
Parallax is a first-person puzzle game with two overlapping worlds. Weave back and forth between black and white as you try to be in the right place, in the right dimension, at the right time. Use switches, boosters and gravity to help you reach the exit. Can you conquer every mind-bending level?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Polish, Russian, Ukrainian
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Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The puzzles don't really click and aren't fun to think about. The complete lack of narrative is awkward. The game looks nice, but all in all it's mediocre.
E' un buon gioco, uno dei tanti che ha enormi debiti con Portal (ci si muove attraverso portali fissi da monto bianco a mondo nero), ma tenuto conto che di solito adoro i platform a rompicapo di questo genere, Parallax non mi ha proprio entusiasmato. E' fluido, abbastanza intuitivo, ma l'ho abbandonato presto e non mi è mai venuta voglia di rigiocarci. Le meccaniche di gioco sono solide, ma è... come dire, senz'anima. La grafica in bianco e nero, senza sfumature o effetti di alcun tipo alla lunga m'è venuta a noia.
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Неплохо, но можно и лучше.
Good way to explode your brain at the final chapters :o ! I admit it is more difficult than Portal games ^^. Congratulate for developpers :)
antichamber vibes. click on a drop in the menu
I loved this game - and I rarely play video games. It stimulated my imagination. Was in no way a waste of time! Inspired me in completely unrelated areas. I got to the last few levels and then it didn't work in my ancient Mac OS 10.6 - that's the only reason I stopped! Wish more games were this insanely creative. I really like games that could only be conceived of and exist in this medium, nowhere else!
Очень стильный, не очень большой пазлер с иногда довольно запутанными уровнями. Несколько резковатая кривая сложности и на середине игры пазлы становятся сильно запутанней и не всегда понятно что какие рубильники делают. Очень интересная сюрриалистичная атмосфера, но после задействования гравитации в пазлах иногда становится очень тяжело сориентироваться. Тем не менее игра, зачастую, не скатывается в рандомную долбёжку всех возможных рычагов. Некоторые шероховатости точно компенсирует необычный графический дизайн. Если вам нравится визуал у этой игры и вы любите пазлы, то точно стоит попробовать в это поиграть.
If you loved portal and / or antichamber, you should definitely give this game a try because it takes both concepts and gives them an...[i]unique perspective[/i] Sorry not sorry. But really, it's a very interesting game that should get more attention than it did. There were a couple of puzzles that may give you some frustration, even I was able to figure it out with some trial and error. Not sure if this would be great for speedrunners since there are levels that are time locked and I don't know how the RNG works. That aside, this is short and will have you trying to get to the end in as few moves as possible without the stress of running out of time. Music is calming as well which adds to the monotone atmosphere which lessens the pain of falling off the edge you weren't paying attention to.
Parallax jest bardzo wymagającą grą logiczną dla cierpliwych osób lubiących wyzwania. W grze przechodzimy między dwoma połączonymi ze sobą światami, aby za pomocą przełączników finalnie znaleźć się w docelowym wskazanym miejscu. Gra składa się z 4 rozdziałów po 8 poziomów, co w teorii przekłada się na krótką grę, jednak poziom trudności bardzo szybko wzrasta a z nim długość samej gry. Każdy z poziomów można dodatkowo ukończyć w minimalnej ilości akcji, co sprawiło, że właściwie często musiałem nauczyć się danego poziomu na pamięć, aby ukończyć go perfekcyjnie. Jedyny problem, jaki mam z tą grą, to to, że wraz ze wzrostem trudności łamigłówek wzrasta również ich nieczytelność, przez co poziomy stały się dla mnie frustrujące. Najbardziej odczułem to w ostatnim rozdziale, który właściwie zepsuł mi całą przyjemność z gry, ponieważ trudno było zrozumieć, za co każdy przełącznik odpowiada oraz gdzie znajdują się wszystkie portale czy też ruchome platformy. Grę polecam jedynie osobom, które lubią gry logiczne, w których ma się wrażenie, że rozwiązania nie ma, bo tak naprawdę jest to gra skierowana jedynie do osób o stalowych nerwach i potrafiących spędzić nad jednym poziomem pół, a być może nawet z godzinę czasu.
There are some good puzzles in this game and the mechanics are relatively simple. There's that sort of desire to go to the next level and I've got to the end of the second set of levels, they don't seem like the maps get huge, it's all very manageable. That can't rescue this game though. First of all, it's not nearly as fun as some other, cheaper games out there. These game types are pretty common and this isn't a great one. Kind of a bit meh. Second, there are some truly wonky parts to this. There's no need for the falling off the map mechanic most of the time. There's also no need for bits of the map that effectively push you off. It's all a bit annoying, a bit more irritating than it is challenging. Most of the levels aren't as challenging as they should be. You can pretty much plan it out. I'm about halfway through. I wanted to like this game, but I would not buy this.
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