
Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. Join thousands of players as you explore the land, build your home, forge your reputation, and craft your own stories. What world will you make?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 691/day in the week to Jul 17 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Begin your adventure into the world of Pax Dei. Use the public crafting stations to build your first tools and gear. Explore the wilds, battle enemies for Gold and loot, and trade, or fight, with other players. Accumulate Grace to perform Miracles and claim your own Plot of land inside the game. Welcome to our world.
Includes:
Game access
2x Character Slots
1 Plot Token*
1 month of Premium Status**
*Use Plot Tokens to claim or extend ownership of a plot of land for one month.
** +50 % Grace from Daily Login, +50 % Grace from Gold Offerings, and +50 % XP boost.
Everything essential for enjoying the world of Pax Dei is included in the Base Game. For those seeking to enhance their journey, our in-game shop offers a choice of Membership plans, unlocking VIP benefits to elevate your experience. The choice is yours.

A Membership is not required to play Pax Dei. Additional fees apply. For more details, visit our official website (playpaxdei) — the link is on the right of this page.

Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. In this immense, open-world playground, you choose the role you want to play. Immerse yourself along with thousands of other players as you explore the land, build your home, forge your reputation, and craft your own stories.

Travel in the relative safety of the Heartlands and find the perfect plot of land on which to build your home. Protected by the grace of the Divine, your village is a safe harbor where your Clan can grow and prosper.
Everything in this world is produced by the players' hands and skills. Your village needs clothes, walls, food, flowers, and prayers. Your Clan, weapons, and armor. Others require tools, materials, or mysterious reagents. It’s easy to find your place and play your part in this breathing world.

Adventure awaits as you set foot into the Wilderness. Here, you’ll battle evil beings, uncover mysteries of an ancient and wondrous past, and square off against rival Clans as you struggle for power, position, and resources.
A word of warning: The further you journey from home, the stranger and more dangerous this world becomes. The glory, bounty, and secrets you bring back will enrich your entire Clan. How much challenge are you willing to accept? That’s for you to decide.

Skinning a basilisk, choosing between war and peace, picking flowers: it all matters. In a fully player-driven world, all play styles connect and complement each other. Join the community and be part of the stories about to take shape.

Enter a medieval fantasy world inspired by medieval myths and shaped by social bonds, sandbox freedom, and the persistent world of an MMO.
We’re constantly expanding the game both in terms of content and systems.
Here is a snapshot of what’s currently available for our players to enjoy.
Explore a vast world - Covering around 300km² (116 mi²), the lands stretch across five Provinces and offer 40 unique home valleys for you to settle.
Harvest and craft away - Everything in the game is made by players. Travel across different biomes, harvest dozens of resources, and unlock hundreds of recipes already available!
Build your home - Place your plot and claim a corner of the world to yourself. With dozens of building pieces to work with, the only limit to creating the home of your dreams is your imagination… and our structural integrity system.
The tools of the trade - Set up a market stall on your plot to showcase goods, crafted items, or rare resources. Use the gold you bring back from your adventures to trade with other players.
Call the Divine's favor - Spend Grace to perform Miracles providing you with powerful--or practical--abilities and bonuses.
United we stand - Form a Clan to pool resources, combine plots, build an entire village--or a massive fortress! You’ll need friends and allies to storm dungeons or clash with other Clans.
Discord-powered chat system - Link your Discord account and keep the conversation going even outside the game. ‘want to check what your Pax Dei friends are up to? Just open Discord, et voilà!
Craft your own role - With hundreds of items for mixing and matching and skills to master, you will have no lack of choices in deciding your own play style.
It is dangerous to go alone - Mysterious ruins and hidden dungeons filled with treasures await… guarded by merciless foes. Don’t wander away from home without a party and the proper equipment.
Welcome to fight club - Divine peace holds no sway in Lyonesse. This contested zone offers valuable resources, but at a cost. Full PvP rules apply, with no safety beyond those you can trust. Enter wisely: here, death carries consequences.
More to come - Our team is hard at work fixing, polishing, and expanding the game. Join our Discord server to follow our progress!


Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 928 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un buen juego, una lástima que han decidido monetizar el sandbox. Podrian haber puesto skins o cosas que no afectan al juego en si. Me gusta mucho, pero tengo que ser nomada y pierdo parte del juego que he comprado porque no quiero comprar una suscripción. un poco engaño.
visually stunning. Gameplay always improving
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Polish**languages with full audio support
| $29.99 |
| — |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A critical analysis of the future logic of resource and biome progression that Pax Dei will implement, presented in a satirical format: «Hello, Intern. I'm AIPax, the new Vibe Coding tool implemented by Mainframe for the game Pax Dei. Welcome to the Wrought Iron Node Troubleshooting Guide for Dummies. Let's begin: * Why is this error occurring? Before we delve into the details, remember to revert the mining nodes to their state before reporting this error. Once you've done that, I'll provide some basic logic to help you understand the problem. Have you noticed how the world is configured according to game progression, and how in your eagerness to please the small community that still has faith in you, you're throwing away what little common sense you have left? A new player starts in the central valleys where the Petra Dei are located. For their progression, they will have access to tier 0 to 1 resources. It's foolish for them to find iron wrought nodes in the central valleys since they don't yet have the skill or the ability to craft the necessary tools to mine them. The same applies to mining nodes outside the central valleys. A player who already has the tools to mine wrought iron is driven to explore for wrought iron nodes. Imagine their frustration when, after traveling for half an hour, instead of finding wrought iron nodes, they only find tin, copper, and impure iron nodes. They then think that at least in the large quarries they'll find wrought iron, but no, in the large quarries they now only find tin, copper, and impure iron. * How do you fix this bug? Your previous colleague (the one who programmed these mechanics and was fired to cut costs) probably used a progression scheme based on biomes with different difficulty tiers and their respective resources. Plots can't be placed in biomes outside the central valleys, so players don't live there. Therefore, they should only contain the resources that players would go there for to continue their progression. They don't need redundant low-tier resources that only serve to clutter the server and consume resources. A player with a tier 2 tool isn't out in the Pales, outside their central valley, dodging bears and other dangerous NPCs to mine tin, copper, or impure iron (tier 1 resources). They're there to search for tier 2 resources that aren't found near their plot. This is called a "system to promote expeditions" or simply "expeditions." Modern MMORPGs use it extensively to encourage players to move around and interact with the world outside their comfort zones. So, all you need to do is regain your common sense and respect the resource tiers in the different biomes where plots can't be placed. One exception to all this is Lyonesse. There, they've hit the nail on the head by providing clans with everything they need to stay in the area as long as they want and not forcing them to abandon it for trivial reasons, like having to search for exclusive resources on other maps. * This concludes the beginner's guide on how to fix the wrought iron node error. The entire Pax Dei community has high hopes for you, so keep your spirits up, I know you can do it! By the way, would you like me to explain how to increase your users' subscriptions by implementing premium fast travel to the plots?» I would like to alert the community that the developers of this game are suffering from a severe case of "cognitive dissonance" (ask an AI or search the concept online if you don't understand). Anything that contradicts their utopian unreality is covertly censored from their Discord channel (as happened when this review was published, it was deleted immediately). Only positive or moderately critical feedback is tolerated on their channels (though the latter is completely ignored).
I won't repeat what has already been said here and save mine and readers time... Had this on my radar for some time, waited a while and grabbed in the sale. As per norm...Graphics are amazing but other than that gameplay is very dry and the grind is a chore.. Gave up after awhile as every day was a empty world, grinding session that was just too much. If they tweak the grind, add some more PvE content.. it might be on to something. If you want a game to show off nice graphics but is empty within..... go for it. Would I buy on sale if I knew what I know now? NOPE.
Don't read the reviews just buy it. If you have ever played Ultima online, or DAOC BUY IT. The game has a lot of grind be warned, but it is worth it. Join the SIF RP server for good community. Best running MMO and visually appealing, runs very smooth with Unreal 5.
Pay to play game even though you have to buy the game to play it.
More bugs than any fun to be had! If it weren't for the friends made along the way I would uninstall and never play it again. Beyond frustrating having to "relog" 10+ times a night just so I can interact with the builds. Seems I find a new bug everyday and I get "try logging out and back in" as the solution or ways to work around it rather then just having a fix. I love the idea behind the game and like most of the gameplay. I am fine with the grind and lack of hand holding. I don't mind it being an open world sandbox type with no story line and being player driven. I can't stand how unplayable the game feels with all these bugs
one of the most broken games I've played, it has potential as the graphics and audio are pretty good, but the gameplay is terrible, the worst in fact (eg classic wow from 2004 is still better than this), no quests in the game so you would expect the combat/gathering/crafting to make up for it, it doesn't at all, another game released years too early, and nowhere near as good as new world or valheim for that matter, if you played new world this will break your heart, what could have been masterpiece rather ended in another premature fail. Devs need to get their s*** together, put in a proper shift and complete a project, stop putting your unfinished business on the market for us to test and build the game for you, its a damn right scam
it's a fairly decent game and with the right focus it could actually be a front runner in the MMO genre. Unfortunately the dev team is so caught up with greed that they penalize players for leaving the game for a length of time. u spend ur money buying the product and ur time playing the game to establish urself. Miss a monthly allotment to their faith system and lose everything. One plot is free, but U have to log in and make the payment. Miss and lose it all. Seems fair ... instead of just giving players the option to pay 3 months or a yearly fee they'd rather get rid of everyone that misses their payment. The development of the game is aimed at Guild and Group participation. Forced grouping in the later stages of the game or no more progression. Better off playing a free to play and buying some glam as opposed to losing everything due to lazy devs trying to enforce their will on ur pocket.
The game still is being worked on. SO much the developers have planned it seems, but as a new player, I will have to say that I am quite enjoying the game. Its kinda grindy though, so there is that. But, playing on the official rp server, there is always something going on. Even if the player base is making their own content in between game updates. I would say, just give the game a chance is all. It has SO much potential.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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