
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6666666666666666666666666666
额,咋好多人都说结局如果选路线和恋人路线不同会打起来,两心相隔结局,我倒是段线倾向,一直怼老段,没和同学打起来,最后还和老段女儿揍了老段一顿,然后就是包饺子结局了,只有牢木没了。
好玩,不解释
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.2M | 8.9K | 74% | $69.99 | |
| $18.3M | 37.8K | 82% | $19.99 | |
| $18.1M | 18.3K | 87% | $59.99 | |
| $18.4M | 129K | 86% | $8.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $18.1M | 20.3K | 93% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71K | 873 | 78% | $3.99 | |
| $13.1M | 49.2K | 98% | $10.99 | |
| $3.5M | 8.2K | 97% | $11.99 | |
| $403.6K | 1K | 90% | $14.99 | |
| $138.5K | 517 | 72% | $10.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很棒!!
算个经典武侠单线了,无功无过
玩法不错 剧情也不错
劇情算豐富,日常對話及任務很有帶入感,玩到師父的離別還有些小EMO,不同的路線、攻略人物及武功搭配可以玩超過一周目,如果對養成遊戲不熟悉可以簡單難度或是修改器你懂的,整體來說還是很好玩的,喜愛武俠遊戲的朋友可以入手!
特别好玩,已经玩了七八遍,每次玩还是很有感觉。
6
前兩年給得希望有多大;第三年的失望就有多大。 看看隔壁棚的活俠傳,你們好意思端出這種爛尾作品?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.