
You are a disease. Infect the human body as a lone pathogen in this cellular roguelike shooter. Collect organelles to evolve your parasite in a microscopic arms race against your host's immune system. Conquer a beautiful, procedurally generated world of tiny proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.71/day in the week to Aug 31 → 25.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Pathogenic, you are the disease. Experience a visceral 2D roguelike twin-stick shooter where you play as a lone parasite fighting a desperate war against the immune system. Your goal is simple: infect and conquer your human host.

To survive, you must adapt. Hunt down enemy cells, rip out their organelles, and graft them onto your own body. Evolve from a simple cell into a complex engine of destruction. Create powerful, game-breaking builds and become the ultimate pathogen.

Loot, graft, and assemble your parasite from dozens of unique organelles. Combine flagella for movement, mitochondria for power, secretors for ranged attacks, and spikes for melee combat. Chain organelle effects and discover powerful synergies to build an unstoppable disease vector.

Battle a diverse roster of enemies, from basic immune cells like macrophages and T cells to rival parasites such as tapeworms or protozoa. Formidable bosses are lurking deep within the host's organs.

Collect plasmid fragments to permanently upgrade your parasite's plasmid tree between runs. Each parasite will have it's own upgrade tree allowing for a range of builds to suit your preferred playstyle.

Navigate the procedurally generated organic landscape of the human body. Travel through distinct biomes like the branching pathways of the lungs, the pulsating chambers of the heart, and the complex neural network of the brain.
Our detailed, colorful world is powered by a soft-body physics simulation, giving every cell, enemy, and projectile a uniquely satisfying organic feel. The combination of hand-crafted design and procedural generation ensures endless variety - each run offers a fresh and challenging gameplay experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 4.3Kreviews | 93% | — | $1.7M |
| $9.99 | 12ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2099 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
virus KILL, virus GROW, virus CONSUME, virus happy :)
10 Stars! Best $7 of the year! Such a great game!
fantastic game i played the demo and later found out that there was a full game, and i love it, highly recomend, and i love the bullet hell experience
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 6.8K | 80% | $9.99 | |
| $1.7M | 2.9K | 85% | $19.99 | |
| $1.7M | 1.3K | 92% | $59.99 | |
| $1.7M | 5.2K | 92% | $19.99 | |
| $1.7M | 4.7K | 79% | $12.99 | |
| $1.7M | 5.8K | 62% | $9.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.9M | 119K | 96% | $4.99 | |
| $205 | 3 | 100% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 1 | 100% | Free | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Portuguese - Brazil, Simplified Chinese, French, German, Italian, Spanish - Spain, Russian, Japanese, Korean, Turkish
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра приятная, начиная от визуала, заканчивая треками. Атмосфера сногшибательная, в особенности в Сердце. Треки качовые, напоминают мотивами Ультракилл, геймплеем ЕТГ, а синергиями уже напоминает Айзека. Это... что-то особенное. На первых этажах ты разносишь всех, а уже в Легком тебя жмут и душат, мне нравится резкий переход сложности на каждом этаже. Из плюсов: есть постоянная прокачка вируса, которая ОЧЕНЬ поможет игроку в дальнейшем. Ждем ДЛС и обновления. Мне бы хотелось больше модификаторов на предметы, (типа "раковый" или же "вечный".) Хочется еще больше предметов на мили и постоянных фамильяров, как в том же самом Айзеке, которые НЕ умирают от атак врагов. Скажу вам так: БЕРИТЕ, ЭТО ВЕСЕЛО. Однозначно 10/10
Excellent roguelite. Criticism: You will see that people lament weak builds and poor damage. You know how it is, sometimes the stars align and you get something insane going. However, this game often plays out in a way where your survival exceeds your damage, which can make a boring run drag pretty bad. I don't think this is a skill issue per se, it's a collection of design choices coming together, many weapons that drop are utility or niche, node dmg upgrades can be hit and miss, trading health for weapons is also random etc. Only thing that's reliable is mutations increasing node count to support your weapons. Wish there was a little more determinism like that OR kill players that do poor damage and don't let them go liver+
Neato
Great game for it only being less than a month old (excluding time as a demo). Really only wish there was more for multiplayer as I would enjoy playing with 3 or 4 players. But as of now great game and there really is alot to do like collecting all (at the time of this review) 7 different pathogens and getting plasmids to perminently upgrade them. So yes, if anyone were looking into this game, currently (again at the time of this review) its not the best if you have say a group of 4 you want to play with (there is 2 player multiplayer) but it is a fun rogue-like shooter game if you want a challenge.
Very solid game. Difficult. Already easily had my money's worth even without being able to beat a single run yet, maybe 6 hours in.
This is mostly like Hades, but without a story. If you like Hades, you will like this. The graphics really soak you into the game and make you feel like your ARE the pathogenic. Also there are many cool and exciting build opportunities.
/
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.