
Phasmophobia is a 4 player online co-op psychological horror. Paranormal activity is on the rise and it’s up to you and your team to use all the ghost-hunting equipment at your disposal in order to gather as much evidence as you can.
Modeled estimate, not a reported figure. How we estimate →
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About
Phasmophobia is a 4-player, online co-op, psychological horror game. You and your team of paranormal investigators will enter haunted locations filled with paranormal activity and try to gather as much evidence as you can. Use your ghost-hunting equipment to find and record evidence to sell on to a ghost removal team.

Immersive Experience: Realistic graphics and sounds as well as a minimal user interface ensure a totally immersive experience that will keep you on your toes.
Unique Ghosts: Identify over 20 different ghost types, each with unique traits, personalities, and abilities to make each investigation feel different from the last.
Equipment: Use well-known ghost-hunting equipment such as EMF Readers, Spirit Boxes, Thermometers, and Night Vision Cameras to find clues and gather as much paranormal evidence as you can. Find Cursed Possessions that grant information or abilities in exchange for your sanity.
Full Voice Recognition: The Ghosts are listening! Use your actual voice to interact with the Ghosts through Ouija Boards and EVP Sessions using a Spirit Box.

Locations: Choose from over 10 different haunted locations, each with unique twists, hiding spots, and layouts.
Game Modes: With 5 default difficulties and hand crafted weekly challenges, there are plenty of ways to test your skills.
Teamwork: Dive in head first, get your hands dirty searching for evidence while fighting for your life. If you're not feeling up to the task, play it safe and support your team from the truck by monitoring the investigation with CCTV and motion sensors.
Custom Difficulty: Create your own games to tailor the difficulty to your or your group's needs, with proportional rewards and come up with crazy game modes of your own!

Co-operate: Play alongside your friends with up to 4 players in this co-op horror where teamwork is key to your success.
Play together: Phasmophobia supports all players together, play with your friends with any combination of input types.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Portugal, Spanish - Spain, Portuguese - Brazil, German, French, Italian, Bulgarian, Czech, Danish, Dutch, Finnish +14 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 740 reviews with recorded playtime.
Reviews
Themes across 735 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Jogo ruim.
This game was fantastic at launch, but it sucks hard ass now. I think the main dev must have offloaded his game to some hired underlings and it lost its soul.
It simply is not the same game I fell in love with. Ranging to overly re-designing and catering towards specific playstyles - I just no longer want to play the maps anymore. The lighthouse was the beginning of this.
They broke the game with the updates. What the ♥♥♥♥ devs?!? It's ugly af no nostalgia for og players.
Entro a una casa; veo y oigo acciones inhumanas y muy gays, mis amigos gritando como homosexuales y diciendo cosas raras, veo a un ser creado por el mismísimo demonio (una mujer) me da miedo y me voy corriendo, llego a mi casa, abro el phasmo y me tranquilizo mientras me grito con rusos. 10/10 el jueguito de darle vueltas a un fantasma en una mesa de un comedor estratégicamente colocada por un ser de luz. DEVUELVAN LA PATATA A LA TANGLEWOOD.
I love Phasmaphobia but the animation update made it so hard to enjoy playing. When you try and have multiple of the media devices down and ready to capture something the animation takes time away and you most of the time miss the media. I'm getting used to the Tanglewood rework but the animations make it unplayable for now.
я опісявся
К сожалению практически все отрицательные отзывы правдивы , игра мягко говоря дерьмо , да она не имеет нормальных аналогов , но разрабы настолько умственно отсталые , что при каждом обновлении появляется примерно 100000 ошибок , которых естесна разрабы фиксят максимально медленно , поиграв в игру 100+ часов могу заявить , что с каждым обновлением , разрабы делают всё , чтоб максимально заруинить игрокам игру , делая ивенты , которые тупо мешают находить проклятые предметы и доказательства в виде костей , но самое мерзкое . что за такие деньги вы получается рандомные вылеты из игры в любой момент , баги с предметами , которые по фану исчезают как только ты их кинешь на пол или просто держишь в руках, и отсутствие какого либо баланса в игре , где один и тот же призрак сначала превращается в одной игре в афк овоща ничего не делающего , а в другой игре нон стопом он кошмарит тебя не давая даже малейшего шанса получить доказательство для его определения , но как уже говорилось ранее самое бредовое в этой игре именно неадекватное количество багов и ошибок которых естественно никто фиксить не станет , по этому лучше 100 раз подумайте прежде чем покупать эту игру , это буквально деньги на ветер на данный момент
恐怕大多数人入坑的原因和我一样,都是被艾米的视频吸引,被视频中这个找鬼、溜鬼、戏鬼的游戏吸引,想要自己尝试,于是,我入坑了恐鬼症。老实说,在此之前我还没有玩过任何一款恐怖游戏,但恐鬼症真的和普通恐怖游戏不一样(恐怖存疑)。虽然新手期我也不敢踏入鬼房,一听到互动声就撒下鼠标跑路(迫真),遇到鬼现身之类更是魂不附体,但我看着手机里那个游刃有余的教皇,我在想如果有一天我也能这样就好了。所以我即使害怕,也继续玩了下去,逐步体验到了不一样的感觉:当你首次定到鬼时;当你第一次玩其他地图时;当你开始研究游戏机制、溜鬼和道具时,那种一步一步探索的新奇反而超过了它恐怖本身,就在驱使着你继续玩下去。然后,我完成了开始转生、玩金杯挑战、挑战无证据定鬼,这些较难的体验又带给我了不小快乐。继续,我又开始接触联机大厅,学大佬技术,和其他人嬉耍雾影,特别是指导新人时,真的有种“凤雏清于老凤声”之感(孩子们,不用怕那些所谓的大佬,他们不会吃人,所以能别踢我了吗)。现在想想,我写这篇长篇大论,既是自己的一点无病呻吟,也是希望和有我一样初感受的新人们勇敢来试,让我们可以一起在遇到bug时,大骂一声:“SB恐鬼症”
что с игрой стало,ватафак
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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