
After the grueling college entrance exams in June, Shen Luoying and Chen Yanqing—newly confessed lovers—are forced to attend universities in separate cities (Beijing and Jiangcheng) due to parental expectations and academic score......
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About
Wuhan Liyu Game Studio's debut work! A short pure-love GALGAME Chinese long-distance relationship story "Paper Kite"! This trial version currently only fully supports Simplified Chinese (optimizations for other languages will be added later). [Your language now supports game text translation; UI translation is in progress (click "Start Game" to run dialogue content). If you encounter translation issues, please leave feedback in the game review section—we'll resolve any language problems. Thank you!] The full game has approximately 120,000 to 200,000 words, with the trial version at around 15,000 words, covering only the initial chapters. The trial version tells the early story of Shen Luoying and Chen Yanqing, setting the stage for their separation due to distance. The full version will depict their post-separation story (expected release: late summer 2025).
Scheduled for release in August 2025!

After the grueling college entrance exams in June, Shen Luoying and Chen Yanqing—newly confessed lovers—are forced to attend universities in separate cities (Beijing and Jiangcheng) due to parental expectations and academic scores. Pulled apart by distance, they strive to nurture their fragile bond across four turbulent years of college life. Like a delicate paper kite, their long-distance relationship hangs by a thread, demanding mutual effort to weather storms of doubt, pressure, and change. Will their love soar against the winds of adversity... or unravel under the strain?

STAFF
Project by: Beijing Liyu Tech (LICOGAME)
Development: Wuhan Second Branch Studio (Liyu Games)
Artwork/Character Design: YuanGungun
Story Concept:CangLanDeFeng
Story Concept:BaTuola
Music: Naonao丶
Voice Acting: Yan Momo

CHARACTER PROFILE
Name: Shen Luoying
Height: 164 cm
CV: Yan Momo
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
《未完信笺:纸鸢》是一款被低估的国产温情叙事佳作,主打纯爱异地恋题材,用细腻的文笔、清新的画面、治愈的配乐,讲述了一段真挚动人的青春爱情故事。游戏没有复杂玩法,专注于情感表达,细节拉满,代入感极强,能轻易打动玩家的心。流程适中,性价比高,适合所有喜欢纯爱、治愈、叙事类游戏的玩家,入手绝对不后悔。
文笔也太像网文了,全靠配音和美术捞起来了
这游戏宣发的时候就关注了,一直很喜欢国产AVG,而且还是比较少见的异地恋题材。中配和好看的字体对我来说非常加分,加上好看的小清新画风,这种体验上的舒适已经是抛开于剧情之外的了,让我玩起来就觉得非常舒服,别的地方只要不差我都愿意给好评
很甜很治愈的小故事
含剧透。先说缺点再说优点。讲真的这个价格与剧情质量和游玩时间严重不对等。 首先就是主题不明显。游戏里面男女主的异地恋跟信笺就没啥关系,基本上都是用手机视频,很少用信笺,而且用信笺时好像也没啥好事发生。至于纸鸢那更是牵强,我用莲藕的藕断丝连都能形容他们的异地恋,哪用得着纸鸢什么放手断线的。为了将恋情往纸鸢上面靠也是讲了一堆大道理,还有一首歌谣。可是没有好的剧情支撑,空讲些大道理实在无聊,难有感触。而且只要是正常人玩,肯定总是联系洛璎养好感,最后情比金坚,哪里会像能放手断线的纸鸢了。 其次就是剧情寡淡如水,男主举重若轻。异地恋之后我本以为会有一些反转,结果为了让剧情顺利发展,居然直接神化男主成图灵转世,甚至还能将编程知识迁移到为人处世上面,这就导致他们遇到的绝大多数困难全因男主太过牛逼所以被解决的毫无悬念,这样的剧情还有什么意思呢?按这种强大的编程能力与超高情商,到时候男主开发一个针对沈母的AI直接把她当Galgame攻略掉得了。而且后来靠编程说服了沈母之后,下一秒一个猫女郎套就丢过来表示庆祝了这谁绷得住,真给我气笑了。男主编程能力都被神化得不成样子了,靠编程成功还有什么值得庆祝的,难不成还能说服失败吗?毫无共情可言。 最后是优点。一个是BE2私奔结局的设计我觉得不错。这一刻的爱情不再是一味的迁就,而是有理性的思考,让我们跳脱不痛不痒的旁观者身份而亲自做出选择。另一个是这个游戏剧情纯糖无刀,没有反转的纯糖小故事能写成这种程度也算很强了,这个必须认可。但可惜这种故事风格本身可读性很差,何况因为有波折连废萌都算不上。
总体还是不错的,就是有谁知道“赛博纸鸢”这个成就咋解锁,就差这个了
虽然国gal的名声不大好,但本作无疑算得上国gal里的佳作。不管是剧情还是立绘质量都不错,配音也很贴人设,男女主青梅竹马又重逢的设定也很适合发糖。 一开始以为只是个视觉小说,玩到大篇学才发现还有一点数值养成的意思,而且事件触发的顺序还会影响剧情,比如先去学习再联系女主,和女主聊天时就会加上关于老师的事,这个小细节我还挺喜欢的,感觉的出来制作组的用心,而且多周目刷成就的时候看剧情也不会全是无聊的鼠标点点点,总有一些小剧情和上周目有差分。 剧情上也不只是日常谈恋爱,还有学业和打工两条线,不会让人玩起来觉得太腻。真结局的判定挺有意思的,和普通gal只看女主好感度不同,本作的真结局需要完成纸鸢的制作。纸鸢在游戏里不止是起到一个秀恩爱道具的作用(),而是加入了一些非遗和创新的内容在里面。男女主异地恋的过程也像纸鸢一样,即使相隔千里,但两人的心是连着的。 还有个要夸的点大概是剧情很贴近现实,一口气玩下来就像有人把真实发生的事对你娓娓道来。男主是计算机专业的,因为我是文科生基本看不懂,所以大部分有关学习的内容都skip了。但女主是法学专业的,那可就很专业对口了,尤其最近还在期末周,看到女主狂背法条的时候我惊呼:这简直就是我(什么)。 此外几个be的设定也挺真实的,异地恋的感情本来就需要更加用力去维护,如果再掺杂进现实因素,那么本就像纸鸢一样脆弱的感情说不准何时真的会断线。可能因为我是be爱好者,所以还挺喜欢这几个be结局的。当然,像我这样的人终归是少数,而作者又在这方面格外宽容--只有一连选错几个关键选项才会进入be结局,所以只想吃糖的玩家也完全不需要担心。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
通关了,女主性格有点小魔怔令人不适,但剧情补足身世背景确实能够共情,就那成长环境也让我惊叹女主这样已经非常不错了,少见的异地恋旮旯,青梅确实实力不俗,能让人挂念。后期的结局有点雷霆,有点机械降神搞个创业点就杀穿确实有点难崩,还有体量略少不够看,挺好的
好玩,刚开始还一直想三十有点小贵,玩完之后感觉完全值这个价!! 内容里的人文关怀和价值观思辨一点也不幼稚,比较到位,如果放在国gal横向对比,我只能说这期神了。 SLG的玩法很有意思,和视觉小说融合得很充分,虽然珠玉在前,这个结合也是很成功的。 配音自然,贴合,一点都不做作。 缺点就是后期剧情内容上能感到有一点点赶,导致有些情节和人设不太贴合,但不是很影响整体观感,而且所有内容都有开头结尾的呼应。
云中谁寄 锦书来
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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