
Unitied is a minimalistic & relaxing puzzle game
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unitied - игра-головоломка с элементами Sokoban, но гораздо сложнее Кладовщика из-за отсутствия чёткого контроля над оранжевыми блоками/ящиками. Только недавно узнал, что правильнее такие игры будет называть Ice Slide Puzzle, то есть как только мы задали направление предмету, он не остановится, пока не ударится о стену или не упрётся в какое-либо препятствие. Для всех объектов предусмотрены свои пазы или выходы и как только все они будут расставлены по местам - уровень пройден. В наше время существует огромное количество подобных задач с манипуляцией пространства, от легчайших до изощрённых и конкретно про Unitied могу сказать, что он, скорее всего, занимает промежуточное место. На лёгкую прогулку не рассчитывайте, но и до безнадёжного застревания дело вряд ли дойдёт. Все уровни выполнены в минимальном, "плотном" стиле. Количество блоков меняется от одного до пяти, да ещё и размеры у них разные, что заметно осложняет процесс доставки до нужных выемок. С другой стороны, нет никакого таймера, штрафов, звёзд или рейтинга за использование минимальных "шагов"/действий, а значит только от Вас будет зависеть успешное прохождение. Долго тасуете ящики и ничего не получается? Жмём Restart и пробуем добиться успеха, начав текущий уровень с других действий. Оформление и музыкальное сопровождение не должны оказать негативное влияние. Мне такие игры нравятся не меньше Сокобана. Я вообще за то, чтобы люди, хотя бы периодически, запускали подобное для тренировки своего серого вещества. Не упустите возможность "порадовать" свой мозг и этим скромным экземпляром от Peter Hijma.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,就是智商有點不夠用,淦
https://youtu.be/1kejBOukoWg A nifty little puzzle game that is under a dollar, the game should take you between 1-3 hours. I liked some of the puzzle and mechanics it has, though sometime it is harder then it seems. I would recommend if your looking for something simple to beat within a day, or something you can go back to a few times. I have attached some gameplay above, so you can get a good sense if this if for you! :)
fajna gra prosta ladna
A little puzzle game worth playing.
玩了十几关,很有意思的推箱子游戏!
my favorite part was when the sliding box character said "it's unity time" and unitied all over those guys
I didn't like slide puzzles as a kid, but this variation on the theme is right up my alley. Your brain begins to absorb the small nuances in the level, and soon your random presses turn into a Rube Goldberg machine. Very satisfying minimalist puzzler.
[b]edit:[/b] flipped to a non-recommendation due to lazy minimalism. also, one of the patches erased my progress, even restoring my backup of the completed save doesn't work. [b]unitied[/b] is your typical minimalist block sliding game. the goal is to make all the squares reach their destination by moving everything at the same time. while I love sliding games, this is not a mechanic I personally enjoy, but it does what it has to well. [b]squares can be different sizes[/b] and it doesn't matter which small square reaches which small exit, as long as each of them does, and for that you'll often have to use the squares to help each other out before taking them to the obvious exit, as walls alone won't be enough. basically, the biggest puzzle on most levels is [b]not letting squares leave the level too soon[/b], and there are a couple new mechanics introduced later. controls are straighforward, arrows move stuff around and 'r' is for restarting the current level instantly. [b]there is no undo[/b], which is usually a dealbreaker and would be good to have even with relatively short and mostly easy levels here. minimalism should never mean lack of basic functionality, and while the game doesn't have volume settings (only a single audio on/off button), controls displayed anywhere, dark mode, windowed mode or resolution options, there's at least a level select screen and on-screen level numbers. except if you click a locked level, it drops you back to the splash screen, click the arrow to load level 1 again even though that's not the last one you solved, so bring up level select and choose one of the unlocked levels. wtf? there are a total of [b]50 levels[/b], but ideally there'd be more than one to choose from at any given time. I completed about half the game in half an hour and the rest took another hour because I managed to get stuck in a few places, so it [b]should take a maximum of 2 hours[/b] to finish it, but for people smarter than me it'll be less. since I don't like this sort of thing, I didn't feel the need to play every level, mostly bought it to support minimalist puzzle makers a bit (was a mistake in this case), but still kept trying and managed to solve everything except the final level, didn't want to spend more time on it [b]with a bit more work it could've been a worthy addition to one's collection[/b] of sliding or controlling multiple things at a time games, even at full price.
Great game, challenging but relaxing
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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