
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #98, worst DE #99 · 2 markets collected
About
Establish the greatest regime in history in this darkly satirical colony sim and FPS roguelite hybrid. Build a prosperous totalitarian state, enforce policies, and lead your troops into first-person battles that grow from desperate skirmishes into large-scale mechanized war.
Dictate wisely. Every choice shapes society, for better or worse.
Mold your citizens through fear, propaganda, surveillance, punishment or rule as a benevolent leader through comfort and prosperity.
While they work for the State, they may grow grateful, afraid, loyal, or quietly rebellious, until dissent becomes revolt.
Venture into the fractured territories of the Tyris System to gather resources, conscript new citizens, trade with wandering merchants, and feed the growth of your colony.
Fight beside your troops in roguelite FPS battles, from hostile ships to large-scale mechanized battlefields of infantry, tanks, and mechs, spreading your doctrine and eliminating threats to humanity.
Weakened foes can be captured and dragged back to your base.
Behind prison doors, resistance can be crushed through fear, indoctrination, execution, or conversion, until an enemy becomes a citizen, a warning to would-be rebels, or another tool of the regime.
Elite enemies, bosses, and Sector Overlords flood the battlefield with bullets, lasers, missiles, drones, artillery, and overlapping projectile patterns.
This is war at scale, but you are not alone. Order your troops to secure victory, or use them as expendable shields to achieve your ends.

Turn a handful of survivors into a vast, tightly run, self-sustaining colony.
Assign citizens to mine, gather, haul, research, and manufacture weapons, armor, food, and supplies. Watch fragile shelters become the machinery of the State.
Collect roguelite cores during each expedition to grow stronger, survive longer, and push deeper into enemy territory.
Weapon Cores reshape how your guns handle. Combination Cores create synergies between different core sets. Others strengthen the troops fighting beside you, or turn them into sacrificial shields for your survival.
Each run becomes a shifting war machine built around you, your squad, and the chaos you unleash together.

Pax Autocratica is a totalitarian colony sim and FPS roguelite hybrid that combines base building, citizen management, and first-person chaotic battlefields filled with infantry, vehicles and bullet hell. It offers a dynamic, accessible, and approachable gameplay experience for all in a sci-fi dystopian world.
It’s a game about power. How it’s built, how it corrupts, and how it consumes.
You will command armies, dictate laws, and witness consequences in every face that salutes you or fears you.
THE STATE OBSERVES ALL
How will history remember your reign?
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.4Kreviews | 92% | — | $4.5M |
| Free | — | — | #90 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1782 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kind of a base-building arena shooter where your base supports and tailors your combat, and you can capture enemies and convert them into allies. The arenas so far kind of remind me of Mount and Blade style maps where there are pitched battles going on in a large but contained area and sometimes you're just a participant and can only order your own soldiers. The theme and some of the thematic aspects remind me of various factions from 4x games. It sounds kind of nutty to type out some of what I've seen so far (you can whip your slaves and turn the women into broodmares, and keep everybody terrified with gallows and shows of force) but as far as this being a 3d representation of the type of authoritarian faction that's prevalent in some strategys game that I am positive includes some of the inspiration for this game, it's par for the course and well done so far, I came into this expecting a roguelite type of horde-shooter, and this does have some elements of that, but it has a bunch of different elements of various genres as well and upgrading through the base building system is definately a lot more engaging then I was expecting out of a shooter. I love shooter hybrids, so I am happy I found this game and I'm good with what I've seen so far for the price a few hours in.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English*, French, German, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was soll ich sagen? Dieses Spiel ist nicht Fisch noch Fleisch. Aber echt cool! Für ein frisches Early Access läuft es auf meinem Notebook mit ner 3070 auf höchsten Einstellungen bei teils über 100 FPS, es gibt keine Abstürze, Mini-Ruckler oder sonst was. Aber soweit zum Technischen. Ich habe mit den Effekten, die ich im Kampf zufällig generiere Rogue-Like Elemente. Einen gut gemachten Shooter, Basenbau und muss meine Untertanen/Soldaten versorgen. Und das klappt alles ziemlich gut und macht zusammen spaß! Was fehlt mir nach aktuell 17 Stunden Gameplay und dem Beenden des ersten Sektors? Weltraumkämpfe mit meinen Schiffen wären total cool! Aber vielleicht ist das auch schon drin und nur noch nicht weit genug gespielt? Mal sehen. Mein eigenes Büro ist etwas unnütz bisher. Ich würde mir hier mehr Interaktionen wünschen. Doch das ist alles Schmuck am Nachthemd! Von mir eine klare Kaufempfehlung!
I'm so glad Steam has this new Personal Calender thing. I had no idea this game exist. This game is crazy man, it's like, if you took the base management, automation and capturing people of Palworld, put it in a first person shooter game with an "Overworld" view where you travel into maps where missions take place (kinda like Tiny Tina's Wonderlands), and THEN cover it all in a thick coat of political satire á la Helldivers. I'm looking forward to spending more time in this game and watching it develop over time :D
Interessante Metaprogression mit fortlaufenden Herrausforderungen. Die einzelnen Schwierigkeitsgrade sind im ersten gebiet fast irrelevant außer wenn die gefahrenstufe zu hoch geht. Habe mit strapaziös gestartet und bin in den gebieten gut vorrangekommen. Balancing braucht noch, bislang gut aber manche Kombis sind zu stark je nach Schwierigkeitsgrad aber teilweise nicht mehr so verwendbar. Freue mich schon darauf wenn ein paar Anpassungen kommen um den letzten Schwierigkeitsgrad zu testen mit am meisten Defizide des Spielers. Mein Fazit also ist. Nimmt den schwierigsten Modus für mehr resis es lohnt sich und sobald es schwerer werden sollte, Farmen also Rüstung, Waffen, es wird von alleine einfacher, aber bevor man verzweifelt einfach eins runter und es passt perfekt.
Game is fun. Lots of mechanics i like. The STEAM seller in baze is cringe dont do that plz. Poison and shotgun OP
sehr gutes spiel und hat potienzal doch ich empfehle den erstellern so schnell wie möglich die vollversion zu veröffnetlichen
The developers need to think about why the Civilization series was so popular to a wider audience. If they add the "automate this feature" to the game to reduce the micromanagement it would go along way to attract all types of PC game lovers. I like some aspects and could care less about the others. I have refunded the game as of now since I want less stress in my life.
Amazing systems combination of survival crafting, rpg, roguelike, and borderlands style shooting. that being said there is a certain disregard for arti direction and narrative that feels like its a bit of a colledction of sci fi assets. also some weird stuff about "reproducing"
Amazing game! I keep expecting the battles to get repetitive, but even in early access I find myself surprised by the variety I see!
111
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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