
An RPG of exploration, collection, and critical thinking. The end of the world has come and gone, leaving only phantoms where once there was life. Now Schorl, the last surviving human, and Spinel, the last of the magical saerii, search through the memories of a bygone era, hoping to find a future.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really cool post-apocalyptic setting.
Шедевр.
[h1]Reseña de Pale Echoes: ¿El pasado nunca fue tan entretenido?[/h1] [h2]Resumen[/h2] En \Pale Echoes\, un RPG que promete desafiar más que solo tus pulgares con controles rápidos, te embarcas en una odisea posapocalíptica donde tienes que salvar recuerdos del olvido total. ¿Quién necesita el mundo real cuando puedes luchar contra el olvido, verdad? Aventura garantizada, ¿o tal vez no? [h2]Aspectos importantes e interesantes[/h2] Este juego combina una mecánica peculiar de recolección y uso de recuerdos para combatir enemigos, lo cual es fresco y original como una ensalada en un buffet de todo-frito. Con cada enfrentamiento, te sientes más como un arqueólogo digital que un simple jugador, excavando a través de vestigios de civilización olvidada. Además, la historia no es la clásica epopeya de salvar a la princesa o destruir al villano de siempre, es más profunda y melancólica, casi te hace querer sacar el pañuelo. [h2]Aspectos por mejorar[/h2] Sin embargo, no todo es un mar de memorias felices en este mundo en ruinas. La interfaz a veces parece diseñada por un arqueólogo también, porque claramente pertenece a la era de piedra. Además, la dificultad puede ser tan ardua que a veces parece que el juego realmente quiere quedarse olvidado. Un poco de equilibrio y pulido no le vendría mal. [h2]Tabla de puntuaciones[/h2] [table] [tr][th]Categoría[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Innovadora pero a veces frustrante[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Desafiante, a veces excesivamente complicada[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Bastante bueno pero necesita más variedad[/td][/tr] [tr][td]Video / Gráficos[/td][td]7[/td][td]Adecuados para el estilo, aunque no impactantes[/td][/tr] [tr][td]Historia[/td][td]8[/td][td]Profunda y reflexiva, lo mejor del juego[/td][/tr] [tr][td]Ambientación[/td][td]8[/td][td]Excelentemente sombría y envolvente[/cloud][/td][/tr] [tr][td]Efectos[/td][td]6[/td][td]Cumplen, pero no sobresalen[/cloud][/td][/tr] [tr][td]Música[/td][td]8[/td][td]Atrayente y adecuada al escenario posapocalíptico[/td][/tr] [tr][td]Voces[/td][td]5[/td][td]Escasas y poco variadas[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Intenta ser inclusivo pero puede mejorar[/td][/tr] [tr][td]Total[/td][td]68/100[/td][td]Interesante pero con espacio para mejoras[/td][/tr] [/table] [h2]Veredicto final[/h2] [b]Cómpralo con descuento[/b]: Con un total de 68 de 100, \Pale Echoes\ te hará pasar buenos momentos, especialmente si tienes paciencia para desenterrar sus joyas ocultas, pero espera a que esté de oferta para sacarle el máximo provecho sin sentir que tus bolsillos también quedan en el olvido.
Let's get one thing out of the way: Pale Echoes is a game that quacks like an RPG, walks like an RPG, but it's not an RPG. It's a puzzle game in an RPG trenchcoat. I think that is important to understand before going in, because having the wrong expectations can leave one soured on the end experience. With that said, Pale Echoes is also quite a good puzzle game, which is more of a reason to treat it for what it actually is. Gameplay is split between environmental puzzles that are pretty rudimentary, as the game is mostly linear, and combat puzzles that are not. Essentially you are collecting memories which all have one action each in combat, and the puzzle consists of figuring out what order to use them in and what action each needs to do. The game does a good job in escalating complexity in a natural way, since the more memories you collect, the more options you have in solving combat encounters. The enemies follow the same pattern every time and if you lose you just start from the beginning of the encounter (no long run-backs from a checkpoint). And, well... it's fun! The game hits that sweetspot of not being easy enough to be completely brainless, but not hard enough to make you sit there for half an hour wracking your brain. It's overall a pretty relaxing and still engaging experience, and keeping that balance deserves praise. As for the story, I would call it solid. It's pretty straight forward while avoiding being completely without substance. There's enough mystery and personal conflict to drive the game forward, but not quite enough to truly wow you. For this game that's enough, and I do like how the memories give some small glimpses in different peoples' lives, leaving the rest to your imagination. Again, it's just enough to get your brain fluids flowing and for what it is, it's good. Pale Echoes is a short game with a good flow, engaging gameplay and a solid story. As such, it's very easy to recommend, because all the shortcomings are apparent in the trailer and screenshots. If you really don't like how it looks or you're seeking a more challenging game, then you should already know that this game is not it. If that's not a problem, then the rest of what the game offers is all positives. It won't be the best game you've ever played, but it's a good time and worth checking out for those interested.
The game is not very long. It doesn't require any grind. I enjoyed the story. I think it is right length for what they were trying to do. The combat system is unusual and I both like and dislike it. I wish they gave better clues about what to do in certain boss battles instead of having you lose the first time. I do find the graphics don't really feel post apocalyptic to me.
Awesome! It was fairly short...I AFK'd at my PC but the entire thing could easily be done 5 hours or less. But I liked what the developer did with the game. The storyline is simple enough to grab onto, but interesting enough to listen to. In combat, you rely on summoning "memories" to perform a specific attack. Each one can only be summoned once per combat, and the enemies always use the same abilities in the same order, so it's more of a puzzle than traditional RPG combat. It isn't too hard though...don't worry about having to be PERFECT to get through. There is some lore scattered throughout the world to collect, and doing so unlocks an extended ending. New Game Plus mode that will highlight the lore you missed the first time through and let you move back to the ending once you've gotten them all. I enjoyed it! $5 may seem "steep" for such a short RPG, but I think it isn't a terrible purchase at that price, and a shoe-in if on sale.
This game has an interesting mystery story, I can be made to get into the mystery that the developer is trying to offer I think this game should get more recognition from the rpg maker community
been a while since ive played, but from what i remember i enjoyed my time a lot with this game. not sure what it was, but something about it clicked with me, and so played it through to completion. glad i played it
Un petit RPG assez sympathique. Court mais complet avec possibilité de rejouer pour tout collecter et combattre un dernier boss. L’histoire est assez originale. Seules survivantes après la fin du monde « The End », Spinel, une sorte de fée, et Schorl, une humaine à qui Spinel a conféré certains pouvoirs, parcourent une terre désolée et doivent purifier les Dark Echoes, des fantômes d’humains ayant trouvé la mort lors de « The End » avec doute, peur, regrets... Pour cela, elles pourront compter sur les « memories » ou Pale Echoes le versant positif des Dark Echoes. Pour « recruter » les memories, elles devront aussi voyager dans le passé et en revivre les événements. Elles en profiteront pour enquêter sur ce qui a bien pu entraîner « The End ». Une histoire et une relation Spinel / Schorl assez intéressantes même si certaines passages font un peu clichés. Le système de combat est assez particulier : - pas de Game Over si on perd. On peut tenter une purification autant de fois que l’on veut. - Le combat est perdu si Schorl perd tous ses points de focus suite aux attaques ennemies. - Le combat est perdu si toutes les memories en notre possession ont été utilisées. 1 tour « coûte » 3 memories (moins si il nous en reste moins de 3). Une memory ne peut pas être réutilisée lors du même combat. Une memory ne prend pas de dégâts, toutes les attaques ennemies sont concentrées sur Schorl. Au final un petit RPG sympa. Pas inoubliable, ni même particulièrement marquant et un peu cher pour sa durée mais agréable à jouer si on arrive à rentrer dans son univers et à s’habituer à son système de combat.
No! Refund the game. Playing this is more about luck...also it is very short and limited.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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