
A Lovecraftian idle RPG with auto-battles, loot farming, chests, team strategy, town building, gear crafting, Runewords, stages, towers, realms, and seasons. Serve the Old Gods, build your town, corrupt the chosen, and fight for their awakening!
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About
Deeply integrated with the classic features of dark fantasy games, this title delivers a rich gear-building experience.
Tailor-made for dark fantasy fans who are tired of intense mechanical operations, it lets you fully enjoy the fun of matching top-tier gear without tedious controls.
• You will serve as a servant of the Old God, building a town upon the sealed grounds of Blackreef Isle.
Grow your cult, expand your influence, and choose those with hidden potential from exiled criminals.
Awaken their power with the blood of the Old God, transforming them into Godsworn under your command.
Send the Godsworn to wage war across the world, growing stronger through slaughter and trials.
At last, step into the Void, defeat the mighty Outer Gods, and reclaim the sealed power.
When every seal is broken, the sleeping Old God shall rise from the depths of Blackreef Isle.
Idle Auto-Battle
Full-auto real-time combat frees your hands completely—sit back and watch valuable loot fill your inventory effortlessly!
Six Unique Classes
Each class boasts an exclusive and one-of-a-kind skill system. Smartly combine skills to unleash devastating combat power.

Robust Gear System
Inheriting the essence of multiple dark fantasy games, gears of different rarities each serve a distinct purpose, enabling countless build possibilities.

Town Construction & Upgrade
A variety of town buildings offer rich functional services. Customize upgrades at will to greatly enhance building efficiency.
Progressive Gameplay Modes
Five adventure modes—Expedition, Exploration, Divine Tower, Alternate Dimension, and Finality—unfold in a layered progression, bringing diverse challenge experiences.
Single-Player Seasonal Challenges (Seasonal content will be gradually added after the launch)
Each season features unique new content with independent save files. You can embark on any seasonal journey at any time.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 777 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent game, very well developed and it only get's better the longer you play if you like complex theory crafting combos and synergies. Hard to say it's idle though, haha. It's hard to walk away from. My advice, to save yourself time and resources as you go. Pick 3, stick with them until end game and then look at other combos. Although, you will want to recruit the other classes just to unlock their skills and know what they do. Best advice would be to pick 3, make 3 groups of those 3 and pass gear downward (not that every character of the class will be exactly the same, you will see). It will save you a lot of resources, active play time, and mental capacity. It allows for fun theory crafting with other classes and their abilities while they work, along with the synergy bonuses of runewords, etc. Other reviewers who said there isn't a benefit to tanks is wrong. Early glass cannons will get you a ways into the game, but around 12-15 you will hit some walls. I'll spare the spoilers. Past 20 is honestly my favorite part. I am nearly done with most of the hard cap stuff except the final stage (Doom) and still really enjoying it. Probably about 1/3 to half is active play time for me. You don't have to play that much, but I find myself compelled to play. This is a 10/10 idler in my opinion. You will easily get your money out of it and I love the minimize feature while playing other games. It's easy to pull up and sometimes I find I have been working on different gear and talents for 8+ hours straight while my other game sits in the background, lol. Anyways, if you like idlers, theory crafting and the like, this is it. The visual is satisfying, along with the number splashes, seeing the gear on characters, etc. ***To the developer: one thing I would love to see is some way to see more details during the battles, such as being able to see buffs applied, characters current stats during fights, etc. and to not have opening chests interrupted when characters find another one of those chests. Maybe even an auto open feature, similar to how you do market and prison. Thank you for the fantastic game! I'm looking forward to further updates and would be happy to support another dlc, part 2, etc.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 779 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Decent $10 for a good 100-200 hours of tinkering. Did Priest, Mage, War turn out to the best the best team.....maybe. Still requires good gearing. Only wish Dodge or Crit was a little better. :P
玩了快200小时 游戏流程上除了终焉突然变成单人模式经常让人诟病以外,其他问题都不大低的起这个价位,值得入手玩上一段时间。 大后期的话,怪物和玩家交互方面比较弱也没有什么策略性了,就是纯粹的数值碾压。大多数技能还是偏弱势了,或者说有一些体系过于强大了,以至于其他不能融入的技能相对看起来太弱势。期待后续调整
非常好玩的游戏,bd 抄起来也很舒服
GOOD GAME
1價格實惠 2一開始一小時不太好玩後面就好玩了 --------- 建議:1.ROLL屬性成長或者折磨囚犯花費的資源太多了根本不合理 2角色的主動技能收益好像比被動多,被動應該要一樣強才對,而且能選的比較少建議多一點技能 3傷害類別可以多一點比如流血吸血毒黑暗混沌等等,增加BD多樣性,敵人也可加屬性抗性還可以增加敵人種類 4建議加入游戲速度,可以從挂機游戲變成正常游戲不然要用CE改速度 5賣裝備錢太少了建議大幅改善
Its everything I wanted, idle, and active when I wanted
大框架搭得挺好的,美术、系统、BD 的机制,都很有暗黑的原味。 数值设计问题大,全靠挂、提等级、属性碾压,没有 BD 的构筑和交互感,我感觉 BD 套装效果和数值应该至少要形成一个乘数关系,BD 的乘数权重至少要占 5 成,先有凑出套装的基础爽感,叠加后续装备强化精炼、数值迭代的终盘。 现在的终盘玩法我还没玩到,但看了一些攻略,好像主要是靠凑其他职业的技能和天赋,这个其实也有点问题,相当于我玩一个新 BD,核心构筑在创号的时候就焊死了……
This is a really good idle game. It's a bit slow at times but very enjoyable. I hope this will be one of my mainstay idle games down the line when it has a little bit more depth
还算不错的挂机刷宝游戏吧,战士 祭司 法师这几个挺强悍,有比较成熟的装备搭配,打不过照着装备抄即可
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