Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
The rift does not care how brave you feel. In Oxenrift, the whole dungeon fits on nine cards. Monsters breathe beside potions. A blade sits next to a trap. The portal waits only if you survive long enough to open it. You move one adjacent step at a time—and every step is a bet. Strike too early and the board hits back. Hoard gold and ignore your wounds, and the next floor will finish what this one started. Clear a path, claim what you need, and charge deeper before the cards turn against you. Between runs, Sanctuary Town remembers. Forge your Warrior, Wizard, Rogue, or Paladin a little harder. Study what nearly killed you. Then walk back into the dark with a sharper edge. No sprawling map. No endless menus. Just a brutal little board, rising floors, and the question that keeps pulling you down: How deep can you charge the rift?
Google Play lists no in-app purchases for this app, and it is too new for our installs model. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.