
Build and design your own fleets and stand opposed to the Particulate in this physics/strategy/RTS/fleet hybrid. Build partially destructible and self repairing ships that interact with enemies less controlled by some scripted logic and more driven by a real time massive physics particle simulation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game
An inventive spin on the classic "tower offense" style of gameplay that Knuckle Cracker has refined to near perfection. Also has arguably the best soundtrack in the entire Creeper World franchise, and that is saying something.
I mean, is a Creeper game with some twits. If you like creeper you probably will like this one too. Is a bit different, but close enought
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool game, in-game downloadable maps can keep you going forever
Love these kind of games, this one is no exception.
Great!
The peak of the Creeper World series. Not quite as deep strategies as CW3, but it cuts out a lot of micromanagement, and the overall ratio of strategy to micromanagement here is stellar. Every level is so satisfying to complete, as you advance your ships, take space, and find the right angles or method of assault.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 4.8K | 96% | $14.99 | |
| $305.2K | 992 | 86% | $9.99 | |
| $737K | 854 | 70% | $19.99 | |
| $376.6K | 1.1K | 79% | $9.99 | |
| $6.3K | 18 | 83% | $12.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $685.3K | 6.6K | 97% | $4.99 | |
| $685.4K | 1.7K | 93% | $24.99 | |
| $685.1K | 983 | 79% | $24.99 | |
| $685.8K | 1.4K | 95% | $17.99 | |
| $685.8K | 2.6K | 93% | $9.99 | |
| $684.7K | 1.2K | 85% | $14.99 |