
Pay Me In Colors is a 2D platformer game with multiple mechanics, six different worlds and over 40 challenging levels. Face meteors, gravity changing, spikes falling and missiles coming in your direction while you try to recover the colors back to your world. A game inspired by the classics of the past.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
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Very nice to play it. I really had a good time. The game is short, simple to play and friendly challenging. Hope to see more from the developers.
A nice 2d platformer with cute graphics and a good level design!
It's definitely a well balanced game that reminds me of those classic games which all that matters is your will to complete the game the fastest you can. I recommend it to everyone who wants to have a good time with some good old platformer that challenges even experienced players with unexpected things like the explosions of the missiles, spikes that fall from the ceiling and turrets that won't think twice before shooting at you.
A simple but fun platformer tho. Sometimes, even transforms into kind of a bullet hell but in the shape of a platformer. Well recommended if you want to have some fun :^)
A simple but funny game, even challenging! Also, the soundtrack is magnificent. Hope that the devs keep bringing new games!
Pay Me In Colors is yet another of literally thousands of 2D retro platformers infesting Steam and lowering the average quality of all video games everywhere. This shovelware platformer is sincerely (if badly) made and features quite a few levels and a selection of tried and true platformer gimmicks like gravity reverse and so on. However, once you get past that it's a fairly standard and uninteresting platformer in a sea of thousands of better alternatives. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The artwork here is terrible, it's a blend of old retro "art" used as a substitute for contemporary PC graphics, and some of the most amateurish MS-Paint style drawings (I won't deign to call these "illustrations"). It's unclear if this is due to lack of budget to arrange someone who can do graphics properly, or lack of talent, regardless, the overall visual quality of the game is extremely low as a result of these decisions. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. PC gamers will be insulted by the presence of console peasant children's toy controller prompts, despite this being on PC. Developers should try to be aware which platform they're developing for. The controls and game handling are notably very clunky and unsmooth here. It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed. Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing. They dropped the ball on this one. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the game only ever reached a peak player count of only 3 players. That's right, only 3. This is a pitiful enough number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam, the overwhelming lack of interest in the game is remarkable, but also to be expected. This complete and utter rejection of the game from gamers should be a keen information point for anyone considering buying shovelware like this. Gamers just didn't take this seriously, and for good reason. Pay Me In Colors is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
It took me 48 minutes to finish the game. The art is functional, the story is acid trip (but you see it only in the end, when the ending cutscene starts) and the gameplay is GREAT. If you are a 2D platformer degenerate like me, you will be entertained for sure. The mechanics are known: moving platforms, change in gravity, double jump, wall jump. Strongly recommended to streamers who would like to get angry for 1 or 2 hours in front of the camera. 9/10 - I HATE FLYING PIZZAAAAAAAAAS
Amazing game, very cool.
Its a fun game, short but with cool levels, worth the price in a sale.
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