
Narrative-driven action RPG set in post-pandemic Russia, featuring hardcore gameplay, tactical combat, open-environment exploration, and survival elements. Personal story set in a collapsed world, where armed survivors and emerging factions pose a far greater threat than the infected.
Modeled estimate, not a reported figure. How we estimate →
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About
The pathogen that stripped humanity down to pure instinct was no accident.
The collapse of the world, set in motion by human will, proved irreversible. Many survived — but did all of them remain human? This is the story of a man who must overcome a series of trials to find his place in the coming chaos and preserve his humanity.
Pathogenesis: Overcome is a narrative-driven action RPG set in Russia during a global pandemic. The game blends hardcore gameplay, tactical combat, open-environment exploration, and survival elements. The world must be approached with caution — weapons and equipment are scarce, and the infected are far from the greatest threat. Armed survivors, forming violent groups and factions, pose a much greater danger.
Combat is not about fast clicks, but about planning and situational awareness. Ammunition is limited and has weight, weapons wear down, and a careless firefight can quickly lead to defeat. Not every conflict is worth engaging.
Using cover, terrain, and proper positioning is critical. A single bullet can be fatal, and a reckless dash into enemy fire may become the character’s final decision.
Direct control and an aiming mode provide freedom of movement and precise control in fast-changing combat situations.
Realistic ballistics, armor-piercing ammunition capable of penetrating cover, and a precision aiming system allow players to prevail even against numerically superior enemies.
An extensive arsenal of real-world firearms supports deep customization, enabling fine-tuning of ergonomics and accuracy. However, excessive attachments come at a cost — weapon weight and size directly affect the character’s mobility and handling.
Locations are designed as open environments filled with buildings, hidden stashes, and alternative routes. Players must search for equipment, resources, and information while gradually advancing through the world and its story.
Survival elements complement the core gameplay. Injuries, bleeding, fatigue, and overall condition require attention. Medical supplies, food, and rest help recovery, but they never replace caution and tactical thinking.
The infected are not zombies, but humans whose minds have been altered by the pathogen. They are fast, aggressive, resilient, and dangerous in large numbers — yet still relatively predictable.
The true threat comes from armed survivors. Using cover, maneuvers, coordination, and a wide range of weapons, they create complex tactical situations that force deliberate decision-making. Each faction differs not only in appearance, but also in equipment, gear, and tactical behavior.
The game is in active development. Core systems for gameplay, controls, AI, weapons, exploration, and progression are already implemented. Future updates will expand the narrative content, locations, enemies, RPG mechanics, world interaction, and further develop weapons, gear, and gameplay systems.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian*, French, Italian, German, Simplified Chinese, Korean, Portuguese - Brazil, Japanese*languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Я достаточно давно слежу за данной игрой, приобрел примерно год назад. Игра мне понравилось. Понравились те изменения, которые происходят. В целом - сейчас это шутер после работы типа Alien shooter. Чисто побегать и пострелять. Да я жду сюжет. Жду с очень большой надеждой, что игра предоставит замечательный опыт интерактивной книги( Если кто не знал - то игра делается с заделом на серию книг) Оптимизация хромает, но это и не плюс и не минус. Это просто проблема всех подобных игр Unity и UE5. Второй момент и не маловажный - игра делается достаточно малым коллективом, для которых игростроение - это скорее хобби, чем работа. К сожалению современные игроки привыкли что игра делается в пределах года. Но что то никто не возникает против Rockstar - где GTA 6 дайте мне ее скорее. Или где Ведьмак 4. Просто качественная игра должна быть долгостроем, как ни печально. Любая конвеерная игра - это либо копия копий какой то оригинальной игры либо достаточно грубое использование ИИ. Поэтому в данной игре я буду ждать и поддерживать разработчика, тем более который активно сотрудничает с комьюнити, отвечая как и здесь, так и в Дискорде( Там активнее).
its aight
Aiming is wonky but lovely game and slowly becoming one of my favorites
разработчик сделал игру, но забыл, что в неё будут играть... оптимизация где!??!?!???!?
The game's control mechanism can be challenging for players unfamiliar with games like Men of War. However, once you get use of it, the experience becomes quite engaging. You have the freedom to decide your playstyle and equipment based on scavenged items, requiring you to organise your inventory scientifically and logically. The survival element is not overly harsh, so you don't need to clutter your backpack with food and water, allowing you to focus entirely on ammo and medical items. On the downside, the suppressors are overpowered, making combat feel too easy, and the enemy's aim speed sometimes feels unrealistic. The interface can also be frustrating at resolutions of 2K or higher; the text is too small to read comfortably, and items appear tiny, making inventory management tedious. Hopefully, the developers will improve these aspects and add new maps in the future. Currently, there is only one map that can be thoroughly cleared in just a few hours. If the price were more reasonable, the game could attract a larger player base.
güzel oyun potansiyeli var ama gelişmesi çokça lazım bu haliyle 10-20 saat anca oynanıyor sonra yapıcak bir şey kalmıyor
Сложновато в управлении. Но меня зацепило
After playing this game for a hour you strangely get hooked in what’s going on. With great graphics and solid controls , this is one to watch. One thing I will add for new players once you in the game run survive and fight . The game don’t tell you this at the start but in fairness it does come very clear when the bullets start flying :-) come check out our playthrough at gilbroz gaming channel on YouTube for tips and tricks
Крутая реалистичная игра. Очень рекомендую тем, кто хочет думать, а не тупо клацать по клавишам. Жду сюжетку. Механика божественаня!!!
jogo ainda esta cru, mas tem muito a evoluir, dei um credito e comprei, joguei pouco ainda.. mas tem futuro sim
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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