
In Pill Puzzle, you need to fit the right pills in the pill pack to be delivered to your customers.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Simple, fun, intuitive. Game time: 75 minutes to beat; no further challenge. Only quibble: need to manually select puzzle solution display.
The game uninstalls itself after you close it. So you better complete it in one sitting.
The puzzle is very interesting, and great to pass time, just don't get addicted to pills!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
nice puzzle!
I liked the art and the music, very relaxing, the levels, well, it's very challenging, but just take a look at the preview that you can pass the level more easily :D
So it's generally a obtuse, no fun, slow, rule inconsistent and unpleasant to look/hear/click mess. I like minimalist puzzles, but this one falls really really short in many aspects that I'll try to list in no specific order. -Very slow-paced for no reason (animations, restarts, level complete etc. all of it) -Piece (pill) turning ""mechanic"" that serves absolutely no porpuse at all, and if you miss it the level autofails and restarts. It's like the devs were going to turn it into a feature but did not and left it in the game anyway. AND it uses your right mouse button, which could be instead used for actual commands that you will use at every level such as 'C' (changing pill placement) and 'P' (looking at objective). -As mentioned above, autofails and restarts on many "mistakes" it induces you to commit. But not always, idk why but some mistakes are allowed and others not for no reason. So that's double bad. -Also related to above, no Undo function, but with autofail that would be almost useless in most cases. No reason for that in this game by all means. -Inconsistent move order and collisions. What works in one level might be the opposite in the next. So you have to guess, and with collisions if you guess wrong it will auto restart. -Bad controls: you have no way of knowing wich piece (pill) should go where, until you press 'P' or click a on-screen button to show you the objective. And all levels start with this turned off by default so you have to at least do one extra click at the start of every level before you can begin "solving" stuff. -Visually it's eye soring, all white background, with no options to it. -All levels start locked but the first one, and you can only progress 1 to 1, which in some games is okay... here, it's not. -Music and SFX are generic place holders, that are just bad and irritating. No sliders but at least on/off toggles. If I were the devs I would patch it (probably not worth it) or remove it from store because it left a bad taste in my mouth, making me skeptical on trying their other games.
Nice puzzle game. Made my brain itch.
Hipocondríaco indeed.
A very different puzzle game where you need to put the pill in the right order. It can be really challenging and fun o solves the puzzle! Nice solid game!
Short and not overly difficult... but worth the price.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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