
Phonopolis is a story-driven puzzle adventure set in a hand-painted 3D world made of cardboard. Solve a wide variety of playful puzzles and help Felix end the Leader's oppressive influence in a resonant dystopian city inspired by avant-garde art.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 29 → 7.57/day in the week after.
Reviews, worldwide (the counter carries no country): 4.5/day in the week to Jul 19 → 7.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Phonopolis.
A new puzzle adventure hand-crafted by Amanita Design, the studio behind Machinarium, Creaks, Samorost and more.
In the dystopian city of Phonopolis, life is orchestrated by omnipresent loudspeakers that dictate every aspect of people’s existence. Citizens, bound by the authoritarian Leader's commands, work in unison to achieve his grand vision. Soon, the Absolute Tone—a tone so strong that it would strip every citizen of their humanity forever—will be heard…
By coincidence or perhaps by fate, young dustman Felix becomes the only per son to consciously recognize the threat. Now, he must try to stop the Leader from indefinitely making every citizen a mindless servant. Loosely inspired by the works of Karel Čapek and George Orwell, the story of Phonopolis explores themes of social manipulation and individualism, but keeps the overall experience playful and light-hearted.
With Felix becoming immune to the commands, you’ll be able to take advantage of the loudspeakers and use them to solve puzzles involving other characters. Other times, you will interact with the cardboard environment in surprising, often unexpected ways—turn walls, shuffle floors, control various machinery or tear paper curtains. Each puzzle is carefully integrated into the world and presents a different challenge.
Metaphorically referring to the utopian, totalitarian model of society, Phonopolis is a city built of actual cardboard. Capturing the nostalgic charm of classic stop-motion films, every piece of any building, every character, and every frame of any smoke or flame is hand-painted on a piece of paper, then digitized for use in the game’s 3D world.
The art style is strongly influenced by avant-garde artistic trends of the interwar period such as constructivism, futurism, and suprematism, and their societal impact as a tool of propaganda. The distinct visuals come to life with music from Tomáš Dvořák aka Floex, composer of soundtracks for Machinarium and Samorost 3.
Story-driven adventure game set in the dystopian city of Phonopolis
Hand-painted 3D world made of cardboard
Traditional 12 FPS animation reminiscent of classic stop-motion films
Wide variety of puzzles integrated into the paper-built setting
Music by Tomáš Dvořák aka Floex (Samorost 3, Machinarium)
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 333 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très beau jeu avec une belle bande son et de beaux puzzles
I love the game, fantastic visual design and soundtrack. Great job as expected, Amanita
재미는 있지만 생각보다 플레이타임이 너무 짧다...내돈.. 기본적으로 전작들보단 신비로운 느낌은 많이 줄어듦 나래이션이 다 설명해줘서 편하지만 없어도 됬을 듯. 그리고 [spoiler] 제작비가 좀 딸렸는지 겁나 허무하게 끝남.. [/spoiler]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech*, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +7 more
| $24.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 336 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game gives me the same feeling as when I watched Jim Henson's Mirrormask for the first time. It's charming and a beautiful piece of art. This is what I play games for: to experience the artistic expression from artists, programmers, musicians, and more. One drawback is that I do feel that I miss cues on how to solve certain puzzles to the point of frustration. Nevertheless, this game is worth it for the storytelling, the music, and the art. Love the game, and I really hope it gets the attention it deserves.
26年还能玩到剧情如此复古老套的朋克怎么不算是另一种新颖呢,,,不过美术很好,奔着美术玩完了,游戏性不是很好
It was a good game. The visuals are stunning. The puzzles are nice, and unfold in interesting ways. The story is okay, but not so critical to enjoying the game.
A gorgeous game with some classic point and click fun. Doesnt suffer too much from the moon logic required of old , but had to restart a couple of puzzles cos i did them in the wrong order. Vibes are immaculate
if you like games like half-life and pruzzel type games this is for you
This game has some gorgeous art, clever puzzles, superb music and a simplistic but lovely anti-totallatarian story at its heart. Another excellent game from Amanita Design. Definitely worth the playthrough if you like puzzle games.
Amanita design games always are super special. This art style is simply amazing, captivating and pleasant. In a world filled with AI, copy and paste. this is exactly what I needed. Made by a great studio thanks for this beautiful creation Amanita Design
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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