
Your time machine is broken. And it looks like you are stuck in the past. Try to create your own civilization and return home!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Portuguese - Brazil, Ukrainian, German, Japanese, Traditional Chinese, Simplified Chinese, Turkish
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Максимально скучна гра, в якій нема що робити
天啊 炭到底怎么做的
牛や馬をうまく使えばあっという間です。 壁とか扉とかは何の為にあるのかはよくわかりません。 セール時に買えば一日ぐらいは楽しめると思います。ただ中盤ぐらいからは三倍速?研究ポイント貯めるの眺めてるだけですが。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game
No sound effect for crafting or any gathering action, no tutorial to help you in the beginning, missing controls to cancel action, like select a huge area of different construction, example road and delete it. I had to do it manually. If there is a command or key shortcut, it wasnt clearly indicated. Also keybing shortcut for different type of build menu would be nice. Has potential but really is lacking right now in term of basic features
well worth the $1.49. its about a 6 hour game.
хорошо и лампово.меня устраивает.
有卡 有中文 有成就 《帕莱翁》 时光机坏了,你似乎被困在了遥远的过去。试着开创属于你的文明,重返家园吧! 特色: 带领你的定居点从石器时代一路发展至晚期时代 狩猎、打造实用工具、驯养动物、种植作物 组织生产建造新时光机所需的零部件 与商队进行交易
Interesting and cool concept! Progress is slow but hey, you can't build a time machine in one evening. Things I like: +Feeling the changes new inventions bring, discoveries should have an impact. +New settlers arriving rather slowly so I will be prepared, like changing seasons. +Animals are not running out. Infinite hunt and domestication. +Feeling of being in charge and rarely my settlers do something unwanted. Those who are set to mine, will mine. Things that are not flawless: -Some actions seem impossible to regulate. Like gathering/supplying materials on the ground is hell. I wait and wait for someone to finally carry the items to my storages so I can sell them. This also happened with hay, my poor cattle was starving a long time :( -You have to turn "auto cut" commands off one by one. I just planted a good dozen oaks, not knowing they have an autocut by default. Thanks for the wood I guess... -Priority system of storages do not work as intended. I wish I could select an area and items on that area prioritize nearby storage. -Not knowing how much food is edible or what is the consumption rate. I yearn for more stats :) All in all, pretty chill!
I want to like the game and in terms of gameplay I do, but there's basic issues (priorities not working, villagers starving to death 'cause they won't stop work to eat) that the devs claimed to have fixed years ago in early access and it's just... not fixed. Feels like they got half way done with it, went, "♥♥♥♥ it, this'll do" and officially launched it half done.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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