
Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 143.9Kreviews | 97% | — | $75.5M |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩儿,轻松愉快,自由度很广,内容非常丰富,200小时还在入门
400多小时 终于要接触火箭了
好玩爱玩,我要和小人一样饿死了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Korean*, Russian**languages with full audio support
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很硬核哈哈哈,耐玩,就是没什么新手指引,所以私下做了很久功课才慢慢会玩
its pretty good.
Niche complaint: I find demand side pull unrealistic & unintuitive. Not unplayable but... If I build a pump and power it on, it's not wrong to expect for it to supply the liquid/gas onto the pipe regardless of demand. I don't know whether if this decision was out of necessity to conserve system resources, because the game runs amazingly on my potato, but yeah... unrealistic & unintuitive. Unidirectional bridges on the other hand, I see why they need to be there. I know I know it's a game, not a simulation. I still really like the game though.
played it for a bit, it's pretty nice.
banger
好嘛好嘛重开5次了
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.3M | 11.1K | 86% | $24.99 | |
| $5.2M | 10.5K | 80% | $14.99 | |
| $3.5M | 4.6K | 88% | $22.00 | |
| $1.6M | 1.6K | 87% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $75.4M | 63.9K | 94% | $59.99 | |
| $74.8M | 157.5K | 98% | $19.99 | |
| $77.6M | 82.9K | 92% | $59.99 | |
| $73M | 117.5K | 62% | $39.99 | |
| $78M | 123.5K | 96% | $29.99 | |
| $72.7M | 183.6K | 97% | $24.99 |