
Are you ready to solve the case and bring a criminal to justice?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This product has some glaring game design and balancing problems. - The achievement system and tracking is botched very badly. There is no excuse for this in a finished product receiving money. Several error checking and progress marks are either non-existent or broken. For example, the player may have received max stars and/or achieved the bonus objective on a level. The game will even display this status to the player that they have accomplished this. However, according to the game's data that objective and conditions were not actually met. The player can play through all 60 levels perfectly and the game Will Not reward the player the in-game reward and achievement because of this issue Additionally, the game does not keep display of metrics for the player's performance on any level. Meaning, there is no way of knowing which level is preventing the player from getting credit for perfect performance. The player is left with randomly picking levels or playing the entire game again and keeping track of their own performance on a sheet of paper. - The Liquid Dropper mini-game is blatantly imbalanced to the point that as the difficulty curve progresses it is physically impossible for the player to get max stars. This results in lower scores and can even lead to failing objectives. The player is at the mercy of RNG for not getting too many of this mini-game - The tablet/photo blur mini-game is also bugged. If the player moves the slider too fast this results in an incorrect display for what a correct answer is or is not. At times there may be two clear answers, one being false. - Few bonus levels are blatantly not balanced for difficulty, impacting perfection rewards. It may be required to play the level 20+ times just to get a perfect RNG and timing for all bonus points, on top of the broken dropper mini-game. A level three bonus level (out of 60 main levels) should not be significantly more difficult than the last level of the entire game. - Endless levels do not register correctly for completing them all. - The daily challenge achievement requires the player to play once a day for 15 days consecutively. This is excessive. The mod/rep/developer's forum-fix to these issues is to contact them via a steam email and give information. My recommendation is to avoid the headache and do not buy any product from Big Blue House and GameStudios. They know their games have problems.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First of all, I gotta say Gamehouse definitely has some creative minds for coming up with the very first detective-themed time management game. Instead of serving various of customers, preparing different dishes, or farming all kinds of plants and animals, [b]Parker and Lane have you to solve some murder cases[/b]. The game takes you on a journey through all locations relevant to detective’s job; from the crime scene itself to the police station, and the forensics lab. The story from this series is fine, but not to the point that it really capture my heart entirely nor leaving any highlight impression. It just goes on without really gripping me in the slightest. Don't get me wrong, the story is not entirely bad but it is not really good either. I feel that the ending of the story could be a bit more ... grasping to my heart? Meanwhile, I feel the mini games are done exceptionally well. I never have so much fun with all the science and detective mini games. Although I personally feel that the fingerprint mini game is way too challenging as if the timing reacted way too fast. Or perhaps it was made for that purpose in order to give a sense of urgency? Whether this aspect is a bug or proposed-function, I personally feel that is the most annoying part as it is so difficult to get three stars for that mini game especially when there are so much patterns to match yet little time to do so. On the other hand, the graphics are very well design. I really enjoy the movie animation, it is really cinematic. The soundtracks are not bad, it really get you into the detective mode! However, if you are expecting [i]Parker & Lane: Criminal Justice[/i] is similar with any other thrilling games out there which you have always been playing, [b]please take a deep breath[/b] and [b]throw away your expectation[/b]. The time management game setup makes the detective story line develops relatively slowly, which takes away from the urgency and the thrill of a murder mystery. Not saying it is bad, but it is more onto [b]each people's preferences[/b]. Like me, personally, I don't feel it is that bad because I love listening and reading stories, also I can't really take any extensive thrills so this series is perfectly fine for me. [i]Parker & Lane: Criminal Justice[/i] also contains an overwhelming amount of dialogues, even the extensive conversations in some of the Delicious games did not prepare us for this. So if you are the type who enjoy stories such as I do, give this game a try. [b]TL; DR 🙆 Those who love reading stories as much as I am: Go get em! 🙅 Those who expect this to be immensely thrilling: You probably might want to avoid this until you throw away your expectation[/b]
Hat mich nicht halten können, habe ich abgebrochen. Die Story war für mich nix, die Charaktere mochte ich nicht und die Minispiele und das Platzzuweisen ging mir auf die Nerven.
It was a fun story line and engaging. I enjoyed it as much as the Emily time management games. Although, there were a couple of bugs but once I closed and and rebooted it seemed to work. Still a fun game and looking forward to the second one.
Love It!
This game is so good and the story is amazing. If you love the gamehouse stories you'll love this one
A fun, classic, time management game for fans of Delicious and Dr. Heart! The characters are pretty annoying, but the story is fun, and the gameplay is challenging enough. The "minigame" requirements for some transactions were as fun as in other games, but overall, a solid GameHouse game.
Excelente juego! Buena historia, niveles entretenidos y dinámicos.
Velice dobrý time management, ve kterém spolupracuje na řešení případů policistka s právníkem. Dobře zpracovaný vztah obou postav je velkým zdrojem zábavy. Na hru navazuje druhý díl Parker & Lane: Twisted Minds.
故事还行 但是操作小游戏方面很拉胯,给的时长不合理不说,还总有bug 说它是gamehouse系列、、、艾米丽午茶花园那么早的游戏,都比它强很多
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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