
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好游戏,很上头
凑合玩,勉强及格
遊戲面 本質還是時間管理大師,但這遊戲的劇情長度實際跑一輪太長其實不適合這種玩法 特別是現在玩家遊玩時間很瑣碎。 相對地管理的好成就感很高。 劇情面也是雙面刃,好處壞處都是差分劇情很多 有沒有走宮中線劇情體感差很多,第二輪建議看攻略刷出來跑一次。 感情成就立場斷點跟感情斷點在大概結局的半年前,要重跑一遍蠻麻煩的。 然後劇末那個說書人式的教訓很沒必要。 本作優點 腳色塑造因為是長期的,印象比很多武俠遊戲深 我會刷那麼多遍都是為了腳色w 另一個想刷的就是武術流派差別,這點其實在古龍那作作得更好,這作流派成型偏久,一樣是花時間有成就感
啥时候出2啊
神作 无需多言
剧情烂不烂无所谓,但是这部不能开后宫了,东方老祖我啊很失望
屎一样的剧情
这数值压得可真低啊
可是我真的超喜欢这个游戏的,我接触的第一个战棋游戏,上班电脑摸鱼玩儿,卡的要死也完全让我领悟到了战棋的魅力,之后拿了工资火速家里按了电脑玩儿,人设和系统我都超级喜欢。但是看评价卡在2.5年的进度不敢继续打下去了,一是怕失望,二是怕这个故事就这么结束,自己也找不到其他游戏替代,能选女性主角还在剧情上做差分的游戏真的很少....怕只能怀念。应该也没有余力重打一遍了......
问题挺多的但作为学院风武侠仍然推荐,总之........很多剧情玩完心绪久久不能平复,个人认为很好很好
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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