice beofre using it as it is a limited resource -got me scared of hitting my walls :) good thing you see your solid game area -realisitc bounces, predictable (unless you hit the anti-gravity tile !) -no hit misses so far -power up adds variety -replayability (I want to beat my score) Cons: -UI a bit confusing: took me a while to realize I have to stay on the button to press them, to try out a level you have to use the training button, new will start a level 1 (for score consistency I presume?) -Hard difficulty is way too hard, ball bounces way too crazy. Moderate was fun though (but hard) -I would love to have more than 10 different levels, even though after I completed all 10, it started over at 1 with the brick needed to be hit twice -no global score leaderboard? I want to compare my score with the entire world :) ! -more power up please :) ! Overall a nice little game, very addictive and got me sweating. Definitely worth the price in its current state and I am sure they will keep adding features.
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Cannot recommend this game. The physics seem way off from what I expected. Most of the return balls come back right at your feet or so close to your body that a racquet isn't appropriate. A shield would be a better option. The balls require too light of a touch. Hitting them hard, like a racquet is made for, will make them return near light speed. In this case, again, a shield would be a better option. The premise is a great one and could be extremely fun if the physics worked better. The playfield may need to be bigger to be able to hit the ball harder and give the player more time to react. Holoball is a great example. With some playablility changes, this would be an awesome game!
Entertaining and challenging Racketball-breakout style VR game! Nice graphics, great background music and immersive gameplay with roomscale support and good physics. Check my first-impression VR gameplay of Pingball in Mixed Reality view: https://www.youtube.com/watch?v=Xo45rXktLFI&t=50s I guess the video gameplay says it all, but to sum it up, I really enjoyed playing PingBall! Its very good looking graphic-wise, with great sounds and lovely relaxing music in the background. The ball physics feels surprisingly realistic, and the racket-handling with the Vive controllers is spot on! For the price, its well worth to try out - and if the developers add more levels soon (which they surely will), Im sure most of you could enjoy this VR experience for hours and have fun! PingBall is also a very nice show-off game for people to try out VR for the first times, as its immersive and entertaining with perfect roomscale-gameplay. The good parts: + Graphics are great, sharp and colorful + Sounds and music is awesome, especially the background music! + Slow motion and other power-ups is a cool idea - especially multiball! + Physics and ball handling feel realistic, no glitches or issues whatsoever! + Solid racket handling and control system overall + No problems playing in small play space area (2.5x2m) + Levels are different from eachother, good variation + 3 levels of difficulty, and even Easy mode is quite challenging! + Mixed Reality (unity engine support) is working great and looks cool! The less good parts: - Couldnt find much, except that I want to see more levels, more power ups, more content in future updates! And hopefully some multiplayer mode and online score board as well :)
Good game and addictive. One of my favourite games in VR is Holoball and I must say this is running it close. Like the overall feel of the game and the sound fits it well. Well worth the entry fee.
Entertaining & addictive. Good to decompress except when you get all aggravated because you missed a shot...or lose... 😊 Overall, very fun to play and curious to see what the updates will bring (should I dare to ask for more levels...😊) Not being a gamer per say, I like simple, easy and fun. This game fit the bill perfectly. +Love the “ghost” powerup (best VR moments). +Can play with 2 racquets! +Nice music/sound effects and environment +VR unit cable never in your way/feet, unlike other games where you have to move/turn around! +Weight lost game… - Scoreboard a little bit old-fashioned: 3 letters for player name…Come on! - Actually the whole UI looks “simplistic/outdated” compared to rest of the game (ball/level room/environment…) - Hard mode is almost unplayable for me (Moderate is barely better). - Need more levels... Note: On 04/18/2017 Counter says I played 15hours last 2 week. I think I left it run at least a night becuse I don't think I played more than few hours (4 or 5 hours maybe).
Love this game! It's well presented with nice graphics and solid physics, and very challenging at certain stages. Highly recommended.
Pingball, as far as I had played it, has a lot of potential. It is a nice casual game easy to play but tough to master. The power ups add a lot of fun, and it is highly replayable since they are randomly generated, always a new challenge. The physics is good enough to make me actually feel I am there. The ball responds well to how strong you hit it and rebounds are accurate. The price seems reasonable since the game is constantly updated and new content has already been announced. Overall a nice little indie game!
PingBall VR is fun, easy to pick up action game for VR ! The physics are accurate and the slow-mo mode is awesome.
I really enjoy playing Pingball, it's a great little VR game. Easy to and intuitive to play, nice graphics, no major bugs. If only more VR game were of this quality. Good job. Only little enhancement I would love to see is a way to finish the level faster when you are as bad as a sniper as I am :(
Sometimes the ball bounces high, sometimes it bounces low. I have no idea why. That's why it's hard to predict where the ball will go. You basically have to play this game on casual and use lots of time slowdown powerups. I like a challenge as much as the next person, but it seems balls bounce low to the ground or hug the wall to your far corner much too often. This is my least favorite racquet/ brick breaker VR game. Rating 4/10. Just buy any of the other racquet / brick breaker VR games other than this one.
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