
Mow down countless crops and corrupt critters while crafting game-breaking builds! Pesticide Not Required: Prologue is a bullet heaven, horde survival roguelite with farming elements that offers a myriad of stats and special character traits to create wildly diverse run possibilities.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Funny how if you tell me I'm a vampire fighting monsters with pet bats, and daggers that fly around me, and lightnings that make enemies explode if they're on fire, that's all business as usual. But you tell me I'm a frog fighting insects and I can buy a pack of lawnmower seeds and a pet capybara from an ant, and I have questions. Truly, we don't know what we don't know. I'm being told it's Wednesday right now.
Great game! Did all the unlocks and seasons in 5 hours. Everything was pretty well balanced. I love the minute long days, and the different frogs unlocked after achievements. A couple of suggestions I have include... it would be great to be able to see the weapons you have and levels when you are in the store. Also, I wish it was easier to buy pets in general. Also, does the reroll in the shop effect the weapon seeds? I really wished it did if it does not. I am excited for the full version when released!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gut
Addictive
I haven't played games like these in years because I'd lost interest, but this was super fun!! I sat down for three hours just playing it haha The graphics are super cute, and I like the progression of the game. The mechanics are fun, and I like that I'm in control of how I level each buff. I lost my minds at the pets and frog designs. Overall, it's an amazing game that I would be willing to play for more hours if I had the time. My only concern was that the tutorial wasn't very helpful. I had to figure the game out as I went along because I didn't quite get it. It would be better if the tip boxes popped up when they're relevant for the first time rather than all at once at the beginning. Still a great game though!
AHH I LOVE THIS GAME. Once you start understanding how each buff works, you can start seeing how things work together. Example: Since attack upgrades are only through farming, maximizing farming ensures you get better attacks to be able to survive the heavier late waves. Each attack has a different range and way they are used, so it's good to get variation. I do hope there will maybe someday be an update to get more than 5 upgrades for an attack with an endless mode, or an ability to get more than 5 attacks. Or potentially modes to play with only 1 attack type. The frogs are cute, and each one has a fantastic variance that game-play with each one changes up how you play a lot. One frog you notice is all about fishing and you learn how to maximize fishing and damage, and buffs that seemed negative to other frogs now work excellently for this frog. This game seems really fine tuned! And when you get a farm efficiently going with lots of animals helping you plant, buff, and grow crops you get to explore around the farm much easier. I do hope potentially more things will be available around the farm! As once you get the crops fully running on their own, there isn't a lot to see. It's obvious there is a ton that isn't even shown yet. TBH, this prologue could be a fun release just on it's own. It would be cool to see what your stats are during buff selection to be able to min/max stats a bit better. I lost a run because I debuffed my knockback stat a little bit too much and didn't realize it had gotten so low. Also, maybe animals that help fish or mine for you so you can experiment other ways to get experience and gold? TBH except for your first few levels, mining seems really under-utilized. The coin drops by enemies seem to ramp up crazily and usually, for myself, by level 20 I was already getting more coins than I could spend at the store just from enemies. I would be buying more seeds than I could plant in a round by level 40. All in all, It's super fun and there is no reason not to get this game. I like see what level I can get to before I turn WUMBO MODE! Highest I've gotten so far was lvl 60!
exciting gameplay, like holocure or vampire survival. Apart from that, there is a free room and managing your skills is more painful and you already have quite a lot of skills, quite a variety of home costumes and quite a lot of maps even though the place is the same. with planting, mining and fishing gameplay. makes you get more experience, this is quite different from the game I mentioned where experience is obtained only from fighting enemies. perhaps the conclusion excess : - room costumes and character selection (each character model is unique) - RPG concept (improving skills) - There are quite a lot of maps available - the difficulty level is not that difficult - get experience easily by mining, fishing and farming lack : - can't co op or online - the difficulty level is unclear, sometimes difficult, sometimes easy - The map is the same so it's less challenging - attacks or skill effects are still not that unique - the pet only helps more towards farming - too close viewing distance These advantages or disadvantages are just my personal opinion
Ok, esse jogo vai um pouco além de um "Vampire Survivors de Sapo". Ele segue a mesma fórmula do Vampire Survivors, Roguelike, Hordas de Inimigos, Arte Pixealizada, mas honestamente ele se diferencia em várias outras áreas e que honestamente faz até melhor, ele tem estilo de gameplays diferentes a cada rodada, tendo em vista que você pode focar em 3 áreas de farm do jogo, sendo elas; Pesca, Mineração e a principal de todas a Plantação. Vou dar um foco maior na plantação já que no final, ela é a que mais vale a pena por um simples ponto, todas as "armas" que você precisa pra derrotar as hordas, só são conseguidas plantando, o que torna um certo diferencial no jogo, já que como citado anteriormente no jogo "Vampire Survivors", você adquire de forma simples a arma e direta, e eu achei isso um diferencial até que bem bacana pro jogo, por mais bobo que seja dá um charme a mais. Estou esperando ansiosamente pelo jogo oficial, já que pelo prólogo dá pra notar que ele será recheado de conteúdo, e a gameplay desse jogo simplesmente não cansa e só dá vontade de jogar mais e mais. Mais do que recomendado, esse jogo vale super a pena.
very fun!
.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $145.2K | 950 | 94% | $6.50 | |
| $445 | 17 | 41% | $1.49 | |
| $300.2K | 2.6K | 88% | $4.99 | |
| $6.3K | 382 | 64% | $0.95 | |
| $26.6K | 297 | 73% | $3.99 | |
| $6.2K | 63 | 81% | $4.99 |