
The acclaimed strategy game from the creator of X-COM. Fight tactical battles on procedural maps against a foe that adapts to your tactics. Manage diplomacy and economy on a global scale. Research, explore, overcome. Now includes Steam Workshop support for mods!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.2Kreviews | 73% | — | $3.5M |
| $29.99 | 990ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Difficult and fun game. Play om Rookie to understand what game wants from you.
This is a repainted (and somewhat downgraded) Xcom 1 long war. It has a couple of fun and unique mechanics but otherwise does not live up to Xcom2 and is far removed from WOTC. -lack of maps -lack of custumizations -UI eye cancer -unfinished mechanics -overall mass of clutter -slideshow cutscenes
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Xcom2 + Long war looks great, its a great game with some frustrating enemies, Phoenix Point + Tftv doesnt look the same but it has way more systems and mechanics that make it so its actually better, however i enjoy the early / mid game quite a lot, the end game though, not so much, i honestly dont like getting attacked from everywhere without a hint that hey!!! i am going to be attacked from a blind side in the enemies first turn, and when you can get an arm disable and thats it for that unit, hmmm i dont know if i like that, it happened A LOT, enemy first turn, just appears from a corner one hits my unit and GG, first turn... last mission, very frustrating, i get that the vibe is that its impossible but bro, enemy spawning every turn from every corner with no stop, and you have two spawn areas right next to the boss and you are supposed to get there to hit the eyes and they just appear on their first turn and hit.... wtf.... great game just dont like the first turn hit and disable arm from a corner they just suddenly appear.
Sei ti è piaciuto x com,questo gioco con la sua versione void è il successore
No sé cuantas veces he jugado ... y encima van solucionando bugs aunque hace tiempo que lo lanzaron. Olé por el juego y la empresa.
esta chido lento en agarrar que onda
Я бы в командный шутер в этом сеттинге поиграл)
It is not a bad game. I would even say that if x-com series would not exist it would be a great game. However, my subjective opinion is that x-com is superior.
Tough real time strategy game. Difficulty is logical, not artificially brought about by unexpected mechanics (like DOS2). I'm a fan of the genre, but still decided to ease the difficulty curve through mods. I expect many a new player might give up in frustration and not finish the game. DLCs are questionable, and loading all of them at once as a new player will undoubtedly result in more than one cares to manage. Great game, rough around the edges. Disable DLCs and seek out mods for a more balanced experience. Even with that caveat, solid 9/10.
Awful half implemented stealth. Sometimes you'll take high ground and can not even return fire as your own cover is all you can look at, even as an enemy sniper just popped you. Just generally bad truly. After 16 additional hours on normal difficulty, I don't think I've encountered a game that hates its players more. Every enemy is a trap to hit. You hit an enemy with a sniper rifle from across the field and they return fire with an assault rifle with perfect accuracy. I resorted to meleeing assault troopers to avoid return fire but then they get an armor that auto melees and paralyzes attackers. Fire grenades do half of your health and do damage as you attempt to get out of the fire. Its like they thought the frustration in XCOM was the point. This game is actually horrid.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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