
Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. Join thousands of players as you explore the land, build your home, forge your reputation, and craft your own stories. What world will you make?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 691/day in the week to Jul 17 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Begin your adventure into the world of Pax Dei. Use the public crafting stations to build your first tools and gear. Explore the wilds, battle enemies for Gold and loot, and trade, or fight, with other players. Accumulate Grace to perform Miracles and claim your own Plot of land inside the game. Welcome to our world.
Includes:
Game access
2x Character Slots
1 Plot Token*
1 month of Premium Status**
*Use Plot Tokens to claim or extend ownership of a plot of land for one month.
** +50 % Grace from Daily Login, +50 % Grace from Gold Offerings, and +50 % XP boost.
Everything essential for enjoying the world of Pax Dei is included in the Base Game. For those seeking to enhance their journey, our in-game shop offers a choice of Membership plans, unlocking VIP benefits to elevate your experience. The choice is yours.

A Membership is not required to play Pax Dei. Additional fees apply. For more details, visit our official website (playpaxdei) — the link is on the right of this page.

Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. In this immense, open-world playground, you choose the role you want to play. Immerse yourself along with thousands of other players as you explore the land, build your home, forge your reputation, and craft your own stories.

Travel in the relative safety of the Heartlands and find the perfect plot of land on which to build your home. Protected by the grace of the Divine, your village is a safe harbor where your Clan can grow and prosper.
Everything in this world is produced by the players' hands and skills. Your village needs clothes, walls, food, flowers, and prayers. Your Clan, weapons, and armor. Others require tools, materials, or mysterious reagents. It’s easy to find your place and play your part in this breathing world.

Adventure awaits as you set foot into the Wilderness. Here, you’ll battle evil beings, uncover mysteries of an ancient and wondrous past, and square off against rival Clans as you struggle for power, position, and resources.
A word of warning: The further you journey from home, the stranger and more dangerous this world becomes. The glory, bounty, and secrets you bring back will enrich your entire Clan. How much challenge are you willing to accept? That’s for you to decide.

Skinning a basilisk, choosing between war and peace, picking flowers: it all matters. In a fully player-driven world, all play styles connect and complement each other. Join the community and be part of the stories about to take shape.

Enter a medieval fantasy world inspired by medieval myths and shaped by social bonds, sandbox freedom, and the persistent world of an MMO.
We’re constantly expanding the game both in terms of content and systems.
Here is a snapshot of what’s currently available for our players to enjoy.
Explore a vast world - Covering around 300km² (116 mi²), the lands stretch across five Provinces and offer 40 unique home valleys for you to settle.
Harvest and craft away - Everything in the game is made by players. Travel across different biomes, harvest dozens of resources, and unlock hundreds of recipes already available!
Build your home - Place your plot and claim a corner of the world to yourself. With dozens of building pieces to work with, the only limit to creating the home of your dreams is your imagination… and our structural integrity system.
The tools of the trade - Set up a market stall on your plot to showcase goods, crafted items, or rare resources. Use the gold you bring back from your adventures to trade with other players.
Call the Divine's favor - Spend Grace to perform Miracles providing you with powerful--or practical--abilities and bonuses.
United we stand - Form a Clan to pool resources, combine plots, build an entire village--or a massive fortress! You’ll need friends and allies to storm dungeons or clash with other Clans.
Discord-powered chat system - Link your Discord account and keep the conversation going even outside the game. ‘want to check what your Pax Dei friends are up to? Just open Discord, et voilà!
Craft your own role - With hundreds of items for mixing and matching and skills to master, you will have no lack of choices in deciding your own play style.
It is dangerous to go alone - Mysterious ruins and hidden dungeons filled with treasures await… guarded by merciless foes. Don’t wander away from home without a party and the proper equipment.
Welcome to fight club - Divine peace holds no sway in Lyonesse. This contested zone offers valuable resources, but at a cost. Full PvP rules apply, with no safety beyond those you can trust. Enter wisely: here, death carries consequences.
More to come - Our team is hard at work fixing, polishing, and expanding the game. Join our Discord server to follow our progress!


Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 920 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unbelievably awesome—I'm so happy
no merece la pena pagar a parte para tener tu casa , ni que fuera esto la vida real
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Polish**languages with full audio support
| $29.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 921 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nach vier Wochen und 150 Stunden hat mich das Spiel sehr in seinen Bann gezogen. Es gibt aber auch einige negative Punkte: Pros - Riesige, wunderschöne Welt in der man sich verlieren kann. Das Highlight für mich sind ganz klar, die Ausflüge um Ressourcen zu farmen, jagen oder Gegner zu kloppen. Die Wege sind weit und die Welt nicht überfüllt mit scharenweise Mobs, die man an einer Stelle abfarmen kann. Statt dessen sind die Tiere in den Wäldern einzeln verstreut und die Camps und Ruinen in denen man Gegner findet gezielt gesetzt. Vor allem die Ruinen sind in der Landschaft ein echter Hingucker, da sie meist auf Hügelspitzen stehen und schon von weitem sichtbar markant hervorstechen. Das hebt Pax Dei für mich vom Einheitsbrei anderer Spiele (Ubisoft-Formel/Themepark-MMOs) positiv ab; und ist grafisch ganz oben dabei. - Building ist richtig gut. - Das Kampfsystem finde ich gut. Viele schreiben, dass es langweilig ist. Es wirkt in Zeiten, wo man sich an Matrix-artige Kämpfe und Wuxia gewöhnt hat, sehr altbacken, wenn man Gegnerschlägen durch stehende Blockhaltung und Rückwärtsgehen ausweicht, statt mit Purzelbäumen an dem Gegner vorbei rollt, 5 Meter in die Luft springt, um ihn per Backstab-Angriff mit Triple-Damage-Bonus den Todesstoß zu verpassen. Ich danke dafür, dass Pax Dei nicht auf den Zug aufgesprungen ist. - Das Crafting macht an sich Spaß, aber da gibt es auch Kritik von mir. Positiv sind die vielen, vielen Rezepte, die es gibt. Der Weg von der Roh-Ressource zum Endprodukt geht dabei meist einige Stufen ohne zu Komplex zu werden. Man braucht häufig Produkte von anderen Berufen. Alle Berufe zu meistern wird SEHR lange Zeit für eine Person beanspruchen. Wer dazu Lust hat, kann hier etliche (tausende) Stunden spielen, um alle Berufe zu maxen. Oder man sucht sich einen Clan oder handelt. Allerdings ich hätte mich mehr gefreut, wenn man beim craften aktiv etwas machen müsste (so wie in Final Fantasy XIV, wo man Skills einsetzen muss, um etwas herzustellen). Zudem bin ich entschiedener Gegner von Random-Systemen. Wenn ich zwei Stunden Gegner für seltene Items (die man zum craften stärkerer Items benötigt) bekämpft habe und dann Pech beim craften habe, sind die Items futsch... hier ist ja zum Glück Besserung in Sicht und das System soll bald bei Fehlschlägen vermehrt seltene Items zurückgeben. Cons "Besserung in Sicht" ist ein gutes Stichwort. Denn das Spiel ist zwar offiziell aus dem EA Status, aber es fühlt sich nicht fertig an. Das heißt nicht, dass es ein schlechtes Spiel ist, aber es fehlt offensichtlich einiges. Dessen sind sich die Entwickler auch bewusst und haben viele Punkte auf der Roadmap. Das ändert aber nichts daran, dass das Spiel in einigen Punkten noch rudimentär ist (Stand 03/2026). - Juwelenschmied ist zwar im Spiel, aber aktuell haben die hergestellten Items keine Funktion - Kochen wird bald überarbeitet. Ist aktuell eher halbgar (höhö) implementiert - Es gibt keine Landwirtschaft - Es gibt keine Fischerei - Es gibt keine Mounts. Ich habe zwar nichts gegen laufen, wie oben geschrieben, aber Pferde reiten macht Spaß und gegen etwas schnellere Fortbewegung hätte ich auch nichts. - Gegenstände, die man herstellt, um zu leveln, kann man nur wegwerfen. Kein Wiederverwerten. Selbst zerstören wäre besser, als einfach in die Gegend zu schmeißen - Der Bogen ist sehr schwach und daher nur zur Jagd von Rehen und Hirschen und zum pullen zu gebrauchen. - Mein größter Kritikpunkt ist die fehlende Variation bei den Gegnern. Wenn ich z.B. Leder benötige und jage, dann gibt es lediglich Hirsche/Rehe für niedere Qualität, gefolgt von Ziegen, die in höheren Stufen durch Wölfe abgelöst werden und Wildschweine. Überall Wildschweine von Stufe 1 bis Stufe 4. Das wars. Das ist aus Solo-Spieler Sicht gesprochen. Es kommen für Gruppen noch Bären dazu, die solo aber nicht schaffbar sind. Bei den Gegner ist es das gleich Bild. Ich bin jetzt Stufe 20 (von 40) und es gibt nur Inquisitoren-Camps/Ruinen und Geister, die ich bekämpfen kann. Es gibt noch die Gruppe der Zebs, die dann ab ca. Level 25-30 solo machbar sein dürften. Da fehlt mir derzeit einfach die Abwechslung. Im Gruppenspiel ist es sicherlich interessanter. - Am Marktsystem muss ebenfalls dringend etwas geändert werden. Man sollte Spielern die Möglichkeit geben öffentlich nutzbare Marktstände zu bauen, wo jeder Spieler gegen eine Gebühr seine Sachen verkaufen kann. Das würde Clans animieren Marktplätze zu bauen. Dann gäbe auch auch endlich mal einen Platz, wo man sich versammeln kann. Wie gesagt, alles in Arbeit oder langfristig auf dem Entwickler-Zettel, aber noch nicht da. Und wir sprechen hier eben nicht mehr von einem EA-Titel. Fazit: Ein großartiges Spiel für Geduldige, das abseits vom "Mainstream" vieles anders und aus meiner Sicht richtig macht. Aber es gibt noch viel zu tun, bis das Spiel als fertig bezeichnet werden kann. Ich freue mich auf die weitere Entwicklung.
I really can't say much about the game, because I spend most part of my play time in the character creation, which is really nice. But then comes the rude awakening as soon as we pick up the first wood and stone and open that hammer. Wham...you need a token for your land plot to keep it alive. Wonderful, a different name for a subscription model.....well, that did it for me right there and I decided NOT to play this game any further, before I let it happen to get lured into yet another money pit. So I just accept the loss of the purchase price and add Pax Dei to the moth ball chest on the attic, where it will rotten and get forgotten like all those other money pits publishers try to rip of people these days.
well .. dont know realy whjere to start . :( so saaad . game looks amazing love the building and the graphics and the whole craft system and let alone huuuge fan of medival staff ... BUUUUUUT ... the game is DEAD chat is DEAD LET ALONE fine to pay for the game and all that but all u get is huuuuuge EMPTY buildings what some server are filled with . some bug - whats .....well would say every game has some - and than comes MONTHLY SUB ... whyyyyyyy on earth would anyone pay for monthly for an empty game .... :( this never gonna understand we were playing a group of 5 we all bought some pack 2-4 plots ... so we realy enjoyed even to run like 2 freakin hr from one point of the map to an other for a couple of material... but comeoooon :( is butifull and all as i sad but with the monthly sub the devs just made it more empty and dead than it was before .... the players from begining they took there plots and build amazing castles some of villiges and etc on 10-15 plots ... ye nice amazing but than ? ... :( this is makes sad . wont recommend it unless if u willing to pay and at least has 10 friend who is willing to pay the money and GRIND weeks for the second armor set .
I loved this game but the more time passes the less i can recommend it. This went from a beautiful concept of a world fully made by the players with every town being unique and every interaction feeling genuine, to still this somewhat but now with much more money involved. You cant even keep your own house anymore without a sub. I'll always remember this game fondly as another great concept that got ruined with subscriptions before it could really get off the ground. Shame.
Niche game. It just doesnt have any good pve content at the moment. Its mostly grinding, crafting, building. Even after 100 hours im still basically at the beginning when it comes to the crafting/building. Its a beautiful but sadly rather empty static world. So far there is basically nothing to find out in the world. The Pve camps are rather small static spawns. There is nothing to loot in them except off of the npcs you kill. The animals are also static spawns. They do not roam around. Very little variation as well. Deer and Boar are most of what you see. Spread out further you will find wolves, goats, and bears with health bar of 2 bosses in normal games lol. Combat is pretty static as well. Each weapon has 3 skills on cooldown timers, these skills are basically how you do any real damage. What role you play, dps/healer/tank depends solely on the gear you wear. Gear pieces also have skills attached to them. There is some variation in each set cloth, leather, heavy but not a whole lot. The grind required to level up crafting will take you months to years unless you have an army of slaves to provide for you. Inventory space is very limited. The waypoint system is extremely helpful, you get a free teleport every hour or so. I havent done any dungeons yet but those seem to be pretty niche as well, requiring a well geared full party or even 2 parties and lots of time. Enemy AI is very static, they only have at most 2 attack patterns it seems. The usual play is to attack 2-3x and block or move back to block or avoid a hit from the npc. Usually they just attack once, but the 2nd attack is typically a 4 attack pattern. They do Heavy damage even to heavy armor character requiring you to block or move out the way. The new update provides a world chat which will help the social game. The birds are a nice addition but they didnt add any content into the game. Ill keep check on future updates as they come in. Probably still play a few hours a week.
Ich glaube an PaxDei und dessen Zukunft. Atemberaubende Basis und grossartige Community. Meine monatliche Unterstützung wert.
Verkackt vom Early Access bis zum Release. Erst richtig Kohle Absahnen für eine Premium Version vom Spiel beim Early Access und dann doch noch ein Sub-Modell einführen wo man Monatlich zahlt. Game Release ohne Kampfsystem, Crafting ausgelegt an Arbeitslose die 16h am Tag grinden können. Das einzig gute war das schöne Bausystem, da konnte man viel machen. Ich wünschte ich könnte von diesen Scammern mein Geld für die Early Access wieder bekommen
Got one of the supporter packages. Played about three days and quit. There's nothing here to do. There's no purpose. And apparently the land I got with the supporter package, I now have to pay to upkeep. Nah.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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