
Your job is to locate and transport the containers to your base avoiding enemies on your way. Your ship is equipped with a hook to carry the containers. This is a physics based arcade game, inspired on the very early classics and with a strong Commodore 64 feel on it.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I would love to start this review quoting the developer of the game, [url=http://www.drkucho.com/?lang=es]Dr. Kucho.[/url] Dr. Kucho is a famous DJ from Spain who once was interviewed by IGN and said something that lingered on me long after the interview was over. As a response to why a Famous DJ was developing videogames he said: [i]"Music has changed to a degree that I was unable to create anything that was fashionable and made me feel good with myself at the same time."[/i] Isn't this true? And also; isn't this something that we can apply to almost every extension of art, including videogames? I think so. And I believe this quote from the Doctor also works to define his games. This passionate man is creating love letters. He created his first love letter in the form of a Ghosts'n Goblins tribute in his solid action platformer; [url=https://store.steampowered.com/app/1207390/Ghostsn_DJs/]Ghosts'n DJs.[/url] He does it again with Pilots of Darsalon, a love letter to the C64 era with challenging gameplay and gorgeous sprites. You can see a lot of work went to build this world, which will work as a prequel to his upcoming pet project; [url=https://store.steampowered.com/app/1234180/Moons_Of_Darsalon]Moons of Darsalon.[/url] During the course of 15 stages, you will control a ship which mission is to always retrieve cargo that is hidden in one of the levels and return back to base, making sure you don't get shot, you shoot down the enemies and you don't run out of fuel and don't explode, cargo and all, in the process. Sounds easy, right? Think again. The game is tough but not unfair. Its design is solid and there will be no one to blame for failure but yourself, just like in real life! You will fail countless of times until you comeback, you break a record and then you are hooked to improve over and over. If I have only ONE criticism is that I never get to fully enjoy the amazing music because once I get destroyed, the songs starts over. And trust me, you will get destroyed A LOT in this game. I would have loved the possibility of having the songs in the background with no start overs or have the chance to purchase the OST separately! For the price, the game is a steal and it should be in everyone’s collection. It is good fun with not too much ambition more than to entertain and for that, Dr. Kucho deserves all of our respect! **=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+** If you enjoy my short and sweet reviews, please follow my curator page [url=https://store.steampowered.com/curator/29273632-El-Rincón-de-Cooper]here![/url] An independent Curator providing reviews and insights to the games that need the spotlight! #StaySafeStayInside&PlayGames
It's an 80's game remade on modern technology, but the gameplay didn't catch up, like at all. You better play [url=store.steampowered.com/app/780390/Space_Bob_vs_The_Replicons]Space Bob vs. The Replicons[/url], or [url=store.steampowered.com/app/725120/ADIOS_Amigos_A_Space_Physics_Odyssey]Adios Amigos[/url] (those took this idea billions of lightyears forward), or at least [url=store.steampowered.com/app/1145950/Vector_Prospector]Vector Prospector[/url] for minimalist feel. In this game you will just transport 1 container to 1 plate through caverns of samey levels on end, exactly like in the ancient times.
Not a single rotated pixel in sight! Looks plausibly like a parallel universe's high-definition C64 game that, implausibly, kept the original's awful earthy-but-surreal 16-colour palette... somehow, though, that works in the game's favour. I guess I'll never turn down a good dithering, either! The soundtrack, then, is reminiscent of an imaginary SID++ and pleasantly far removed from the usual flat/plain happy-blippy Nintendo ditties that I've come to expect whenever "retro" or "chiptune" are bandied about. Great 'splosions and Star-Warsy shooting sounds, too. Oh, and the game? It's Thrust, quite faithfully so, as each and every reviewer familiar with Thrust has no doubt pointed out already. There's some added stuff like wind, conveyor belts, and darkness and illumination. Deft physicksing is required. Difficulty is adjustable, thank you very much. If I have any quibbles, it's that each level has so far been set in the same caves-and-trees environment. A few more things to shoot (enemy drones or what have you) would've been nice, too. But, y'know, for a fiver... it's still most definitely highly recommended. PS: There's no native Linux build, but Pilots of Darsalon works fine with Steam Play/Proton as long as you don't get any delusions about safely alt-tabbing out of the game.
Short & sweet.
A love letter to the space transport industry. Showing how hard it really is to take a weird contraption from point A to point B, without destroying it spectacularly at point C, D, E, F, G and H. It also have a cool gif recorder, so you can keep your failures forever! Tight controls, beautiful explosions and awesome music. A really solid game.
PROS: - Really solid physics based ship control that works fluid as hell - Great looks and feel with a pretty CRT filter over C64 pallette - New elements as you progress through the game was good selected and makes funny CONS? - Sometimes you'll hate the developer -especially on the hardest mode- but after despairing a couple of times the adrenaline rush when overcoming the challenge makes up for it and you forgive him. - Danger! Catchy OST. You will see yourself humming it in the shower the following days... na na nanana na na na
Nice game. Great retro feeling !
Anxiety inducing - old school, 8 bit style, nightmare game. One error in judgement - watch all of your careful planning go up in flames. I cursed a lot. I am pretty sure the score glitched out, as it read, -2147479732 ??? Or, maybe I'm just rubbish. Wicked art style & chip tune. A faithful recreation of the old Thrust game, with extra features.
this game absolutely sucks
Edited: Please ignore the controls comments. You can change the keys in the control panel which makes the game much more playable. Seems like a nice version of Thrust except the keyboard controls suck (cursor up is thrust, down is Shields / Pickup and left/right turns the ship) so your fingers are playing Twister. You really need a game pad to enjoy the game or an update to redefine the keys (which I'm sure he will do in an update). Other than that it seems like a good game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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