
In this psychological horror game, you are a doctor with only 12 days to save a town from a mysterious plague. Make ruthless decisions and diagnose with precision. Shape the town's future and rewrite the past. Hold yourself together while it all falls apart.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.25/day in the week to Aug 3 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Pathologic 3 is a psychological horror game where you have only 12 days to save a town from a mysterious plague.
You are Daniil Dankovsky: physician, researcher, prodigy. Your research into the nature of death has brought you to this remote town deep in the eastern steppe, looking for a man said to be immortal.
But the outbreak of a deadly contagion sweeps through the town. The immortal man is dead. You failed to stop it.
Now you must return to the beginning. Fix your mistakes. Save the town.
Every minute counts. Save them all, discover the secrets of immortality... don't go mad in the process.
Bring your medical training to bear. Observation and knowledge are your tools. Work with patients face-to-face.
Examine the sick and make diagnoses. Each patient is a unique story — and a medical mystery. They may lie, omit the truth, or hide their motives. You must separate fact from fiction, and identify the real symptoms. Step by step, you'll get closer to developing a vaccine that could change everything.
Fight for every new day. Ensure the town's survival by imposing your own rules: enforce quarantines, confiscate precious medicine, vaccinate the population, suppress riots, deploy patrols, and declare curfews.
You will make mistakes, face their consequences, and unlock new decrees. Your actions will shape the town—even if the people grow to hate you for it. Power is in your hands. It's up to you whether the streets will see gunfire or fireworks.
Made a mistake? Go back, and fix it.
Time is your tool for navigating a narrative web filled with moral dilemmas and branching paths. Rewind if you think you could have done better. Keep your eye on your ultimate goal—even if the road there is paved with sacrifices.
How far will you go to find the truth? Your mental state directly affects your actions, and even how you interpret events. Falling into apathy or wandering into mania may lead you to new insights... or to your death.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 2.5Kreviews | 80% | — | $2.8M |
| $34.99 | 265ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like these games.
Pathologic 3 is intriguing and challenging quest. It is one of the hardest horror games I have ever played. Looking forward to new releases!
Игра хороша, но оптимизация хромает, как по мне. Для срендних-слабых устройств уже не то.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
| $34.99 |
| 47ratings |
| 92% |
| — |
| not modelled |
| $34.99 | 37ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Бакалавр Данковский всю игру осваивает на практике теорию двойного времени Майкла Наки.
Пожалуйста, доделайте Самозванку. Спасибо.
I love this game
A beautifully woven game that stands by itself even if you haven't played the other games. If you have, it changes plenty enough to have its own identity while preserving what has made the tale of the town on Gorkhon special.
Пожалуй одна из комфортных частей Мора, механика работы врача пожалуй самое лучшее что здесь есть и я рада что игре есть что предложить, не только новые механики, но и расширяющий вселенную лор. Расстроилась только потому что меняться можно только с детьми и нельзя больше воровать в районах где была чума, так же удивилась тому что больше нельзя заболеть чумой самому, и сама чума для Данковского видится в совсем ином виде, в отличие от Гаруспика. Теперь остается только гадать что ледорубы придумают с рутом Самозванки
This game is a masterpiece. The world, story, visuals, everything is amazing. I am so very glad I gave it a try, I was worried since the survival mechanics are toned down, that it would be too far a departure for the previous games. But it had just the right amount of fretting over bars to still feel survival like. The game mechanics fit so well with the character we are playing as, it helped me see the world through his eyes in a way. Its great to see a game thats here to say something, to share a point of view, to make you think. Not just dlc/battlepass/microtransaction filled cash grabs with no soul.
Вторая часть геймплейно больше зашла, был смысл в беготне как способе выживания. Сейчас это просто способ вас побесить, ну или с бандитов морфий пострелять. Да и с оптимизацией косяк, зараженные регионы просаживают фпсы. Это все ваш анрил 5, причем уже давно не открытый мир второй части, а куски локаций, куда заходишь по глобальной карте. Зато механика часов хорошо вышла, этакий узаконенный сейвскам.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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