
A delightful adventure featuring exploration and puzzle solving. Long ago, the ancient book of legend, Pahelika, was used to defeat an evil warrior-king. In order to protect the book from misuse it was later hidden in a sacred temple guarded by six magical portals.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
0/10
Whack
verbuggt langweilig und hinweise helfen net mal bei den sinnbefreiten rätseln
Sorry, but this game is really bad!
Okay
This is a cheap hidden object game. Nothing wrong with that per se. That being said, there's a lot of bad here: - the story beyond the intro is pretty much non-existent - the protagonist travels from puzzle room to puzzle room, but doesn't drive the story forward in any meaningful way, nor does he or the narrator have anything much of worth to say. - the puzzles are mind-numbingly easy, with some brute-force sequencing puzzles thrown in there as well as "guess the author's favourite philosophical answer to this question" guardian puzzles (that you can retry till you pick the right one). - difficulty aside, most of the puzzles don't break any kind of new ground in terms of clever design or inventive aesthetic. Some are averagely inspired, i.e. "not visually inventive enough" if that makes sense. - the bad-to-average environments don't really make up for the aforementioned lack of content. I bought this since I have some thematic interest in the sequel, but am not hopeful that it'll be all that fun after this one. Cannot recommend.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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