
The acclaimed strategy game from the creator of X-COM. Fight tactical battles on procedural maps against a foe that adapts to your tactics. Manage diplomacy and economy on a global scale. Research, explore, overcome. Now includes Steam Workshop support for mods!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.2Kreviews | 73% | — | $3.5M |
| $29.99 | 990ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you are looking for the game which will replace XCOM/XCOM2, this is it. Phoenix Point is IMHO even bettter than XCOM games, especially if you play with TFTV Mod.
Тут почти никогда не будет такого, что ваш подопечный промахивается с шансом в 80% и выше в упор по врагу. Есть свои минусы и недостатки, куда же без них, но в целом игра по соотношению цена/качество отличная.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 864 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Phoenix Point — 176.9 hrs Played on: Windows 11 Pro (26200) · 12th Gen Intel(R) Core(TM) i9-12900K · 128 GB · NVIDIA GeForce RTX 5090 · NVMe SSD My time: 176.9 hrs Fun 7 · Skill Ceiling 9 · Onboarding Tax 8 · Jank Tax 5 · Dad Tax 6 The Verdict: 7.5/10 — "Worth the sleep debt." Phoenix Point is what happens when the guy who invented X-COM rebuilds it in his garage, gets the important 20% gloriously right, and then ships it with the doors slightly off the hinges. I have 177 hours in this thing. Coming from someone who measures games in "minutes I could've been asleep," let me be clear what that number means: I did not stay for 177 hours because it was smooth. I stayed because the tactical layer is the real deal. Free-aim ballistics, shooting the gun clean out of an Arthron's claw, overlapping overwatch cones you actually have to respect — this is the first XCOM-like since Firaxis that made my old Brood War lizard-brain sit up straight. Solid strategy beats twitchy reflexes here, and after two decades of RTS I will die on that hill happily. Now, the jank. It's real, I won't insult you. The AI occasionally forgets how overwatch works. A base-defense mission once froze hard enough that I said a word my two daughters are not allowed to hear. The Willpower economy actively punishes you for using the cool toys, which is its own special little cruelty. And the turns are slow — this is not a "sneak a mission in between meetings" game. This is a "kids are finally asleep, pour the drink" game. But five years on they're still patching it, the bones were always better than the launch reviews admitted, and Steam's parked at a steady 73% — which is polite code for "the people who pushed through the rough bits mostly fell in love." Verdict: if you came up on the 90s/2000s tactics era and you have the patience of a functioning adult, this earns every bit of its jank. If you need polish, or you're squeezing games into 20-minute windows, wishlist it and wait for a deep sale. 👍 — for the strategy lifers, not the tourists.
Puede ser un juego frustrante si no avanzas del modo correcto, pero cuando le coges el truco, engancha. Cosas buenas: -El disparo a zonas del cuerpo, sin porcentajes de acierto. Estupenda idea. -La infinidad de maneras de jugar tu partida y, por lo tanto, la re-jugabilidad. -Entraña dificultad en casi todas las fases de la partida. Cosas malas: -Los mapas son pequeños y, prácticamente, te encuentras enemigos desde el primer turno, con lo que se pierde la fase de posicionamiento de los dos bandos. Es un sálvese quien pueda. -Los mapas son un poco repetitivos, pero tampoco es un drama. -Los DLC's no son nada del otro mundo, casi todos bastante prescindibles, a mi modo de ver. En definitiva, un digno sucesor de XCOM, que no es poco.
Eines der besten Strategiespiele, die ich kenne. Es spielt sich ähnlich wie XCOM, nur bist du hier als Spieler deutlich weniger von deinem Glück abhängig. Verbesserungen am Bewegungssystem (du kannst deine Aktionspunkte viel besser einteilen als in XCOM) sowie ein überarbeitetes Kampfsystem, bei dem Schüsse nicht anhand von Prozentwerten berechnet werden, sondern tatsächliche Projektile mit einer logischen Flugbahn simuliert werden, machen dieses Spiel meiner Meinung nach sogar besser als seinen „Vorgänger“. Wenn du in Phoenix Point verlierst, weißt du, dass deine eigenen strategischen Entscheidungen der Grund waren und nicht ein „That's XCOM, Baby!“-Moment. Absolut zu empfehlen, wenn man Rundenstrategiespiele liebt.
Игра сделана очень плохо по сравнению с серией Х-СОМ. Кривая, забагованая, не сбалансирована, очень затянута, враги появляются из неоткуда, в один ход пересекают карту и атакуют в тот же ход. Система прицеливание и шанс попадания лютое дерьмо, взятое с предыдущих игр серии. Вместо хорошего продукта, разработчики смогли ухудшить, то что казалось невозможно сделать хуже. Но они справились. Не рекомендую для любителей серии, удалая, зря потраченые деньги.
Han corregido muchas cosas, al principio era muy complicado, pero con los DLCs lo he vuelto a probar este año y es una versión mejorada de XCOM. Mejor sistema de disparo, una historia muy interesante con facciones más profundas, una progresión global que hace más realista la lucha por la supervivencia, sistemas de personajes paralelos (no todo son tu grupo de mercenarios, hay combate aéreo, vehículos, etc.). Creo que el juego hace un trabajo a la hora de expandir el concepto de XCOM horizontalmente muy bueno pero en profundidad no lo cambia. Sigue siendo el mismo combate contra una raza alienígena por la supervivencia en la tierra con un grupo de profesionales con tecnología avanzada. Eso sí, reitero, en lo que respecta a mecánicas es una mejora clara. Creo que tiene problemas en la ejecución, pero vale la pena si te gusta XCOM.
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ваще пиздато
несбалансированное говно: 10 из 10 дробовиков лупящих через пол карты и сносящих почти все хп
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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