
Pepper's Puzzles is a collection of logic games also known as Nonogram, Picross or Griddlers.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 9 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Of all the nonogram games I've played, this one ranks low. It's crafted well, but the entire game revolves around timers, and I really dislike that aspect, especially in the "gauntlet" mode where you need to do a certain amount of puzzles in a very strict time limit, and the puzzles aren't pictures in any way. If you're into adding that sort of challenge to nonograms, you might like this.
Solid game of Picross with some cute pictures to uncover. Controls well with mouse and a pad and plays fine on Steam Deck.
Probably one of the best nonogram games I have played and I own all of the Picross games. The music is good and doesn't annoy on long play sessions. I'm impressed and hope there will be more games like this in the future. I'm only an 1 1/2 hours in, but have a feeling it will be dozens more before I get through all of the puzzles. It is forgiving in that it doesn't penalize you for wrongly marked boxes and allows you to correct. If I had one critique it would be that it doesn't give you a starter row filled out for you to go off of. You just have to wing it. So maybe in future games or patches they can add. I got on sale, but with the amount of puzzles included you could pay full price and not feel shorted. All in all, very happy with the purchase.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, French, Russian, German
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's very cheap and has a ridiculous amount of puzzles, plus editor if you want to make and share your own. It also has Steam Cloud support, I've been switching between my main PC and the Deck to play on the bed. The only problem I found is that there is no zoom functionality and the game is not made with low resolution screens in mind so the numbers are quite small (but it's playable).
Fantastic game, very well made, nice music, good pixel art, lots of content... I can't believe I paid $1 for this!
Pepper's Puzzles is a pretty decent picross game.
Overall a solidly designed Picross game. As an experienced Picross player, I found it to have about the right level of difficulty, but it definitely needs some quality of life features. I played on Steam Deck, and felt the controls to be a little clunky, but useable. Here are some suggestions: - Add screen wrap. Having to go back and forth was really frustrating, especially when you want to go at speed. - Speed up d-pad movement. This also slowed down the game significantly, especially once you get to the later puzzles and need to fill rows of 15+ squares. - A counting mechanic. The Picross S games have an option to count squares, which helps a lot with working out larger puzzles. At this point I'm used to counting in my head, but the option would be appreciated. Otherwise, I liked the unusual theming of the levels, and the absolutely absurdly huge mosaic puzzles. If you've gone through a bunch of other Picross games, this will probably scratch that itch - once you've gotten your head around a few clunky things.
Having played quite a lot of Paint it Back and Pepper's Puzzles - probably among the best nonogram games on Steam - I'll simply offer a comparison of the two. Pepper's Puzzles has a better, smoother user interface, better music, and an overall better experience. On the down side, the art is a bit worse, being both less creative and more poorly drawn than in Paint it Back, and the difficulty ramps up very steeply. Pepper's Puzzles has a timer, and gives you a number of stars based on how quickly you solved each puzzle. The timer is generous, but still adds pressure to solve the puzzle quickly. This may be a positive or negative. I enjoy the pressure and challenge, but if I fail to get three stars, I don't enjoy being "forced" to re-solve the puzzle. To be clear, there's nothing in the game forcing you to re-solve anything and stars are basically meaningless; you could ignore the timer entirely if you like. It's just my completionist impulse. Paint it Back has better art, which is both more creative and better drawn. The difficulty curve is much smoother and more gradual. But the user interface is clunky, requiring more clicks than necessary, and is missing some obvious quality-of-life features, like the ability to put down "marks" with a single action (e.g. middle mouse button, shift-click, or something), the ability to have more than one puzzle in progress at a time, etc. Paint it Back's puzzles are untimed, so there is no pressure. Paint it Back also offers a demo, while Pepper's Puzzles does not. Both games offer a huge number of puzzles to solve. Overall, I've been playing more Paint it Back than Pepper's Puzzles, simply because the art is better which makes the puzzles more fun to solve, but if you prioritize a smooth user interface, look at Pepper's Puzzles.
Очень много кроссвордов, сделано годно, я и половину не сделала ещё (потихоньку иду).
very good
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Players by region
Where this game's players are, estimated from review languages.
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