
Peregrin is a story puzzle game. A solitary traveller undertakes a perilous voyage through the haunted ruins of a lost civilisation. Seeking to fulfil an ancient prophecy, she will have to use her arcane powers to solve puzzles and survive battles - if she is to find a way to restore the fallen world of Peregrin.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Linear puzzle game with a somber atmosphere along the lines of "Minute of Islands" or "She Remembered Caterpillars". The voice acting is nice, and the experience doesn't overstay its welcome (depending on how much you can tolerate the slowness of the creatures).
Intressante Spielmechanik und eine schöne story
Одна из лучших индюх, но цена сейчас высоковата
Lối Chơi Đơn GIản Khi Chúng Ta Có Thể Điểu Khiển Các SInh Vật Kỳ Lạ Để Giải Đố Và Khám Phá Thế GIới
NIce mini game with good story.
100% - 2.3 hrs Achievements - 27 Review - 5/10 - I love an indie game, so I was looking forward to this one, but unfortunately its jsut a very short game that honestly doesn't really do much. The puzzles aren't difficult, the combat is a bit meh and the story is just another take on religion and the end of the world. The game does have a really good art style and some good character design, I was looking forward to it at the start, but as I got further in it just got a bit boring, nothing really changed. I didn't enjoy having to constantly switch between characters just to complete puzzles, having to see the same animation over and over again as you switch back and forth got boring really quick and it got a bit frustrating. I feel like the placement of characters is just convenient, there isn't really any challenge as everyone is relatively close to the problem so there isn't really a lot of thinking required which is a shame. Combat was as simple as poses an enemy, use that enemy to take out another before a third enemy takes your one out, then just finish the last enemy with your weapon. And its like this all the way through. There's only 4 types of enemy, small guy, big guy, shooter and shield guy. Overall I don't think the game offers enough to get a higher rating or a thumbs up. It unfortunately is just a mediocre game. Difficulty - 1/10 Hardest Achievement - Pure Luck #1 & Pure Luck #2
Un jeu assez court, de puzzles. C'est plutôt basique, rien de trop capillotracté. Parfois besoin d'un peu de timing, mais c'est rien de très exigeant. Il se base beaucoup sur sa narration et son environnement pour garder le joueur, et c'est réussi, sans vraiment être bouleversant. Une bonne petite expérience. Jeu complété à 100% (succès compris) en environ 3h30.
Good atmosphere and visuals, but mediocre gameplay and puzzles.
解谜还不错,不是很难,但有时候会闪退
While this is marketed as a puzzle game, it leans more towards a visual novel with puzzles serving as a means to progress the story rather than being the main focus. If you're expecting deep, complex puzzles, you might be surprised—but that doesn't take away from the experience. The story is simple yet impactful, blending mythological themes of salvation with a sci-fi twist. What truly stands out is the atmospheric design, with its delicate, soft colors and subtle artistic style, leaving a lasting impression long after finishing the game. It may not have been what I initially expected, but it was still an enjoyable and memorable experience!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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