Modeled estimate, not a reported figure. How we estimate →
Media

About
Path of the Abyss is a single-player, grid-based dungeon exploration RPG.
You explore dungeons expressed in black-and-white pen drawings with your freely customized character and aim for the deepest level.
・First person RPG
・Real-time Combat that can be paused at any moment
・Diverse Character Builds
・Many mysteries and loot to be uncovered in dungeons
Combat operates in real time.
You can pause at any time so analyze your enemy’s attacks, buff your allies, intercept enemy attacks and deploy a wide range of tactics to gain an advantage.
You will be able to see what the enemy intends on doing. It is important to react with the appropriate skills.
Basically, you want to…
1. Pause and see how the enemy intends to attack.
2. Choose the appropriate skills.
3. Unpause.
Combat will be done by repeating these steps.
Skills you want to use in combat will be set into the “Formation Panel” formed by 9 panels, prior to combat.
The outcome of combat will be affected greatly by the skills and the position of the skills you place on the Formation Panel.
The Formation Panel will be shared by the party, a unique feature of this game is to come up with ways to use the limited number panels you have.
You can build a character by customizing 8 abilities, 5 basic stats, skills and gear.
You build the party by setting up skills of the characters into the Formation Panel.
Some skills have synergistic effects, and the Formation Panel should be set up so that the skills complement each other.
In Path of the Abyss, you explore a world comprised by one giant dungeon and several minor dungeons.
Uncover the mysteries of the dungeons, strengthen your characters and make it to the the deepest depths of the dungeon.
A small ruin in East Weltden.
In a forgotten ruin that has been robbed countless times, sightings of terrifying monsters became frequent.
Some scoffed at the sightings as mere rumors, and ventured into the ruins to boast of their intrepidity, only to never return.
The Lord of East Weltden dispatched an investigation team but it only resulted in a bloodbath.
Rumors of this ruin traveled far and wide, luring skilled adventurers to the land.
You are such an adventurer yourself.
Please post the URL of the Steam page for Path of the Abyss in the description.
Feel free to monetize.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
無心にひたすらハクスラするのが好きならオススメ
A UI conseguiu me fazer dar refund de tão ruim... Parecia existir algo interessante no tema e nas mecânicas mas nada era claro ou funcional o suficiente pra me fazer pela raiva de lidar com uma UI horrível dessa. Se fosse 3 reais beleza mas VINTE?
good
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
传统drpg玩得很过瘾
好玩的,内容量少了点,本以为第一个地牢打通后后面两个会是更多内容,没想到甚至难度还不如第一个。 这游戏要是有创意工坊感觉爽翻了
一応今のところおすすめだけど……スピード感ある攻略なのかなって思ったらそんなことはなかった。 戦闘自体は確かに自動で進んでるようなものだからサクサクしているように思うけど、敵が普通に強いので何度も行ったり来たりするのは3DdRPG仕方ないとはいえテンポが悪くなってる……というか、ジャンルが活きてない気がする。 高速バトルに高速攻略のほうがおもしろかったかもしれないけど、たぶんインディーだからボリューム対策なのかな。 3DdRPGとしてつまらないかって言うとそんなことはないです。
ngl gang this game is CHEEEKS
Great
+ 難得一見的DRPG + 即時制的戰鬥系統,增加戰鬥的刺激度,反應慢的人也可以按空白鍵暫停 + 帶感的戰鬥音樂 - 戰鬥音樂就那幾首而已,後期會略為無感
DRPG神作~~
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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