
Join the Phantom Thieves as they lead an uprising of the heart! Assemble an all-star team of heroes in a brand-new story in this thrilling combat adventure set in Persona’s iconic universe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 10 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 2.2Kreviews | 73% | — | $2.7M |
| $79.99 | 2.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
페르소나5 택티카 2023년 멀티 플랫폼으로 발매했다. 페르소나5 로얄과는 다른 SRPG 형식의 게임이라 사는 사람의 주의를 요한다. 또한 파이어 엠블렘 같은 SRPG 게임을 해왔다면 좀 이질적으로 느껴질 수 있다. SD화로 캐릭터가 꽤 아기자기하게 만들어져 꽤 귀여운면도 있으며, 페르소나5 로얄과 이어지는 그 이후의 후일담 같은 이야기들로 짧지만 나름 괜찮은 마음의 괴도단과 오리지널 캐릭터의 스토리였다. 물론 이건 가격이 69800원이 아닌 세일 최소 70% 먹고 들어간 후의 이야기이다. 과한 정도가 아닌 이건 양심을 내다버린 가격이라고 밖에 할말이 없는 수준이다. 심지어 dlc는 23000원인건 덤이다. 그냥 팬심에 기대어 "살 사람은 저 가격에도 산다"라며 낸건지.. 저 가격에 "살거면 사고 말거면 말고" 이런 생각으로 낸건지는 모르겠다. SRPG라고는 하지만 챌린지, 퀘스트 같은건 사실상 퍼즐 게임이다. 온갖 조건 붙여 놓고 이거 지키고 알아서하세요. 라고 하니.. 하다보면 좀.. 이때까지 내가 해온 SRPG가 SRPG가 아닌건지 헷갈리기 시작한다. 그래도 페르소나5 스크램블처럼 17분에 3번이나 쳐 튕기거나 하지 않아서 그나마 마지막 엔딩까지 무난하게 끝내서 다행이었다. 몇번이고 튕기는 게임을 보다 이걸 하니 나름 선녀처럼 보이긴 하더라. 페르소나5 로얄을 깨고 여운을 못 잊어 할까 말까 고민 중이고 자신이 페르소나5 로얄의 팬이며 70%이상 할인 중 이라면 추천할만한 게임이다.
I just finished the base game, it was really fun.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Polish, Portuguese - Brazil, Russian +1 more
| $59.99 |
| 2Kratings |
| 74% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 100 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好评是给怪盗团的,实际玩法一大坨关卡设计更是更臭的一坨,dlc追加的两姐妹很讨人喜欢但是阿特拉斯能不能别(消音)卖你那主明芳了真的很难吃!剧情方面主要围绕追加角色导致怪盗团的戏份不可避免的降低了一些,但是立绘差分做的非常可爱还有很多特别萌的小互动,打的时候想骂娘打完又很不舍也是p系列不得不品的一环呢......喜欢怪盗团的趁现在打折可以买 噢还有要做到全成就还得强制开二周目重新刷级,不过这也是p系列基操了只能捏着鼻子刷......
本来打到统志郎觉醒埃尔斯托的剧情时是很想打个好评的 但是打完本篇二周目全成就最后还是下不去这个手 (不喜欢松饼人相关剧情就没打DLC) 先说优点,前三章的故事剧情编排无疑是用心了的 不像P5S那样聚焦于怪盗团 但也成功地塑造了一个新人物 虽然自称是被人指手画脚的傀儡政治家 虽然陆续经历了母亲、战友、爱人的离去 但统志郎内心依然保留着反抗的革命火种 陆续完成了 婚姻—父权—自我 的三次革命 从最开始上场腿都在发抖到最后的昂首挺胸 最后觉醒的面具还致敬了切格瓦拉 可以说统志郎作为本作主角的人物弧光非常完整 包括结局在与怪盗团一行经历了种种之后 仍然保持自己 怪盗团这种依靠私刑实施正义不该存在 的理念 这种 和而不同 的善恶观比起本篇某个SB更适合 正义 Coop 全成就强制绑定二周目这种老阿特拉斯传统先不谈 但二周目完全没有挑战性全是重复劳动 毕竟游戏内容实在是太贫瘠了 作为战旗小白在普通难度绝大部分关卡也能初见三星 怪的种类两只手属的过来,不同的世界就纯换个皮 场地的机制也只有机关门和升降梯这两种 虽然保留了原作面具的各种属性,但不同属性也就上不同buff的区别 没有弱点机制之后多少有点意义不明 换手更是要人死了才能换,这是什么换手机制 这种强行缝合原作设定只觉得生硬 可惜白瞎了这么好的故事和人物 还不如用原作机制做个大型迷宫资料片
Minha experiência com Persona 5 Tactica foi muito melhor do que eu esperava. Primeiramente queria destacar a história, que foi simplesmente incrível. Teve muitos plot twists, e toda hora acontecia alguma coisa que me fazia querer continuar jogando pra descobrir o que iria acontecer. Os dois personagens novos são incríveis, gostei muito da história deles e da forma como eles vão sendo apresentados durante o jogo. Outra coisa que eu gostei muito foi ver os Ladrões Fantasmas unidos de novo. Eu já gostava muito deles em Persona 5 Royal, então ver todo mundo junto novamente, mas agora com outro objetivo, foi bom demais. Confesso que eu achava que não ia gostar da gameplay por ela ser tática. Nunca fui muito fã desse estilo, mas acabei quebrando a cara. No começo é meio difícil, porque você realmente tem que pensar bastante antes de fazer qualquer movimento, mas depois que pega a prática fica muito fácil. Os gráficos também me surpreenderam. O jogo mistura partes em 2D com outras em 3D e, na minha opinião, eles conseguiram juntar os dois estilos muito bem. Eu pensei que fosse ficar estranho, mas ficou muito bonito. Agora falando da platina, foi uma das partes que eu mais gostei. Eu jurava que ia precisar fazer duas runs. A parte de completar o compêndio é muito mais tranquila do que nos outros jogos, porque os Personas vão vindo automaticamente e ainda tem muito espaço pra guardar todos eles. Também descobri uma estratégia, que era colocar habilidades em alguns Personas que facilitavam o ganho de Personas mais raros, e isso ajudou bastante. A conquista dos 666.666 de dinheiro também foi bem tranquila, foi só colocar habilidades que aumentavam o dinheiro ganho nos Personas que eu usava, fiz isso em praticamente todos. A mesma coisa com o lv mx, existem habilidades que aumentam o XP, então ficou bem mais rápido. E a melhor missão pra farmar dinheiro e XP é a missão 43, foi nela que fiz praticamente tudo que faltava. No mais, não tenho o que reclamar. Foi muito bom ver os Ladrões Fantasmas juntos novamente, conhecer personagens novos que eu gostei bastante. Achei a história muito boa, a gameplay muito divertida, a platina muito satisfatória e, no final, me lembrou muito your name skksksk.
Очень классный фансервисный спиноф который имеет неожиданно очень драматичные моменты от которых я искренне пустил слезу. А арка с тосиро и эриной это нечто.... Гораздо лучше страйкерса в сюжетном плане, геймплей тоже сильно понравился хоть и со временем даже на харде становится легче. Итоговая оценка 9/10.
great story great new characters interesting gameplay!!! the dlc is mid but its okay because royal trio is in it
I love this style of tactical game. Very similar to mario and rabbids, with a variety of effects and weapon types to keep the gameplay interesting. Its just such a short campaign, I wish it were longer and the persona leveling system mattered a bit more. By the time you can craft a persona with good abilities, there are no more levels left to try them out on. Fun experience and I would recommend to anyone who likes turn based tactical games with party building mechanics.
纯粹的大粪,阿特拉斯用哪个器官做出来的这坨
I like the new characters
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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