
Phonopolis is a story-driven puzzle adventure set in a hand-painted 3D world made of cardboard. Solve a wide variety of playful puzzles and help Felix end the Leader's oppressive influence in a resonant dystopian city inspired by avant-garde art.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Welcome to Phonopolis, a new puzzle adventure hand-crafted by Amanita Design, the indie collective behind Machinarium, Creaks, Samorost and more.
In the dystopian city of Phonopolis, life is orchestrated by omnipresent loudspeakers that dictate every aspect of people’s existence. Citizens, bound by the authoritarian Leader's commands, work in unison to achieve his grand vision. Soon, the Absolute Tone—a tone so strong that it would strip every citizen of their humanity forever—will be heard…
By coincidence or perhaps by fate, young dustman Felix becomes the only person to consciously recognize the threat. Now, he must try to stop the Leader from indefinitely making every citizen a mindless servant. Loosely inspired by the works of Karel Čapek and George Orwell, the story of Phonopolis explores themes of social manipulation and individualism, but keeps the overall experience playful and light-hearted.

With Felix becoming immune to the commands, you’ll be able to take advantage of the loudspeakers and use them to solve puzzles involving other characters. Other times, you will interact with the cardboard environment in surprising, often unexpected ways—turn walls, shuffle floors, control various machinery or tear paper curtains. Each puzzle is carefully integrated into the world and presents a different challenge.
Metaphorically referring to the utopian, totalitarian model of society, Phonopolis is a city built of actual cardboard. Capturing the nostalgic charm of classic stop-motion films, every piece of any building, every character, and every frame of any smoke or flame is hand-painted on a piece of paper, then digitized for use in the game’s 3D world.
The art style is strongly influenced by avant-garde artistic trends of the interwar period such as constructivism, futurism, and suprematism, and their societal impact as a tool of propaganda. The distinct visuals come to life with music from Tomáš Dvořák aka Floex, composer of soundtracks for Machinarium and Samorost 3.

Story-driven adventure game set in the dystopian city of Phonopolis
Hand-painted 3D world made of cardboard
Traditional 12 FPS animation reminiscent of classic stop-motion films
Wide variety of puzzles integrated into the paper-built setting
Music by Tomáš Dvořák aka Floex (Samorost 3, Machinarium)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 78 reviews with recorded playtime.
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very cute and fun puzzle game, I love how the game is divided into scenes and you can go back to replay any of them at any time.
EPIC
Il lavoro di Felix è ripetitivo e alienante. Insieme a lui ci sono dei colleghi che stanno frugando tra dei mucchi di rifiuti e che subiscono lo stesso trattamento dal megafono, che li costringe all’obbedienza. Da notare che non ci sono interazioni umane tra i personaggi sulla scena, ma solo l’adesione meccanica al sistema, priva di qualsiasi emozione o partecipazione. La differenza la fa il giocatore: l’unico agente libero della scena e l’unico in grado di dare un indirizzo al protagonista quando sarà fuori dall’influenza dei megafoni. Ad avviare la storia, che poi è il racconto di una presa di coscienza, sarà un incidente: spostando il macchinario, Felix finirà in una buca. La caduta, una metafora dell’inizio del suo risveglio, gli farà scoprire il dipinto di una cantante lirica, personaggio centrale nell’evolversi della storia, e un grammofono che, quando attivato, accende le luci di un vecchio teatro in stile ottocentesco e fa partire uno splendido canto che il protagonista definisce una “nenia”. Recensione completa: https://simonetagliaferri.substack.com/p/phonopolis-e-lossessione-delle-dittature
26年还能玩到剧情如此复古老套的朋克怎么不算是另一种新颖呢,,,不过美术很好,奔着美术玩完了,游戏性不是很好
面白かった!!町を洗脳する独裁者に立ち向かうシンプルで王道な物語です。ダンボール?絵本?のようなおしゃれな質感でキャラクターたちが動き、見ているだけで楽しいです。音楽も独特で聞き飽きませんでした。 パズルは直感的に動かせてパズル苦手な自分でもギリ解けるレベルでほどよかったです。 とにかくどのステージもおしゃれで、とても力の入った作品だと感じました。どうしても詰まったら放置してると主人公がヒントを呟くので、そこも助かりました。おすすめです!
反乌托邦世界观,美术和音乐依旧在线,比机械迷城更侧重叙事。虽然谜题设计不如机械迷城,但部分关卡还是有亮眼之处的,做布丁太开心了。
Magnificent game! Audio is great as expected from the name, story is nice, and has lots of quirky little jokes. Loved the characters and world building too!
Been playing Amanita Design games since they released Machinarium. Every game is just gorgeous and addictive to play! Incredible art style, magical soundtrack and amazing storytelling! Phonopolis is no different! The only thing I wish was that the game was longer!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +6 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Organ Trail: Director's Cut | $559.4K | 3.1K | 88% | $4.99 |
| Dark Envoy | $559.8K | 777 | 70% | $29.99 |
| STARSEEKER: Astroneer Expeditions | $559.2K | 725 | 57% | $29.99 |
| DuckTales: Remastered | $559.9K | 7.9K | 88% | $2.99 |
| IL-2 Sturmovik: Cliffs of Dover Blitz Edition | $560.1K | 1.8K | 70% | $9.99 |
| 35MM | $558.8K | 3.5K | 72% | $8.99 |