
Face the supernatural dangers of the Olympic Exclusion Zone with a car as your only lifeline in this driving survival adventure! Scavenge resources, load up your trusty station wagon, and drive like hell to make it through alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 1 → 12.29/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 26.9Kreviews | 83% | — | $21.8M |
| $44.99 | 9.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1181 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
held off playing because of the negative reveiws literaly no idea what they were on about this games sick ♥♥♥♥ myself a lil
Finally got myself to play this game again and boy was I happy I did. So much fun and honestly tells a pretty compelling story
Игра хорошая, атмосферная, прикольный графон. Физика машины логике не подчиняется, система нанесения урона тоже пахнет неприятно, сюжет абсолютно какой то лишний. Ну а так скорее годно, чем нет
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 18 → 8.86/day in the week after.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 21 → 8.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +2 more
| $29.99 |
| 1.8Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game gave me a very similar feeling that Outer Worlds did. It's a very fun, explorative game with a lot of tense moments. Definitely a good game everyone should play at some point.
Сюжет скучный, ну и кто ♥♥♥ преподносит его через диалоги, кхм кхм точнее через СУБТИТРЫ на верху экрана, когда ты к примеру....едешь? если коротко сюжет скучный, мне не понравилось. Я даже не прошел эту игру, Геймплей конечно интересный. Сталкер+луттинг+экстракшн = эта игра Ну, могу дать плюс атмосфере. Порой рил стремно, вдруг щас что то вылезет и убьет нах. В общем, вкусовщина та еще. 4/10 если вы любите машиньки бр бр патапим и любите сталкер, ну и тэрков ы то кушайте мои дети :3
Pacific drive, despite being a game with drive in the title, didn’t interest me at first. The cover art and little research I did had me conclude it was a fears to fathom type horror game but it’s leagues different than what I originally assumed it was. Pacific drive is an incredibly designed survival game that takes you through the most treacherous area of the Pacific Northwest known as the Olympic exclusion zone. The games story follows you, a mail man delivering a package to the outer walls of the exclusion zone, however something inside triggers a portal to swallow you and you car, but unlike your car, you don’t get turned into scrap after exiting on the other side of the well of 200 meter tall wall. From then on you find a station wagon that is basically just as important to the plot and gameplay as the character you play as. I won’t spoil much else of the story but the main gameplay loop has you plan runs out into the wilderness of the exclusion zone, starting with trips across the outer zone, the most stable of the three, resembling both damp rainy forests and bright orange charred remains of the national park. After a run you collect a certain amount of “lim” power from anchor found around the junctions you choose to visit, when you want to leave simple collect enough lim energy to open a gateway back to the games hub, the auto shop. The auto shop is essentially your base of operations, it is where you recharge and upgrade you car with stronger armour, more useful gadgets and where you craft tools with materials you scavenge from your trips into the zone. After some time you cross into the mod zone, and it is a lot different to the outer zone to say the least, however you’ll have to see for yourself. Eventually you reach the deep zone, the eeriest and most dangerous of the three zones and that’s where the games climax happens. The ending is both sad but also satisfying, I will say my thoughts on it at the end of the review in case you don’t want to be spoiled and just want to learn if they game is for you. In the end the overall loop of, plan route, venture out, collect materials, try not to die from the various anomalies, return home, upgrade car, make better tools, learn more of the story and repeat is very addictive and leaves you wanting to learn more about the zones history and who the three people you are talking to really are. Overall pacific drive was not what I expected at all but it definitely went above and beyond what I did expect. It is a great experience and the story is both easy to follow but has deep lore with notes and radio messages as well as cassettes for those willing to search. MAJOR SPOILERS AHEAD: The ending of pacific drive was really not what I was expecting at all, i really though that by the end of the game we would be unhooked from the chains tied to our car stopping us from leaving, and we would, leave. But no, as we go into the deep zone and attempt to to stabilise it one of the three main characters who we had been following through the radio from the start, Tobias, sacrifices himself to stabilise the zone and prevent the collapse and spread of radiation through the farther reaches of the outside world. From then on the game takes a much more dark turn, focussing more on how the deaths of other characters could have been avoided, why Tobias and his mate Francis hadn’t left the zone during the evacuation and more. In the end I feel the conclusion of the story is great, one of the other primary protagonists you talk to over the radio, oppy, who owns the auto shop you use as your hub, leaves the broadcast to continue research on the zone and you are left with Francis to guide you through any more trips you plan in the zone. Why the hell is this review of all reviews the longest 😭🙏
If price goes below $10, i want badly to like this game. I had it and it was terrible for me, firsy refund in 20+ years of Steam. I will try it again for cheap.
Trải nghiệm chơi siêu tệ, tuy vài giờ đầu có vẻ hay nhưng từ chương 2 trở đi game cực kỳ chán. Kẻ thù không đem lại một chút cảm giác lo sợ hay tò mò gì vì nó được thiết kế quá đơn điệu một màu, tất cả chỉ gây ra sự khó chịu. Mấy cái nâng cấp chủ yếu cũng chỉ là để tăng trâu bò với né tránh kẻ thù nhưng được bày ra với số lượng cũng như độ rườm rà kém phần phức tạp khiến cho phần nâng cấp mới là kẻ thù thực sự trong game. Tuy biết đây là game thuộc dạng lái xe sinh tồn nhưng những gì ban đầu trong trailer làm t lầm tưởng rằng trò chơi sẽ cho mình nâng cấp sức mạnh để chiến đấu chống lại mấy cá thể dị thường nhưng tuyệt đối nó chỉ là một game lái xe né tránh kẻ thù không hơn không kém. Những góc camera trong đoạn giới thiệu toàn lấy những góc quay không có trong trải nghiệm thực chèn vào xen lẫn vài góc máy thực khiến cho người xem rất dễ bị hiểu lầm. Mấy cái cơ chế vật lý xe khi đi trên dốc cũng làm cực kỳ dở tệ gây ức chế và nếu có ai bảo là để sát với thực tế thì xin đính chính là ở cái địa hình với độ dốc cực thấp, đất đá khô không trơn trượt mà xe vẫn không thể lên dốc được và trượt theo một đường rất dở hơi thì thà bỏ đi còn khiến trải nghiệm chơi giải trí hơn thay vì làm vậy để ép người chơi đi vào đoạn đường có dị thường nhàm chán. Đồ hoạ, âm nhạc, không khí trong game được làm rất tốt nhưng không giấu được nó là một trò chơi tệ hại, một kiểu mô phỏng sửa xe trá hình có thêm chút cốt truyện vào để loè người mua. Việc nó được đánh giá là rất tích cực cũng là điều dễ hiểu khi mà nó vẫn có nhiều điểm sáng nhưng như đã nói ở trên thì điểm sáng ấy chỉ là phụ và việc đánh giá tích cực chỉ là để khuyến khích các nhà phát triển thôi còn trải nghiệm chính thì thú thật là cực kỳ tệ hại.
Superb game. I hadn't come across a single glitch or bug which is insanely rare for me. Every mechanical system in the game is designed well and extremely fun to interact with. Plus the driving and repair feel great. 9.4/10!
I’ve been absolutely losing myself in Pacific Drive, and I’m loving every single second of it! Driving through the Zone and soaking up all that raw adrenaline is just amazing. To give you an idea of how deeply this game sucked me in: I played for about 15 hours straight, honestly believing that my hood popping open and hitting me in the face every single time I drove in reverse was completely normal. I was just like, "Well, it's a hardcore survival game, physics, realism, it is what it is!"And then the "back left door" incident happened. This little piece of crap would swing open every time I got out of the car to scavenge. At one point, I spent a solid five minutes just trying to shut it. I'd close it, it would pop open. I'd close it again, it would pop open again. You know, even I figured out something was wrong at that point! But I just thought the door was damaged or bugged — I had no clue what was actually happening. Who would've thought that this wasn't just a damaged part or a bug, but an actual gameplay feature? Devs, this is pure genius! However, I’d love to share some casual "what-if" thoughts of mine. When I first bought the game (totally blind, no streams or spoilers), I expected the sandbox mode to feel a bit more like The Long Dark in a car — in the best way possible. I was imagining a seamless, relentless survival loop in an aggressive world. A true road-movie experience where you drive from one makeshift safe haven to another, sweating bullets, desperately hoping your car won't give up on you under a radioactive storm or some annoying anomaly. Don't get me wrong, I know the safe garage hub is part of the core design here, and "my expectations are my own problem." But... whaaaaat if you guys look at this and think "hey, that actually sounds cool" for a potential Pacific Drive 2? ;) A seamless, continuous road-trip survival mode would be an absolute dream come true. Anyway, that’s it for my little casual dreams. Thank you so much for this incredible game! ❤
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $567.1K | 1.1K | 79% | $14.99 | |
| $236.3M | 320.5K | 88% | $29.99 | |
| $12.1M | 15.6K | 82% | $29.99 | |
| $287.7K | 524 | 90% | $17.99 | |
| $167.1K | 304 | 64% | $19.99 | |
| $52.9K | 299 | 36% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 37.4K | 87% | $39.99 | |
| $21.7M | 58.7K | 93% | $14.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $22M | 39.9K | 88% | $19.99 | |
| $22.1M | 26.5K | 87% | $24.99 | |
| $22.3M | 34.4K | 78% | $19.99 |