
Shangchuan, 1939, Japanese-occupied. By day a bowing traitor, by night a ghost, in Demon's Lair, No. 86. All wear masks: pretend, kill, survive. When sacrificing a friend is the only way, when betrayed, when only isolated cities remain - fight to the end, live a coward, or take an unimagined path?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This is a story about an ordinary person who changed the world… Whenever the Chinese nation faces a crisis, there are always many ordinary yet great people who strive, bleed, and sacrifice to save their homeland. In the dark years of the War of Resistance, many brave souls infiltrated the heart of the enemy, transmitted intelligence, and killed Japanese and traitorous puppet forces. Most of them never lived to see the long night turn to dawn.
This time, you will become one of them. You will struggle through the long darkness and complete your mission in the narrowest of gaps. When you survive the inferno by sheer luck, when the intelligence you send out changes the world, when you rain hellfire upon the Japanese islands – your true mission will have only just begun.

Most of your classmates went to the battlefield, while you alone went undercover in the den of No. 86.
By day, you are a traitor, a lowly office worker squeezed by your superiors. By night, you are a ghost hidden in the glitzy darkness.

The Japanese invaders’ blades glint with cold steel; the traitors’ greed seeps into the bone; your superior’s betrayal strikes without warning; the underground resistance shines like a faint light in the dark… Every face wears a mask. Even the tenderest embrace can become a hero’s grave.

Your choices determine not only your own fate but also the fates of others.
- When everyone wears a mask, who will you stand with?
- When the Japanese order you to execute your own comrade, will you wake up in the middle of the night in a cold sweat?
- When the werewolf‑kill game begins, will you sacrifice yourself or offer up an ally?
- And finally, when you become the sword‑bearer, will you hesitate to give Tokyo a “little boy” hug?


600 minutes of cinematic, dynamic visuals that bring to life the absurd and dark “Shangchuan” – an isolated island.
Break free from linear storytelling. Slack off at work during the day, explore freely at night. Different stories unfold in every place, every day. Your absence will even generate new stories.
To be a spy, you have to know a little bit of everything. You’ll pick locks, handle microfilm, hold your breath against a lie detector, play the butterfly knife, pour latte art – and it’s best if you’re also a high‑roller at the casino.
Every daily choice reshapes the future. Even a trivial encounter at the park at night might have a decisive impact years later. Over 30 characters, 256 decision points, 609 branching plots, and as many as 16 completely different final endings.
In the process of creation, we consulted a vast amount of historical material. Many of the story’s dates, places, characters, and events have historical prototypes. Yet even so, we know that we cannot convey complete truth through a game – because the truth is often too cruel.
Researching history is also a process of awakening forgotten souls. More than ninety years have passed. Most of the elderly who lived through that era have since passed away. Our neighbors across the sea have never truly repented. To some of them, this is all last century’s business – even if they never admit to the Nanjing Massacre, it’s time to move on.
But we have no right to move on. If we forget those ordinary people – who, in the darkest of times, suffered unspeakable horrors so that we could live decently today, and who left behind not even a tombstone – then when a new crisis comes tomorrow, there will be no one to serve as the backbone of the Chinese nation.
That is why we decided to tell this story: in the darkest years, an ordinary patriot goes undercover in the heart of the enemy. He experiences fear, temptation, pain, and betrayal. He finds his direction through confusion, and passes on the torch while the long night still endures.
If you, right now, are still willing to embrace the “imperfections” in our content and storytelling… if you are willing to travel across time to feel the fear and courage of those ordinary people who kept moving forward…
Then please, push open this door. Outside the door, time flows on – but a single voice rings out, deafening.


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, German, Spanish - Spain, Japanese, Traditional Chinese*, Portuguese - Brazil, Vietnamese, Korean*languages with full audio support
Engagement
Reviews
Themes across 378 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一句话总结:年度最佳互动叙事游戏
玩完能体会乱世之中活下去何其艰难,个人理想在时代洪流面前渺小无力,部分结局充满悲剧色彩,感染力很强
给个好评,其实这种题材做的好的并不多
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 378 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
광복절 같은 날에 하기 딱 좋은 게임입니다. 스토리가 재밌습니다. 번역이 조금 빠르게 넘어가는 것과 문서 글 번역이 안나옵니다. 그래서 조금 아쉽습니다. 여러 가지 엔딩을 보고 싶어 느낌표? 알림을 토대로 하려고 하는데 잘 안되네요. 그럼에도 불구 하고 상당히 재밌습니다. 그리고 가격까지 저렴해서 구매액에 부담감이 없습니다. 정말 강추하는 게임입니다.
魔窟内部环境还原参考 76 号,机关压迫、监视、猜忌氛围到位,代入进去可以想象当年地下工作者生存处境
结合历史实事,多结局多线路选择,本人游玩体验良好
灭寇从总体来看其实还算是符合预期的,虽然没说特别好,不过也没多差。先说说优点吧,一是他们公司的选人还是一如既往的优秀,每一部游戏都至少有那么两三个让人能够印象深刻的角色,角色选好了至少会让人有继续玩的想法;二是这种题材算是一种尝试,本身是值得鼓励的;三是剧情上,有一定的丰富度,而且不同线之间有一定的独立性也有一定的关联性,不过这点有利有弊吧。再说说缺点吧,有些也是老毛病了,比如游戏中的游戏,之前的卡牌国际象棋现在的德州,不会玩的就很吃力,之前的可能还有攻略,德州这种随机性质的玩起来就太吃力了,我记得我就在有一章反复刷了大半个小时才能挣钱出来;然后就是剧情有的有些太独立了,首次通关主要走穆剑秋、邓佳茹、赵淑莹三个的线,这就导致通关了一看宣传里面的何曼丽和蕾贝卡都没见过,并且也在最后卡关了,不得不回去把邓送走才能继续,这也就导致我第一次通关后想看着攻略看怎么解锁各结局了;再就是宣传的杀鬼子,实际玩起来其实就是抗战时期的恋爱游戏。
游戏目前有BUG卡流程,希望开发组能完善,后续追加评论 另外附: 我的礼品码: SCMSLUHF 我的礼包码生成时间:2026/08/07 06:15 (UTC+8) 互帮互助 !
[h1]灭寇1939:上川往事简评[/h1] [h2]个人游玩与体验[/h2] 一款国产互动式影游戏,制作组也是国内现在老牌的影游厂家了,前面几部的命运游戏质量都是非常的不错,可惜的是这次的新作居然不是命运游戏的续作,我命运游戏还没有玩够呢,而且这次女角色也换人了,其实前面几部的女角色我还挺喜欢的,只能说可惜了。 游戏这次的主题是关于抗日类型的,这种类型的题材在市面上还是非常的少见的,毕竟现在大部分影游还是以擦边和爽文故事为主,游戏这次制作的水平还是一如既往的高水准,我在玩的时候即使不下载4K包,画质已经非常的顶级了,而且游戏的4K包太大了,从这个300多个G的4K包就可以看出游戏的流程是非常的大的,游戏的分支剧情超级多,而且探索的不够还会卡关,真的是量大管饱,不过游戏的题材虽然是抗战类型的,但是已经还是逃不过影游最喜欢的恋爱环境,游戏里面的男主跟几个女角色感情线非常的丰富,我玩的时候感觉游戏像披了抗战皮的恋爱游戏,虽然游戏整体的流程比起之前的作品都丰富,但是感觉剧本真的没有之前命运系列那么吸引人了,不过毕竟是制作组新开的系列,我相信后续作品会越来越好的。 游戏还是有经典的卡牌系统,玩游戏的时候既在市场上面回血,运气好的朋友说不定还能获得实物奖励,比起同类型的影游这个厂家的福利确实要好很多,推荐喜欢这种类型的玩家去游玩体验一下。 [quote]关注&加入[url=https://store.steampowered.com/curator/32969453/]✨大众点评鉴赏家✨[/url],了解并体验更多好玩游戏[/quote]
에픽드림은 FMV게임에 취미를 가진 후에 가장 애증이 있는 회사입니다. 게임은 재밌는데. 갑자기 한국어 어떤 파트만 번역을 엉망으로 한다던지. 폰트를 깨버린다던지. 그것도 멀쩡한 것도 패치로 바꿔버리기도 하고. 이번에는 끝까지 재밌게 할 수 있는 퀄리티의 한국어라서 마음에 들었습니다. 초반 쥬즈란의 대사의 호칭이 좀 반대로 것 있지만 충분히 넘어갈 정도이고. 게임의 스토리도 FMV게임으로써 참 재밌었습니다. 역대급 재밌게 한 FMV 다섯 손가락안에 들어갈 정도입니다. 이 게임의 단점이라고 하기는 좀 뭐한데 나카무라 역을 맡은 배우는 일본인인 걸로 알고 있습니다. 일본어 대사는 립싱크가 맞는데 중국어 대사는 안맞는거 보니 아마도 배우는 일본어로 연기하고 더빙한걸로 보입니다. 나카무라 배우 말고도 배우들도 본인 네이티브로 연기하고 더빙을 한것으로 보이는데 전에 성우들이 외화 더빙할 때 원작 배우들 말하는 타이밍을 맞춰고 번역도 그에 맞게 번역을 조정한다고 들었는데 이게 초반에는 생각보다 좀 신경쓰였네요. 또 일본어 더빙을 보니 아마도 Ai번역 더빙 같더군요. 번역기라 실수 할만한 일본어가 나와서. 개인적으로 일본어 좀 할 줄 알아서 더 신경쓰였던것도 있겠지만요.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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