
Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. Join thousands of players as you explore the land, build your home, forge your reputation, and craft your own stories. What world will you make?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 691/day in the week to Jul 17 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Begin your adventure into the world of Pax Dei. Use the public crafting stations to build your first tools and gear. Explore the wilds, battle enemies for Gold and loot, and trade, or fight, with other players. Accumulate Grace to perform Miracles and claim your own Plot of land inside the game. Welcome to our world.
Includes:
Game access
2x Character Slots
1 Plot Token*
1 month of Premium Status**
*Use Plot Tokens to claim or extend ownership of a plot of land for one month.
** +50 % Grace from Daily Login, +50 % Grace from Gold Offerings, and +50 % XP boost.
Everything essential for enjoying the world of Pax Dei is included in the Base Game. For those seeking to enhance their journey, our in-game shop offers a choice of Membership plans, unlocking VIP benefits to elevate your experience. The choice is yours.

A Membership is not required to play Pax Dei. Additional fees apply. For more details, visit our official website (playpaxdei) — the link is on the right of this page.

Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. In this immense, open-world playground, you choose the role you want to play. Immerse yourself along with thousands of other players as you explore the land, build your home, forge your reputation, and craft your own stories.

Travel in the relative safety of the Heartlands and find the perfect plot of land on which to build your home. Protected by the grace of the Divine, your village is a safe harbor where your Clan can grow and prosper.
Everything in this world is produced by the players' hands and skills. Your village needs clothes, walls, food, flowers, and prayers. Your Clan, weapons, and armor. Others require tools, materials, or mysterious reagents. It’s easy to find your place and play your part in this breathing world.

Adventure awaits as you set foot into the Wilderness. Here, you’ll battle evil beings, uncover mysteries of an ancient and wondrous past, and square off against rival Clans as you struggle for power, position, and resources.
A word of warning: The further you journey from home, the stranger and more dangerous this world becomes. The glory, bounty, and secrets you bring back will enrich your entire Clan. How much challenge are you willing to accept? That’s for you to decide.

Skinning a basilisk, choosing between war and peace, picking flowers: it all matters. In a fully player-driven world, all play styles connect and complement each other. Join the community and be part of the stories about to take shape.

Enter a medieval fantasy world inspired by medieval myths and shaped by social bonds, sandbox freedom, and the persistent world of an MMO.
We’re constantly expanding the game both in terms of content and systems.
Here is a snapshot of what’s currently available for our players to enjoy.
Explore a vast world - Covering around 300km² (116 mi²), the lands stretch across five Provinces and offer 40 unique home valleys for you to settle.
Harvest and craft away - Everything in the game is made by players. Travel across different biomes, harvest dozens of resources, and unlock hundreds of recipes already available!
Build your home - Place your plot and claim a corner of the world to yourself. With dozens of building pieces to work with, the only limit to creating the home of your dreams is your imagination… and our structural integrity system.
The tools of the trade - Set up a market stall on your plot to showcase goods, crafted items, or rare resources. Use the gold you bring back from your adventures to trade with other players.
Call the Divine's favor - Spend Grace to perform Miracles providing you with powerful--or practical--abilities and bonuses.
United we stand - Form a Clan to pool resources, combine plots, build an entire village--or a massive fortress! You’ll need friends and allies to storm dungeons or clash with other Clans.
Discord-powered chat system - Link your Discord account and keep the conversation going even outside the game. ‘want to check what your Pax Dei friends are up to? Just open Discord, et voilà!
Craft your own role - With hundreds of items for mixing and matching and skills to master, you will have no lack of choices in deciding your own play style.
It is dangerous to go alone - Mysterious ruins and hidden dungeons filled with treasures await… guarded by merciless foes. Don’t wander away from home without a party and the proper equipment.
Welcome to fight club - Divine peace holds no sway in Lyonesse. This contested zone offers valuable resources, but at a cost. Full PvP rules apply, with no safety beyond those you can trust. Enter wisely: here, death carries consequences.
More to come - Our team is hard at work fixing, polishing, and expanding the game. Join our Discord server to follow our progress!


Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 928 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game, very immersive, skills progression is very slow, you gonna need a lot of patience or you will burn out ... after buying the game is possible to play for a very long time without spending any real money, you can renew your single plot with ingame currency Gold/Grace and dont need more than 1 plot to progress for a long time ... you can get gold by killing mobs and buy grace with gold , higher tier mobs give more gold, a small hosue will be less grind to mantain without spending any real money ... if you want to build a castle or a small town you better play with a group of friends or be ready to buy plot tokens with real money ... playing with a guild will make plot matainance much easy .... the "renewal plot token system" is necesary or the game will end up with full of "ghost towns" that can not be taken down ... the "plot token system" is pretty similar to Dune Awakening "base mantainance" system ... dont see any better solution to this problem ....
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Polish**languages with full audio support
| $29.99 |
| — |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
More bugs than any fun to be had! If it weren't for the friends made along the way I would uninstall and never play it again. Beyond frustrating having to "relog" 10+ times a night just so I can interact with the builds. Seems I find a new bug everyday and I get "try logging out and back in" as the solution or ways to work around it rather then just having a fix. I love the idea behind the game and like most of the gameplay. I am fine with the grind and lack of hand holding. I don't mind it being an open world sandbox type with no story line and being player driven. I can't stand how unplayable the game feels with all these bugs
one of the most broken games I've played, it has potential as the graphics and audio are pretty good, but the gameplay is terrible, the worst in fact (eg classic wow from 2004 is still better than this), no quests in the game so you would expect the combat/gathering/crafting to make up for it, it doesn't at all, another game released years too early, and nowhere near as good as new world or valheim for that matter, if you played new world this will break your heart, what could have been masterpiece rather ended in another premature fail. Devs need to get their s*** together, put in a proper shift and complete a project, stop putting your unfinished business on the market for us to test and build the game for you, its a damn right scam
it's a fairly decent game and with the right focus it could actually be a front runner in the MMO genre. Unfortunately the dev team is so caught up with greed that they penalize players for leaving the game for a length of time. u spend ur money buying the product and ur time playing the game to establish urself. Miss a monthly allotment to their faith system and lose everything. One plot is free, but U have to log in and make the payment. Miss and lose it all. Seems fair ... instead of just giving players the option to pay 3 months or a yearly fee they'd rather get rid of everyone that misses their payment. The development of the game is aimed at Guild and Group participation. Forced grouping in the later stages of the game or no more progression. Better off playing a free to play and buying some glam as opposed to losing everything due to lazy devs trying to enforce their will on ur pocket.
man sollte sich nicht zu viele sorgen machen lassen sollte, ich hatte zu Anfang eine sehr Skeptische Einstellung dem Spiel gegenüber da ich davon ausgegangen bin das es Ultra schwer ist das Grundstück zu erhalten, aber so ist es nicht. Man kann es sich innerhalb von 4 Tagen erspielen, so das man es einen Monat aufrecht erhalten kann. (mit wirklich nicht viel aufwand) man sollte sich nur selbst vorher einmal Informieren wie man das hinbekommt. die ♥♥♥♥ kann man sehr gut als Unterstützung für die Hersteller sehen, wenn man das wünscht. Kein Pay to Win kann ich nicht ganz unterschreiben, da ich denke das immer ein Bonus auf Erfahrung als Pay to Win betrachten werden kann, allerdings ist es nicht Notwendig und gibt einen auch keinen Übertrieben Bonus, somit denke ich kann man beides gelten lassen. :) Das Bauen ist wirklich sehr schön umgesetzt und man sieht durch die anderen Spieler mit wie viel Liebe es wirklich aufgebaut wurde, ganz toll. Manko- der einzelne Bauplatz ist etwas klein....
This game had so much potential but like many modern games, it failed. I just logged into the game to check out the status and the servers were shot. Rubberbanding. Disconnects. I bought into this game in EA when there was hope. I only ever log in because for some reason my wife like the game still. When I do go into this game it frustrates the hell out of me within 10 minutes from bugs that have never been fixed. This game has never been optomized so expect to through a lot of hardware at this monster. This is the only game that makes my 4080 Super's fans go to 100%. It was fun for a while and I got my money's worth out of it mainly due to the clan I was in in EA. That also failed.
its fun
Very good
Don't read the reviews just buy it. If you have ever played Ultima online, or DAOC BUY IT. The game has a lot of grind be warned, but it is worth it. Join the SIF RP server for good community. Best running MMO and visually appealing, runs very smooth with Unreal 5.
1400 hours in game: Its simply boring, I used to have such a positive experience in this game but its so stale. Dungeons: The loots tables very rarely give something worth venturing into them for, my clan ran multiple a day and they all drop low level trash items in bulk regardless or difficulty, for the hours they may take and the organisation to get people together this is insulting. PVP: The only pvp are is called lyoness, this map connects alot of the other main provinces and is the only pvp area, in this area you can gather the only real region locked items in the game called ambergrasp and canonite which is used for late game item power ups. Now you would think this is a good idea and in theory it is but because it spawns so commonly there is no rarity to it so while not worthless you cant really sell it. Shrines are the buildable areas within the pvp zone and you have to maintain them with mournwood which brings people together for pvp, this in theory is a great mechanic, but shrines give no benefit at all in any way, they have no strategic advantage at all are are just for building in this area which makes them pointless. Along the same topic we find that there are way to many tree spawns so that everyone can maintain a shrine with minimal effort, you then add to this no way to physically enter or take shrines away from a clan and a war becomes a pointless endeavour other than for just the fun of pvp. And pvp can be fun in this game but like the aforementioned dungeons it is both repetitive and boring, if some one is using a two handed spear your just better off running they are very overpowered. Building: This game does have great building mechanics, they have a very in depth and easy to use system for this but again with one single huge flaw, you build your perfect house or home to only then find a tree growing though the foundations you have built, the devs say this is because they dont want the world to become deforested but we all know that bull its because they dont know how to fix it, so your home that took 100 hours to finish now has an unwanted house guest. Maps: The game is undeniably beautiful, it genuinely is amazing, but they need more resource concentration in different regions this will then enable more trade. The economy: Simply does not exist, there is no trade on a regular and organized scale, all resources are pretty much available everywhere with maybe 1 or 2 exceptions. Player count is amazingly low for a game of this type also which is spread across multiple servers. Overall: An amazingly beautiful game produced by very experienced devs from eve online, this was the draw, what ive found though is a game that in theory has immense promise but actually delivers very little in terms of game play, what we do have is both incredibly repetitive and stale, couple with a progression system that is brutally long and tedious. The devs do release content on a regular basis but this consists of reworks to systems that should have been in place at launch and not nearly a year or more into the release. The community itself knows the devs care about the game, but the release of actual content is so slow its glacial, and im sorry new flowers or a water fountain do not count as new content from any angle.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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