
Phonopolis is a story-driven puzzle adventure set in a hand-painted 3D world made of cardboard. Solve a wide variety of playful puzzles and help Felix end the Leader's oppressive influence in a resonant dystopian city inspired by avant-garde art.
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About
Welcome to Phonopolis, a new puzzle adventure hand-crafted by Amanita Design, the indie collective behind Machinarium, Creaks, Samorost and more.
In the dystopian city of Phonopolis, life is orchestrated by omnipresent loudspeakers that dictate every aspect of people’s existence. Citizens, bound by the authoritarian Leader's commands, work in unison to achieve his grand vision. Soon, the Absolute Tone—a tone so strong that it would strip every citizen of their humanity forever—will be heard…
By coincidence or perhaps by fate, young dustman Felix becomes the only person to consciously recognize the threat. Now, he must try to stop the Leader from indefinitely making every citizen a mindless servant. Loosely inspired by the works of Karel Čapek and George Orwell, the story of Phonopolis explores themes of social manipulation and individualism, but keeps the overall experience playful and light-hearted.

With Felix becoming immune to the commands, you’ll be able to take advantage of the loudspeakers and use them to solve puzzles involving other characters. Other times, you will interact with the cardboard environment in surprising, often unexpected ways—turn walls, shuffle floors, control various machinery or tear paper curtains. Each puzzle is carefully integrated into the world and presents a different challenge.
Metaphorically referring to the utopian, totalitarian model of society, Phonopolis is a city built of actual cardboard. Capturing the nostalgic charm of classic stop-motion films, every piece of any building, every character, and every frame of any smoke or flame is hand-painted on a piece of paper, then digitized for use in the game’s 3D world.
The art style is strongly influenced by avant-garde artistic trends of the interwar period such as constructivism, futurism, and suprematism, and their societal impact as a tool of propaganda. The distinct visuals come to life with music from Tomáš Dvořák aka Floex, composer of soundtracks for Machinarium and Samorost 3.

Story-driven adventure game set in the dystopian city of Phonopolis
Hand-painted 3D world made of cardboard
Traditional 12 FPS animation reminiscent of classic stop-motion films
Wide variety of puzzles integrated into the paper-built setting
Music by Tomáš Dvořák aka Floex (Samorost 3, Machinarium)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 78 reviews with recorded playtime.
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
сначала промыли мозги потом отмыл 8/10 громкоговорителей
нааааайс
As always with Amanita's games, the music is incredible. Don't even get me started on the art style, it is beautiful, colorful, and the story is cool (some pretty funny moments too!). I think the only bad thing about this game is that it is quite short, but it is what it is, and I am satisfied.
I love amanita games but this game is a bit dissapointing... it is way more straight forward than other games of Amanita... plot is too linear... Narration is too linear... puzzles are more about click and guess rather think... I expected a bit more for 10 years of development... but maybe it is just me...
反乌托邦,这种主题是不是时代性、政治性过于强了?Rachel的歌确实好听。
Phonopolis is short but very very sweet. The amount of love put into crafting this animation, if channeld effectively, would be enough to solve world peace. Even though the messaging is a bit simple and onesided, the narrative of this short story is solid and grand. It feels big and small at the same time. Voiceactors are competent, the soundtrack serves the storytelling well and together they enable this game. Amanita has managed to surpass all my expectations with this one.
Absolute cinema.
The good: Beautiful stop motion game. Visually and audibly very appealing. Great dubbing from the narrator. The bad: First playthrough took me 2,5 hours. There are 3-4 good puzzles; the rest is middling at best. The game either holds your hand or doesn't explain enough. I'm missing the freedom to explore the city and find my own clues. This game just serves you the plot as the amplions tell the citizens what to do —no space for your own ideas about where to go or what to do. Overall, brain-absent gameplay.
Very charming and nice puzzle game, a few issues regarding the synching of the audio, but other than that, I had a really good time playing this game
più che un gioco è letteralmente un'opera d'arte, puoi proprio percepire l'amore e la cura con la quale ogni singolo elemento del gioco è stato creato, e in un periodo dove lo slop dell'ai prende il sopravvento è proprio un capolavoro del genere ciò che ci serve zio pera... amanita design in termini di creatività non delude mai, come si può vedere con ad esempio titoli come samorost (il mio skrunkly), ma con phonopolis davvero si sono superati: pieno di puzzle che richiedono una certa logica ma che onestamente rispetto ai loro altri giochi sono stati molto più semplici ed intuitivi (almeno per me eh), colori brillanti e forme che rimandano al futurismo e che per questo presentano alla perfezione l'ambiente in cui ci troviamo, una ost super vitale che migliora ancor di più l'esperienza e soprattutto un protagonista che al meglio rappresenta cosa vuol dire cercare la propria melodia e la propria libertà in un regime totalitario... non ho nient'altro da aggiungere va solo giocato trust🔥🔥 daje compagni
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +6 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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