
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
推薦~ 還算不錯玩的遊戲 缺點大概就是對話真的太多了!
6.5/10分 优秀的音乐,剧情,前后呼应 烂的动画,建模
非常新颖的题材和模式,多元化结局,玩了两周目,大爱之作!
本来只是想着不玩浪费钱了,发现还挺好玩的。缺点是感觉有点半成品,结局有点仓促。以后会玩多周目
好玩
第一次接觸河洛,目前第二年第七月,我覺得蠻好玩的哈哈哈。 有不少有趣的小劇情,主線到目前為止還算OK,只是貫穿主線的俠道分歧劃分得有點太兩極化了,可能是因為遊戲體量太小無法支撐劇情深入探討吧,所以只能簡單地劃分為要救所有人/殺了全部壞人,但大多數人應該都處於對事不對人、具體事件具體分析出不同決定的中間地帶吧。 養成方面,如果沒有找攻略的話感覺有點無頭蒼蠅,雖然我也沒找攻略,只是在遇到不知道該怎麼選的時候去找選項答案,也錯過了很多支線彩蛋,不過如果一週目就想對著攻略拿好拿滿的話遊戲的樂趣也沒有了,所以還是會自己破完!
忘记了,瞎给评论
除了音乐好听之外,低配火影,差强人意
本作游戏可以视为另类的武侠,只通关一次包饺子结局主要讲的就是友情羁绊以及两种理念的包容和接受,这既不同于金庸的侠之大者为国为民,也不同于古龙的侠义江湖快意恩仇,其实我认为这是一部跑题的佳作,前期代入感不好,以及事件拖沓,在第二年才沉浸游戏,与伙伴之间的故事线像真的交了个朋友,总的来说故事是个好故事,游戏性也不错,换个壳子就好了
好
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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