
Become Phoenix Wright and experience the thrill of battle as you fight to save your innocent clients in a court of law. Play all 14 episodes, spanning the first three games, in one gorgeous collection.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 681 reviews with recorded playtime.
Reviews
Themes across 679 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩
萌生了多余的情感
常玩常新的剧情~法庭的追问和举证模式都很有意思~ 就是要打全成就的话需要全部过一遍流程不能一章一章查漏补缺 对我这种喜欢自己摸索一周目的不太友好TT 总之还是超级夯中之夯的文游 最爱。。。。无敌推荐
好玩好玩,长脑子
bes gamne ever
伟大无需多言
日系文字游戏是有点东西在的……经常出现“噢噢好精巧”和“呃呃好无聊”甚至“咦惹这是什么老登刻板影响诡异台词和服设”,牛的。 明明是非常经典甚至有一定难度的推理游戏,但中途没到转折点的时候只能感受到来自制作组的全世界都是刁民、大家都不说人话、没有情绪调动的时候每个人都在那儿燃得要命徒留电脑前的我莫名其妙。 瑕不掩瑜是肯定的,评价普遍高的几个经典案件的难度和转折很明显有种制作人很走心的感动,但相应的其他比较微妙的时刻也,非常,非常多。这就是让我在屏幕前发呆一边挂机一边增加游戏时长的小技巧吗,第一次玩卡普空出品的游戏如果是这方面被骂了一些黑称(虽然那个称呼太恶心了不想用)也真的不奇怪了。 如果不是avg重度玩家+能够为了最后的热泪盈眶和醍醐灌顶忍受几个小时的昏昏欲睡的玩家,其实我不想推荐了,网上鼎鼎大名的名场面实际看下来的时候一点“噢呼”的感觉都没有,只有一些非常刻板的黑化和洗白的操作感在里面,吃过后来的细糠了就不是那么吃得下这种古早味了,有点惆怅。 steam何时有中评选项啊。//加个吐槽:明明第二部开始是会画各种帅哥的,那第一部开始就一直要么丑化女性要么就狠狠性化女性角色是何意味啊……尤其是真宵甚至后面的小表妹招魂时候的立绘也太恶俗了,冥的不停抽鞭子也是,屎里掺小巧思小巧思里加入大量的屎啊我服了巧舟我服了卡普空制作组。
silly little guys :]
巧舟太厉害了
weno
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: Japanese, English, French, German, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Portuguese - Brazil
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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