
Path of Achra is a dark fantasy roguelike of the ancient earth, with a focus on streamlined controls and rapid hero customization. A "broken build sandbox." Fight through the deadly lands of Achra to reach the horrors of the Obelisk, and discover what lies beyond...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About




Engagement
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Poe랑 그림 던 하는거같은데 전투가 자동임
Bon gameplay, le système de création de personnage est excellent
waow
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the only game I never want to 100% because learning and figuring out how to beat it is so much fun.
Jak ktoś lubi bawić się buildami i kombinować to pokocha tę gierkę
nice excel game
Cleared my last Cycle with a build centered on burning my own summons alive. Never even hit an enemy myself. When you're trying to figure out your next build, searching items and powers by effect, and wondering whether you could make a build around an interaction you hadn't thought of before: Yes, yes you could. And just when you're about to finish your run, you die spectacularly to some other interaction you never considered. I love it for being a sandbox for overpowered builds, and I adore it for the unique flavor of fantasy it goes for. The little stories and worldbuilding hidden in the lore snippets you receive as victory rewards are wonderfully flavorful. It looks like a classic roguelike, but it's more of a theorycrafting auto-battler.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $115.2K | 397 | 86% | $14.99 | |
| $41.3K | 364 | 90% | $4.99 | |
| — | 0 | — | — | |
| $163.8K | 1.1K | 92% | $7.49 | |
| $90 | 1 | 100% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $897.6K | 1.7K | 54% | $16.99 | |
| $896.9K | 2.1K | 79% | $7.99 | |
| $896.6K | 1.3K | 88% | $14.39 | |
| $896.3K | 672 | 79% | $34.99 | |
| $898.6K | 4.3K | 70% | $7.99 | |
| $895.7K | 3.2K | 81% | $9.99 |