
An award-winning narrative thriller about a blind woman’s journey to uncover the truth about the mansion from her nightmares, or else become one of its victims.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
leider äußerst langweilig hätte mehr erwartet, hat zu wenig zu bieten.
I just finished Perception, and this game is awesome! The mechanics alone make it stand out. You play as a blind protagonist, and instead of traditional sight, you navigate the world through echolocation (kinda like daredevil)! Every sound you make briefly reveals your surroundings. It’s such a simple concept, but the execution is incredible and so interesting. The environment literally builds itself around you in pulses of sound. It’s tense, immersive, and forces you to really think where you're going. Although sound is your lifeline in the game, it can also put you in danger. That balance creates such a unique kind of horror. You’re constantly weighing: do I stay quiet and risk not knowing what’s around me, or do I make noise and risk being noticed? It’s unsettling without relying on cheap scares, and the storytelling feels thoughtful rather than over-explained. Great job!!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lest euch nicht das Negative durch! Ich habe dieses Spiel Jahre nicht angefasst einfach weil ich die Mechanik des nicht sehend unangenehm empfunden hatte. Doch als ich sah das NUR 20% aller Spieler Kapitel 4 Abgeschlossen habe wusste ich, wenige haben das Game auch nur durch gespielt. Es hat wirklich unangenehme Elemente, und der Story Modus ist wohl die sicherste Idee das Game zu spielen ohne zu viele Jumpscares! Darum, ich kann es nur empfehlen wenn ihr hinein schaut, ja ihr müsst oft die Leertaste drücken aber könnt im Grunde auch "blind" das Game weiter machen.
el juego esta en mi opinion bastante bien se siente bastante original,es aterrador en muchos momentos,el juego es corto me lo termine en unas 5 horas pero esta bien porque sino se bolveria muy tedioso y cassie es tremendo personaje valiente no como yo que bajaba el volumen del juego cada vez que me asustaba lo unico malo fueron unos bajones de fps de 60 a 10 en algunos momentos solo espero ver en el futuro que ideas para otros juegos presantan los desarrolladores
I remember Two Best Friends playing this years ago, and for some reason, it took me this long to play it. It took me 6.2 hours to finish my first playthrough, and 11.4 hours (total) to get the achievements I missed. I enjoyed the gameplay. It was definitely creepy, but it could have been scarier (even on scary mode). Maybe [spoiler] The Prescence [/spoiler] could have spawned more often, other than the scripted spawns and when you [spoiler] tap your cane too much [/spoiler] (which I was able to avoid during both my playthroughs). More [spoiler] hiding places [/spoiler] may had to been added then. The writing was where I felt the game was the weakest. It wasn't that bad, but it wasn't what I was expecting. I was very interested in where the story was going in Chapter 1 [spoiler] with the implied abusive and sexist doctor husband (drugging his wife and/or baby), [/spoiler] but it felt like the story dropped that plot and moved onto a different plot with the other chapters [spoiler] (time-travelling) [/spoiler]. I wish the whole game was about the characters in Chapter 1 [spoiler] because they are ultimately the most important [/spoiler]. I was also hoping there would be more tie backs to Cassie's past [spoiler] at the orphanage [/spoiler], why she has the ability to echolocate, her dreams of the house, and the other characters in her life (like Serge). There are some lose ends as well, like what is [spoiler] The Prescence [/spoiler]? Why does it want to [spoiler] kill all Durhams [/spoiler]? [spoiler] Was Susannah truly a witch and did she curse the land, and if not, why was the house/land cursed? [/spoiler] Ultimately, it was a good experience, but f*ck those dolls!
Very good horror game with a dark and thrilling story behind it
Bugs
Incroyable et immersif ! j'aime beaucoup
The concept is cool but the game itself is a bit disappointing: you end up wandering in the house without a map or a clue about the next goal. You open doors, find random items, and sometimes for no reason a closed door becomes interactive and you can progress. It's sad because I really like the 'cat & mouse' gameplay with the ghost.
(ノ◕ヮ◕)ノ*:・゚✧ https://youtu.be/PeS4sOA6v-o
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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