
Pachinko Farm is a cozy yet chaotic incremental game where you drop balls to grow your farm in a fully physics-based pachinko world. Bonk → Produce → Sell
Modeled estimate, not a reported figure. How we estimate →
About
Anything a ball hits will grow or activate in unique ways.
Complete the skill tree as you sit back and watch the numbers go wild.
Build structures to overcome the randomness of the physics-based world.
Create black holes, control weather, turn off gravity, duplicate your balls and much more... Many levels feature anomalies and bonus cards that enhance your experience.
Pachinko-based production mechanics.
Active / semi-idle Incremental gameplay.
Relaxing pace with no time pressure.
Level-based progression. (There are currently 15 levels in the Early Access version.)
Anomalies, Plinko modes and roguelite-inspired bonus cards.
Pachinko Farm is designed for players who enjoy watching numbers go up, building efficient systems, and experiencing slow but satisfying incremental progression.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
in its current state i would not get this game it becomes unbearably laggy at the end of every level and has very little content. if you are a fan of incrementals this also isint a incremental its more of a puzzle game with an upgrade tree not worth it in early access hopefully the dev will fix the lag issue.
PF is a very cozy little pachinko incremental game. The cute grafics and the soundtrack is very fitting. Only down was the curser lag I had at the beginning but with the help in the community hub, which the creator provided I was able to fix this issue. Perhaps he is able to get this fixed in an update, so you dont have to change windows settings for this issue. All in all I really like the experience and I'm having fun.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Weirdly this game got me hooked
The game opens up as it progresses. It felt a little slow at the beginning, but it drew me in as I kept playing. I liked it it can be played casually from time to time to clear your mind. I played for 1.5 hours non stop and didn't realize how the time went.
Gameplay is fun and satisfying, but would recommend turning off the music all together. It really doesn't fit the theme of the game.
自分で作物や動物のピンを立てていくピンボール。 奥が深くて面白い。 最初の数ステージは成長も感じられず面白いか分からなかったが 数ステージ進めると一気に楽しくなった。 コイン=スコア≠成長ポイントなのがちょっと解せない。 終盤になると1ラン20分くらいになります。 1~5倍速機能があれば嬉しい。 アーリーアクセスなので現時点では半分くらいまでしか遊べません。 値上げ予定らしいので買っておいてもいいかも。
Fun and relaxing, little challenge in there too.
가볍게 즐기기 좋은 게임
玉が作物(釘)に当たると、作物が育ち収穫される世界です。 取った作物も物理演算に則って弾ける部分にドパを感じました。 パズルの様に作物の配置を考えて効率を追求して……みたいな側面は本当に薄味なのですが、それもまた良いのかもしれない。
Gros, gros coup de cœur pour ce jeu ! C’est rare de tomber sur un jeu aussi bien pensé et aussi agréable à jouer. Tout est incroyablement soigné, des moindres détails aux sensations qu’on ressent à chaque amélioration. On sent vraiment qu’il y a énormément de travail et de passion derrière. Le jeu a une personnalité bien à lui, et c’est exactement ce qui le rend aussi mémorable. J’adore simplement lancer une partie et me laisser complètement absorber par ce qui se passe à l’écran. C’est fluide, satisfaisant, amusant et surtout… terriblement addictif. Honnêtement, c’est l’un de ces jeux dont on se souvient longtemps après avoir joué. Si la suite est à la hauteur de ce que j’ai déjà vu, la version complète va être incroyable. J’ai vraiment hâte !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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