
Become Phoenix Wright and experience the thrill of battle as you fight to save your innocent clients in a court of law. Play all 14 episodes, spanning the first three games, in one gorgeous collection.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best KR #94, worst CN #95 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Sep 8 → 14.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 35.7Kreviews | 98% | — | $13.5M |
| $29.99 | 5.6Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1541 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It wont open the window when i start it
gud
シナリオやキャラクターは楽しめた。 しかしシステムは、3作とも同じことの繰り返しなので、飽きる。自分は1作目は購入後にすぐにプレイしたが、他2作は時間を置いて行った。 たまに、タイミングや証拠で納得しないものもあったが、そこまで気になるものでは無かった。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 11.25/day in the week to Jul 21 → 19.4/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, French, German, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Portuguese - Brazil
| $29.99 |
| 2.9Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Simplemente es un juego hermoso, te ayuda a sobreanalizar mucho mejor cada cosa que sucede en tu entorno, y personalmente me mantiene muy muy entretenido, sobre todo para quienes nos gusta ver casos de la vida real, esa lógica es tan usada en este juego que me enamora jugarlo cada minuto que pasa, xd.
非常棒的剧情,故事性很连贯,也很有游戏性,不会像单纯的视觉小说一样没有参与感。作品不仅剧情神,里面的角色也各个都是神人,每次见到一个神人的时候都觉得不会有更神人的了,结果下一章就被打脸了。还有啊,感觉每个玩家都会由讨厌御剑转变为对他产生多余的情感,我也不例外。
目前打完1而已,整體而言故事環環相扣非常精彩尤其是很難的第五章,現在對著個遊戲產生了多餘的情感
逆转裁判系列说实话,我有点欲言又止,因为说是逆转,实际上线性游戏。自由度很糟糕,调查的时候还必须有顺序,比如调查了某个场景的某个线索以后卡住了,结果转头就必须要去某个场景触发某个npc剧情才行,有些有逻辑的还好,比如调查到A的犯罪证据后直接去找A对峙,但是有些时候甚至很多是被意想不到的角色提供帮助,提供帮助当然是好的,问题是制作组你怎么假定原本两个八竿子打不着边的东西结合在一起,此时打的头脑发昏的我还能想到现在要去某一张地点地图找到这个特定的npc的呢?在发现这一点后这游戏打的我极其催眠,steam上现在还是打到逆转2第一个案件打不下去了。 游戏是好游戏,但是具有很强烈的时代局限性,粉丝向作品,拿到今天来看就会觉得有些过誉了,但是也并非完全没有好的一面,可以说瑕不掩瑜。 首先就是集合40块钱性价比非常之高,这游戏以前是在掌机发售的,哪怕现在也能感觉到那种制作组希望玩家打开就可以玩的魅力,一口气玩是玩不下去的,很容易疲倦,但如果是掌机可以随时拿起来的形式,我又会觉得很吸引人,甚至无聊的时候,碎片化的时间玩就很好。现在可能不太一样了,变成电脑游戏以后你不一口气打完下次点开就不知道猴年马月了,点开了太催眠又不太想玩,优势变成了劣势。 人设鲜明,设定方面有很多让人记忆点的地方,很可爱,是在用心制作游戏! 不过我也翻到过有些人说好像中途换编剧了,导致成步堂从成长型男主,好不容易成长大了以后一朝回到解放前,变成退步型男主了。 关于这个我后面还没玩到,不多做评论,总之ip向、粉丝加成比较多,如果是次时代才接触互联网游戏的玩家,年龄比较小的玩家会觉得没意思也正常。 我很喜欢里面的角色也好奇这游戏的剧情,总有一天会拿起来打完吧。
[spoiler] 항아리때문에 비추
好玩
Every time Phoenix asks Maya to channel Mia it makes me want to bludgeon him to death with a pvc pipe
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $4.99 | |
| $2.1M | 3.4K | 96% | $39.99 | |
| $5.5K | 46 | 93% | $7.99 | |
| $3.2K | 13 | 62% | $14.99 | |
| $1.8M | 6.8K | 95% | $19.99 | |
| $607.9K | 1.8K | 92% | $14.44 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.6M | 16.6K | 96% | $29.99 | |
| $13.6M | 27.1K | 97% | $29.99 | |
| $13.6M | 8.5K | 73% | $39.99 | |
| $13.5M | 17.1K | 83% | $29.99 | |
| $13.6M | 18.8K | 92% | $39.99 | |
| $13.5M | 20.8K | 97% | $15.99 |