
A contemplative narrative horror experience. Purify cursed objects through rhythmic prayers. Your Faith protects you, your Guilt consumes you. 50 objects will unveil the truth hidden behind the abbey's walls. In the darkness of the Middle Ages, will you find redemption or damnation?
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About

You are Elías, a monk whose mentor, Severinus, has died under strange circumstances. Guided by his master's voice from beyond, Elías discovers that the Abbey is a façade for a secret society perpetuating an ancient dark sacrifice, hidden beneath false Christian vows.
Your path is an introspective pilgrimage through seven phases based on the Canonical Hours (Matins, Lauds, etc.), which will lead you closer to a truth so devastating that it will force you to confront your own destiny.
Penance is a 2D atmospheric exploration adventure with a deliberately slow-paced and contemplative rhythm.
Gameplay centers on the constant dilemma of Guilt and Faith, represented in two interconnected bars that define your moral and spiritual state.
Elias' Staff: Your staff is an extension of your soul. It detects areas contaminated by Guilt that, if not purified, will physically block your passage.
Purification and Rhythm: You must concentrate your Faith through prayer to absorb the Guilt that emanates from objects, cleansing your path and allowing you to advance. This purification is performed using a rhythm system: press the prayer key at the exact moment when the guilt circles shrink toward your staff to achieve a "Perfect" or "Good" hit and purify the path.
Specters and Shield: The silence is broken by the ghosts of the sacrificed. These ethereal presences will interfere with your prayer and physically push you, forcing you to manage your Faith and Guilt while surviving the Abbey. Use the Protective Shield to repel nearby specters with an expansive pulse from your staff , adding a layer of tactical defense that consumes Faith.
The Abbey's hidden history is revealed piece by piece through 50 Objects of Mystery. Each collected object is associated with a symbolic concept (such as Fragility, Memory, or Mystery).
Your journey will reveal that you were raised for a specific purpose assigned by the abbey's brothers. Your pilgrimage culminates in a final choice: your balance between Faith and Guilt will determine not only your fate, but that of all humanity.
Contemplative Narrative Horror: A story-driven experience where prayer and atmosphere prevail over action
Rhythm and Concentration: Purify Guilt with a challenging rhythm system featuring precise timing windows ("Perfect", "Good") , where a miss interrupts your concentration and stops the prayer.
Tactical Shield Defense: Gain a reprieve from Specters by activating the Protective Shield, an expansive pulse that repels nearby threats at the cost of Faith.
Specters with Unique Behaviors: Face different types of spectral threats, each with distinct movement patterns and interference strategies.
Dual Survival Resource: Balance the Guilt and Faith bars, using your staff to purify contaminated objects and advance your path.
Unique and Structured Narrative: Unravel the plot through 7 Phases based on the Canonical Hours and 50 Mystery Objects that reveal the abbey's hidden truth.
Complete Experience: A two-hour story that culminates in a
Deep Auditory Immersion: An original soundtrack and meticulous atmospheric sound design, where every creak and whisper intensifies the feeling of being on the verge of a revelation.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, Italian, German, Simplified Chinese, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Turkish*languages with full audio support
Reviews
Beautiful art style. Original gameplay. Mysterious narrative. A hidden gem for those looking for something truly out of the ordinary ˚. ᵎᵎ
This game looked really neat and the atmosphere seemed really cool, but I do not like the way the game plays. The idea of going on a pilgrimage and discovering hidden truth sounded fun, but as soon as I get to anyone I have to defend against the game feels impossible. You have to clear the obstacles to advance, but Elias takes so long to get down in his praying stance that I get hit several time before I can pray. Getting hit while praying also cancels the prayer which makes it to where I can't shield. I'm convinced shielding doesn't actually work. As the game sits right now, I honestly cannot recommend it. I did not find the experience enjoyable.
La verdad es que el arte del juego eleva unas mecánicas que aparentan ser simples (ya le cogí manía al bicho del nivel 2 >:( ), y logra una atmósfera que ayuda a desconectar un ratillo. Recomendado para una experiencia tranquila y un tanto diferente.
Please hire human voice actors. You can probably get them for free on Casting Call Club or even for a small price. A lot of the assets appear to be created with AI. The story is interesting. You go on a pilgrimage to uncover the truth of Severinus's death. Overall, I love the music. I love the concept. I love the rhythm aspect of the game along with the shield but I believe there is a lot of potential in this game. For five dollars, I can't hate it entirely. Please redo the assets. Please hire an actual voice actor. I hope to see an update to the game. I would love to see how this game developes.
[h1]一段神秘旅途,死亡与救赎——Penance[/h1] 在Penance中,你扮演的一位名为埃利亚斯的修士,你的导师塞维里努斯在不断指引着你,你将在一段神秘的旅程中找到毁灭的真相,直面自己的命运。 游戏整体以 2D 平面为主,过程中两大数值,一类信仰值,一类罪恶值。 在过程中有众多事件,有一些是不可避免的,比如是突然出来的亡灵之花。死亡之手等,这些都会降低你的信仰值,增加你的罪恶值,而有一些是你必须用来操作的,比如被污染的十字架,幽灵等等,这些都需要你通过按键来进行净化。 当你的罪恶值达到百分百时,你将立即死亡。 在游戏过程中,一些实体存在的幽灵会打破你的祈祷,这时就需要你在祈祷的同时使用护盾,防止幽灵打扰的同时,来净化道路上的物质。 游戏贴心地内置了三个模式简单,一般以及困难,如果你想详细地了解这段叙事故事,选择简单即可。 怎么说呢?游戏过程中更像是一段旅程,以整体画面以黑白相间为主,仿佛宛如在地狱之中寻找一个个故事。 你在不断寻找真相的道路上,通过你的选择来决定最终结局。 过程中突发的事件,沉浸的音效,每一次都让你仿佛亲身置身其中,那么,你能否找出最终答案呢? [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
Vuelta de tuerca al genero narrativo añadiendo toques de juego de ritmo lo cual le de vidilla y lo hace más interesante. Un aspecto gráfico muy trabajado que acompaña a una historia que va hacia donde no te lo esperas. Desde luego tiene más de lo que parece a primera vista y te mantiene enganchado tanto por la historia como por el reto que supone la evolución del gameplay. Un juego chill que requiere buenos reflejos ;) Recomendado para cualquiera que quiera probar algo diferente y original.
Si te gustan los juegos de terror psicológico con una atmósfera pesada, sensación constante de inquietud y una narrativa que juega contigo, PENANCE apunta muy alto. Es una experiencia inmersiva que apuesta por la atmósfera, el ritmo pausado y la tensión psicológica.
I thought it was a good game. The story and atmosphere are striking and surprising. The specters are very diverse and never get repetitive. There’s a lot of variety in their designs. The gameplay evolves as you progress through the levels. Once you get the hang of it, the game becomes even more enjoyable. I recommend it if you’re looking for something different that’s out of the ordinary.
Un juego narrativo con una historia muy interesante y para disfrutar despacio. Me pasé todo el tiempo pensando que el juego necesitaba un bibliotecario ciego en algún momento de la historia, y no me ha decepcionado. Muy recomendado si te gusta la película o el libro En el Nombre de la Rosa.
Amazing graphics and an excellent plot. The gameplay seems innovative and creative for a 2D game. Don't miss it if you like gothic-style games and have an interest in mysteries.
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