
Relive the nostalgia with OYASUMII, a horror and exploration game inspired by PSX and N64 classics. Enter liminal spaces and face surreal terrors in an adventure that challenges your skills and sanity. Are you ready to relive the golden age of video games with OYASUMII?
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EMBARK ON A NOSTALGIC JOURNEY INTO RETRO HORROR WITH OYASUMII
Welcome to OYASUMII, a gem of terror and exploration inspired by the classics of the PSX and N64 era. Immerse yourself in a unique experience where nostalgia blends with horror in a journey through liminal spaces and twisted worlds.
DELVE INTO THE DREAM QUEST ONLINE UNIVERSE
In OYASUMII, developed by the NEO PROJECT team, you will embark on a journey full of mystery and danger in the confines of Dream Quest Online. Set in a virtual reality that evokes the most beloved retro games, you will find yourself walking among surreal landscapes and facing terrors that defy logic.
UNRAVEL THE MYSTERIES OF THIS DISTORTED WORLD
Discover the dark secrets of this distorted world as you venture through labyrinths designed to confuse and surprise you at every turn. Immerse yourself in the unique atmosphere of OYASUMII, where every corner hides unexpected dangers and every door could bring you closer to salvation or madness.
JUMP, DIVE AND RUN!
With gameplay mechanics that invite you to walk calmly through liminal spaces, jump to overcome platforms, and run from lurking threats, OYASUMII offers a horror and exploration experience that challenges your skills and sanity.
RELIVE THE GOLDEN AGE OF RETRO VIDEO GAMES
With graphics and a soundtrack that evoke the golden age of retro video games, OYASUMII will immerse you in a world of nostalgia and excitement. Prepare for a unique adventure that will take you to the limits of your fears and challenge you to explore the unknown.
GET READY FOR AN UNFORGETTABLE ADVENTURE
Are you ready to discover the hidden secrets of OYASUMII and escape the horrors that lurk in the Dream Quest Online universe? Join this unique experience and prepare to live an adventure you will never forget.
We want to thank @fubarmoe for their incredible work on the cover!
sound by No Shade / Unayzah / rarevirtualsystem / NEO3000
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really wanted to like this game. On paper, OYASUMII, seemed like it'd be right up my alley. Unfortunately, after beating it I can't help but feel unfulfilled and ultimately disappointed. The devs clearly have a talent for crafting impressive visuals and atmosphere, but the gameplay is, if I'm being brutally honest, kinda terrible. It's basically a walking simulator with extra steps. In between the more impressive looking areas that feature some very light platforming, the game leads you down a linear path of square corridors, painfully slow swimming sections and mazes that only exist to pad out an already short game. Occasionally there are places to explore off the beaten path, but there is no real reason to do so. The game could've implemented a double jump and dash to make the platforming sections more involved, but instead (and somewhat bizarrely) opted to have little buttons that do all the platforming for you. The story comes off an unfocused and at times pretentious mess. Much like a kid who's just taken an interest in philosophy, the narrative of OYASUMII seems like it has a lot it wants to say, without really saying anything. There's a fine line between inspiration and straight up copying, and most of the games references fall into the latter category. At the end, my takeaway was that OYASUMII mostly serves as a vessel for the devs desire to make some cool references to their favorite games and movies, with everything else being an afterthought.
This game was fun! I finished it in 1.5 hours and I got the good ending. Still missing three achievements including the bad ending so I'm going to play again. I love the retro galaxy feel and the trippy liminal vibe. I didn't think any of the levels were too hard and I stink at platform jumping ha!
reminded me of Yume Nikki but without NPCs, good soundtrack.
OYASUMII Absolute gaming.. https://steamcommunity.com/sharedfiles/filedetails/?id=3659826524
play as (presumably) legally distinct madotsuki and go on a 'quest' through very linear half life map and also very linear mario 64 levels with insane visual filters to simulate what it feels like to be an oled screen suffering from burn-in. all the while, asriel himself from undertale drops vague exposition on you occasionally. only thing i liked was the music. while i got the 'bad' end, i dont really care to play more as the game is a walking sim with no interesting exploration.
i didnt notice any of the references
Another bad ending xD What is really funny is that I instantly bought the game when it was released, dropped it and a year later finally managed to finish it. This game is almost perfect if you don’t think too much about the story or whether everything makes sense. It's literally what anemoia is. You just can't understand it, you can only feel it. The visuals are great, but the audio.. IT IS what really stands out. The music and sound effects do SO MUCH for the atmosphere, even the flashlight that I was spamming throughout the whole gameplay. At the same time, I can't call this game unique cause nowadays there are lots of games in that cute-dark style but OYASUMII feels really eerie and liminal in the best way. If you like a bit of creepiness in liminal horror games with amazing atmosphere - this one is definitely worth playing.
[h1]夢系ポリゴンウォーキングシミュレーター[/h1] だいたいストアページのトレイラーにすべて出ている 主人公はダイブ系のゲームに入りコインを集めながら夢(マリオ64)で見るような明るいステージと暗い悪夢のようなステージをジャンプとダッシュで進んでいく カオナシのような顔が基本的に他に登場するキャラクターでありそれ以外は出ない(ストアページの子はポリゴンで出る) 良かったところ 明るいステージの雰囲気やBGMはとても落ち着くし途中に挟まるシーンの雰囲気がとても良い 一周が短いのでグッドエンドバッドエンドの回収がしやすい 見たことあるステージで笑える ストアページには日本語がないが設定で存在する(文字化けして一部読めないけど) 微妙だったところ 暗いステージが多いし長く、別に面白さに繋がっていない気がする 看板などあるがインタラクトキーなどがないので読めない(フラッシュライトしかない) 途中にある列車のステージの雰囲気は良いのだがだんだん暗くなっていくしとにかくそこも長い ゲーム内という設定だからポリゴンなのだがただ見づらいだけになっている グッドエンドバッドエンドどちらも見たがいまいちストーリーがわからなかった グッドエンド後に操作が効かなくなるのでalt+F4するしかない まとめ 明るいステージのプラットフォームと回想は良いが肝心のホラーパートがとにかく長くどちらかというと退屈だった ジャンプスケアはほぼないのでそういうのが苦手な人も大丈夫だと思う セールなら買い、気に入ったなら定価でもという感じ
Oyasumi, al inicio parece un juego bastante simple sin embargo oyasumi esta altamente inspirado en creepypastas antiguos como el de la beta de b3313. Algunos de los escenarios son similares a B3313, y incluso aparece la iconica frase de estar encerrado en tus propias paredes. Me gusta mucho este juego, me lo regalaron y si bien es algo corto te da un monton con lo que tiene. Se siente como encontrar algo nuevo en un juego que ya jugaste. Por eso mismo y más, para mi Oyasumi se merece un 10 de 10. Y lo recomiendo.
I like the references to the classic games but with an horror hint; the levels have a specific low-poly aesthetic that I really appreciate. I liked the level in the wood with giant mushrooms and the rainy dark level a lot. Maybe it's a bit short; I would have liked to explore more levels with different aesthetics. I think the game's strong point are the visuals rather than the gameplay itself 𓋼𓍊 𓆏 𓍊𓋼𓍊.☆☆.𓋼𓍊 𓆏 𓍊𓋼𓍊.☆☆.𓋼𓍊 𓆏 𓍊𓋼𓍊.𓋼𓍊 𓆏 𓍊𓋼𓍊.☆☆.𓋼𓍊 𓆏 𓍊𓋼𓍊.☆☆.𓋼𓍊 𓆏 𓍊𓋼𓍊.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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