
Phantom Abyss is a massive asynchronous multiplayer game that casts players into procedurally-generated temples and tasks them with retrieving the sacred relics hidden within deadly chambers.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.2Kreviews | 81% | — | $1.1M |
| $24.99 | 569ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nel livello finale ci sono troppe cose da guardare mi si incrociano gli occhi e 3 guardiani nello stesso livello è troppo complicato dovrebbero modificare il livello finale.
Indy!!
This game has changed a lot, in a good way it seems, I had to reset all my previous progress in order to play the new version. Before, it used to be harder, bosses would follow you around more often and faster, there would be more hidden traps, etc. And most importantly, in the older version the temples would stay open until 1 player finished them, rendering them closed forever after that, now that doesn't seem to be the case anymore, the game seems to be more lineal, with levels and no more unique temples like before, I still like this version more since the game feels less punishing than the previous version, making it more fun to play and less frustrating.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
o jogo é mt legal e satisfatório, mas a gameplay mudou mt, agr vc n vai cada vez mais fundo em uma masmorra, e sim agora são fazes onde você não vai mais liberando chicotes, é só concluir a fase do chicote e pronto vc tem ele, sei la jogo se perdeu um pouco mas ainda é legal de passar o tempo de vez em quando, com certeza não vale o preço cheio, a dificuldade do jogo fica ridícula mais pra frente, estúpidamente ridícula, paredes de espinhos, labirintos com armadilhas até dentro da sua bunda, n da né
If you want to be Indiana Jones and Lara Croft combined this is how you do it.
A really nice game, very fluid movement, good maps and a nice gameplay cycle as a whole. The only thing i dont understand is that if the game requires me to have an internet connection, then why dont you give me a decent multiplayer experience? Why do I have to play with the bots? That isnt as engaging as playing with real people.
Assisti o Felps jogando a alguns anos e pedi até a ajuda do GPT para achar essa relíquia.... Jogando até agora estou com umas 3 horas de jogo, estou gostando bastante, mecânicas legais, ele inicialmente é bem difícil até você pegar o jeito, até agora não achei tão repetitivo e sim até agora o jogo é só pegar relíquias e descer mais e gira entorno disso. Mas ele é muito bom no que faz sempre inovando, cada descida é unica nunca é a mesma coisa, igual uma dungeon mesmo, gostei bastante e com certeza vou tentar platinar ele... Ahhhh e ele tem um sisteminha de evolução de equipamento muito legal que quanto mais vc joga mais "forte" vc fica e isso é bem legal recomento.
Scamton Abyss 1.0
1.0 has a crazy long tutorial... man I already know how to play :(
非常好玩
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.1K | 97% | $19.99 | |
| $1.1M | 914 | 66% | $34.99 | |
| $1.1M | 622 | 84% | $59.99 | |
| $1.1M | 4.7K | 84% | $7.99 | |
| $1.1M | 2.6K | 76% | $14.99 | |
| $1.1M | 4.8K | 51% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $112 | 3 | 100% | $1.99 | |
| $0 | 10 | 60% | Free | |
| — | 0 | — | — | |
| $0 | 252 | 93% | Free | |
| $349.5K | 828 | 78% | $19.99 | |
| $6.6K | 19 | 95% | $14.99 |