
Lead the Phantom Thieves of Hearts in this award winning, stylish turn-based RPG filled with dungeon crawling, party customization, strategic combat, and Persona fusion. Explore Tokyo, build relationships, battle Shadows, and infiltrate the minds of the corrupt to make them change their ways!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 74.29/day in the week to Aug 10 → 93.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Prepare for the award-winning RPG experience in this definitive edition of Persona 5 Royal, featuring a treasure trove of downloadable content included!
Forced to transfer to a high school in Tokyo, the protagonist has a strange dream. “You truly are a prisoner of fate. In the near future, ruin awaits you.” With the goal of “rehabilitation” looming overhead, he must save others from distorted desires by donning the mask of a Phantom Thief.
Key Features:
Explore Tokyo, unlock Personas, customize your own personal Thieves Den, experience alternate endings, and more
Become the ultimate Phantom Thief and defy conventions, discover the power within, and fight for justice in the definitive version of Persona 5 Royal
Includes over 40 items of previously released downloadable content
Choose between Japanese and English VO
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 91.8Kreviews | 96% | — | $117M |
| $59.99 | 31.1Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3459 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game
不得不说,这种基于现实中某种理论进行设计的战斗元素别有一番风味,尤其是喊出“偏铝酸钠!!!”,真是让人又觉得中二又觉得热血。日式RPG就得是这种与伙伴在一起的感觉,一起生活,一起学习,一起反抗。 不过本作的DLC在我看来比较画蛇添足了,挑战伪神,反抗支配差不多便是反叛的最高境界。而消灭想象,非要把伤口揭开直接现实实在是强人所难的做法。对现实的痛苦与悲剧似乎只需要高喊着口号,凭借着强大意志这样的唯意志论就能克服一切,过于像火影这样的少年漫了。有点掉价
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $117.7M | 223.5K | 97% | $39.99 | |
| $117.9M | 226.5K | 75% | $29.99 | |
| $116M | 92.8K | 56% | $34.99 | |
| $119.1M | 278.4K | 97% | $39.99 | |
| $114.1M | 126.6K | 96% | $29.99 | |
| $114.1M | 317.8K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $31.7M | 71.3K | 97% | $19.99 | |
| $0 | 0 | — | $69.99 | |
| $75.6M | 63.9K | 94% | $59.99 | |
| — | 0 | — | — | |
| $392K | 2.5K | 61% | $7.99 | |
| $929.5K | 3K | 86% | $15.29 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best JP #28, worst BR #88 · 7 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 18.9Kratings |
| 92% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would crack Makoto ass so ♥♥♥♥♥♥♥ hard I dont even joking. over all 10000000000000/10
This is my third playthrough.
인게임 기준 시간은 얼마 안지났는데 인터넷 돌아다니다가 결말 스포당함 5는 뭔가 선악이 모호해서 잠깐 놔뒀었는데 3랑 4 깨서 메타포랑 같이 하는중 해본 게임중에 가장 세련되고 매력있음 전작을 해서 그런지 재미가 너무 있음 단점은 너무 재밌어서 손을 못놓겠음
Makoto doesnt even know what the bench is.
我人生中第一款jrpg,也是最喜欢的一款jrpg,p5r天下第一!!!
好玩,有没有人和我共享家庭,我想玩p3
lowkey the best soundtrack, artstyle and characters in all jrp
“世上并不存在“真实的世界”。 世界是由每个人的感受所形成的,这便是世界的真相…… 所以,世界是“无限”的。 就算你的眼前一片漆黑,但是只要握着某人的手,用羁绊连接在一起,世界……就不会终结。 世界,就在你们心中……” 一周目全成就,将我引入(Atlus麾下最知名且最成功的)JRPG的大门。作品的优点就不过多介绍了,以下只分享个人感受 一款能被评为『佳作』的作品,沉浸感在我个人方面是占大头的。 能够以一个足够吸引玩家去了解世界观的角度,是平时本人能否持续游戏关键。 P5R的展开适合所有人,因为“扮演”一词在A厂的打磨下变得十分生动。时间线被剖析成一个个生活的小模块与朋友的羁绊,你能完全沉浸在以涩谷为中心的生活圈。再随着剧情的推进慢慢了解人物关系和故事,发展羁绊。 整体的节奏十分舒适,不是为了完成任务而是更倾向于怎么在玩家个人喜好上去扮演好『雨宫莲』这个角色。 人生从来没有“完美通过”,但正因留有遗憾,才让每次抗争每一次相遇弥足珍贵。 最有感的一句, “我们反抗的从来不是神明,而是甘于麻木的自己。” 𝑭𝒊𝒏. ---𝟮𝟬𝟮𝟱.𝟳.𝟯𝟭 四轩茶屋
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.